0ad/source/simulation2/helpers
elexis 27f37ccd21 Cleanup the rest of the mess introduced with the NonGaiaEntities functions in 8c7b6dceaa.
Add a test for the GetNonGaiaEntities function of the RangeManager
broken by that commit that was fixed by f3e4e619bc.
Don't call one script function from another, but directly call into the
Selection helper like the others.
Don't make a loop around that RangeManager function for all players but
call the function once for all players.
The pointless virtual keywords were removed by 8827db201a.

Differential Revision: https://code.wildfiregames.com/D166
Reviewed By: leper
This was SVN commit r19344.
2017-03-25 02:42:51 +00:00
..
Geometry.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
Geometry.h Mark several CFixedVector2D as const and passed by reference in Geometry and a few other places. Mark some functions (that probably already were) inline. 2015-11-11 20:50:02 +00:00
Grid.h Avoid recreating the dirtiness grid every turn by swapping. Significantly reduces the number of allocations, and slight speedup (particularly on larger maps). Reviewed by Leper. 2017-01-17 07:24:41 +00:00
HierarchicalPathfinder.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
HierarchicalPathfinder.h make const the new method introduced in 2451872731 2015-12-10 19:23:50 +00:00
LongPathfinder.cpp Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
LongPathfinder.h Add support for const methods in components and make those that can be const const. 2017-01-20 02:25:19 +00:00
Pathfinding.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
PathGoal.cpp Mark several CFixedVector2D as const and passed by reference in Geometry and a few other places. Mark some functions (that probably already were) inline. 2015-11-11 20:50:02 +00:00
PathGoal.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Player.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
Position.h Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts. 2012-01-12 12:51:10 +00:00
PriorityQueue.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Rasterize.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
Rasterize.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Render.cpp Actually remove trailing tabs from source/. 2016-11-23 14:09:58 +00:00
Render.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00
Selection.cpp Cleanup the rest of the mess introduced with the NonGaiaEntities functions in 8c7b6dceaa. 2017-03-25 02:42:51 +00:00
Selection.h Cleanup the rest of the mess introduced with the NonGaiaEntities functions in 8c7b6dceaa. 2017-03-25 02:42:51 +00:00
SimulationCommand.h SpiderMonkey 38 upgrade: 10/35 2016-09-02 16:24:46 +00:00
Spatial.h Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/. 2016-11-23 11:18:37 +00:00