0ad/source/ps/GameSetup
wraitii dd0b56c8aa Replace DISCARD macro with ignore_result template.
Fixes eb7940b418.
As reported by Vladislav, there is possibly confusion on what exactly is
being ignored when there are multiple statements after DISCARD. Explicit
wrapping avoids that.

Differential Revision: https://code.wildfiregames.com/D3206
This was SVN commit r24397.
2020-12-15 09:03:44 +00:00
..
tests Add a mod installer, fixes #4027. 2018-04-15 01:46:28 +00:00
Atlas.cpp Add the ability to specify a log level when using dlopen and change it to normal for Atlas. 2014-06-05 17:07:04 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp Add a mod installer, fixes #4027. 2018-04-15 01:46:28 +00:00
CmdLineArgs.h Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
Config.cpp Refactor HWDetect and rendering options setup. 2020-06-07 13:16:57 +00:00
Config.h Refactor HWDetect and rendering options setup. 2020-06-07 13:16:57 +00:00
GameSetup.cpp Replace DISCARD macro with ignore_result template. 2020-12-15 09:03:44 +00:00
GameSetup.h Fix hotkey events synching with hotkey state. 2019-09-15 12:16:28 +00:00
HWDetect.cpp Fix userreport detection of sound cards 2020-12-10 18:36:05 +00:00
HWDetect.h Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
Paths.cpp Actually remove trailing whitespace for non-header files as well. 2016-11-23 13:02:58 +00:00
Paths.h Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145. 2012-03-22 00:23:31 +00:00