0ad/source/gui
wraitii cb346e207b Refactor all usage of RegisterFunction to ScriptFunction::Register
- Replace ScriptInterface::RegisterFunction with
ScriptFunction::Register
 - Mostly removing unused cmpPrivate*
 - Some usage introduces specific getters (mapgenerator, AIWorker,
XmppClient,...)
 - Several passthrough functions are simply removed in favour of calling
the original, reducing duplication
 - Make use of ScriptRequest/ScriptInterface capabilities where
relevant.
- Make JSI_* headers only expose necessary functions, lightening them
considerably and reducing duplication
 - Reuse namespaces in JSI_* implementations directly, reducing visual
noise there

Follows f3aedf88a6

Differential Revision: https://code.wildfiregames.com/D3626
This was SVN commit r24983.
2021-03-02 20:01:14 +00:00
..
ObjectBases Fix 3872ee43b5 and 768c84aa46 2021-01-18 12:16:27 +00:00
ObjectTypes Removes usages of GetRenderPath to checking for support of shaders. 2021-01-16 23:18:56 +00:00
Scripting Refactor all usage of RegisterFunction to ScriptFunction::Register 2021-03-02 20:01:14 +00:00
SettingTypes Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
tests Further Hotkey fixes. 2021-01-18 10:58:16 +00:00
CGUI.cpp Refactors smart pointers creation, reduces code duplication and improves exception safety. 2021-02-13 23:53:40 +00:00
CGUI.h Fix 768c84aa46 style, add tests. 2021-01-17 15:44:14 +00:00
CGUIScrollBarVertical.cpp Cleanup GUI includes, whitespace, map iterators, nullptr. 2019-09-22 23:28:25 +00:00
CGUIScrollBarVertical.h Delete GUI.h umbrella include following 8d0cb1b954. 2019-09-20 13:11:18 +00:00
CGUISetting.cpp Fix building without precompiled headers. 2020-11-18 11:35:36 +00:00
CGUISetting.h Improve JS Exception handling. 2020-11-15 18:29:17 +00:00
CGUISprite.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUISprite.h Clean up header includes, add new forward declarations. 2020-11-21 11:20:29 +00:00
CGUIText.cpp Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
CGUIText.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
GUIManager.cpp Replace DISCARD macro with ignore_result template. 2020-12-15 09:03:44 +00:00
GUIManager.h Fix most of the new vs2017 induced warnings. 2020-11-26 22:28:50 +00:00
GUIMatrix.cpp Move GetDefaultGuiMatrix to a separate file. 2019-08-04 03:52:00 +00:00
GUIMatrix.h Move GetDefaultGuiMatrix to a separate file. 2019-08-04 03:52:00 +00:00
GUIObjectTypes.cpp Add getTextSize() for CButton 2020-12-11 16:12:46 +00:00
GUIRenderer.cpp Reduces the number of GL state changes in GUI. 2021-02-11 19:15:35 +00:00
GUIRenderer.h Clean up header includes, add new forward declarations. 2020-11-21 11:20:29 +00:00
GUISettingTypes.h Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
GUIStringConversions.cpp Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
GUITooltip.cpp Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders. 2019-10-02 09:44:00 +00:00
GUITooltip.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
IGUIScrollBar.cpp Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
IGUIScrollBar.h Clean up header includes, add new forward declarations. 2020-11-21 11:20:29 +00:00
SGUIIcon.h Move GUIbase structs and enums to separate files. 2019-10-01 12:46:55 +00:00
SGUIMessage.h Allow right-click on disabled buttons. 2020-11-14 18:16:24 +00:00
SGUIStyle.h Move GUIbase structs and enums to separate files. 2019-10-01 12:46:55 +00:00