0ad/source/simulation2
elexis 27f37ccd21 Cleanup the rest of the mess introduced with the NonGaiaEntities functions in 8c7b6dceaa.
Add a test for the GetNonGaiaEntities function of the RangeManager
broken by that commit that was fixed by f3e4e619bc.
Don't call one script function from another, but directly call into the
Selection helper like the others.
Don't make a loop around that RangeManager function for all players but
call the function once for all players.
The pointless virtual keywords were removed by 8827db201a.

Differential Revision: https://code.wildfiregames.com/D166
Reviewed By: leper
This was SVN commit r19344.
2017-03-25 02:42:51 +00:00
..
components Cleanup the rest of the mess introduced with the NonGaiaEntities functions in 8c7b6dceaa. 2017-03-25 02:42:51 +00:00
docs Happy New Year *cough*(Years)*cough*! 2017-01-04 21:00:16 +00:00
helpers Cleanup the rest of the mess introduced with the NonGaiaEntities functions in 8c7b6dceaa. 2017-03-25 02:42:51 +00:00
scripting Employ some variadic macros to make some of the C++ -> JS function calling code nicer. 2017-01-28 23:37:15 +00:00
serialization Remove some obsolete backref logic from the deserializer. It was introduced in earlier versions of the SpiderMonkey API. 2016-11-24 14:47:49 +00:00
system Use XML files instead of hardcoded C++ code in the template manager to universally change template properties at load time. 2017-03-16 19:56:12 +00:00
tests Use XML files instead of hardcoded C++ code in the template manager to universally change template properties at load time. 2017-03-16 19:56:12 +00:00
MessageTypes.h Implement shared vision at the entity level 2017-01-26 21:10:46 +00:00
Simulation2.cpp An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
Simulation2.h An awesome Rejoin-test tool by wraitii and Itms, fixes #4242, refs #3460. 2016-11-15 13:26:58 +00:00
TypeList.h Implement shared vision at the entity level 2017-01-26 21:10:46 +00:00