mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 13:23:56 -07:00
The `UNUSED` macro is used to mark a variable as unused but with a name. Those usages are replaced with comments so that `UNUSED` can be removed. https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rf-unused
50 lines
1.6 KiB
C++
50 lines
1.6 KiB
C++
/* Copyright (C) 2025 Wildfire Games.
|
|
* This file is part of 0 A.D.
|
|
*
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "precompiled.h"
|
|
|
|
#include "IComponent.h"
|
|
|
|
#include "simulation2/system/ComponentManager.h"
|
|
|
|
#include <string>
|
|
|
|
IComponent::~IComponent()
|
|
{
|
|
}
|
|
|
|
std::string IComponent::GetSchema()
|
|
{
|
|
// No schema specified -> allow only empty elements
|
|
return "<empty/>";
|
|
}
|
|
|
|
void IComponent::RegisterComponentType(CComponentManager& mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char* name, const std::string& schema)
|
|
{
|
|
mgr.RegisterComponentType(iid, cid, alloc, dealloc, name, schema);
|
|
}
|
|
|
|
void IComponent::RegisterComponentTypeScriptWrapper(CComponentManager& mgr, EInterfaceId iid,
|
|
EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char* name,
|
|
const std::string& schema, ClassInitFunc classInit)
|
|
{
|
|
mgr.RegisterComponentTypeScriptWrapper(iid, cid, alloc, dealloc, name, schema, classInit);
|
|
}
|
|
|
|
void IComponent::HandleMessage(const CMessage&, bool /*global*/)
|
|
{
|
|
}
|