0ad/source
wraitii d7caa91420 Switch to the running animation only above a certain ratio of the walk speed.
Following D3221/38c3827d3b, units switch to the 'run' animation when
moving faster than their walkspeed.
This makes formations 'flickery' because units often move slightly
faster than their walkspeed when the formation rotate slightly, which
happens often. It looks fairly bad.

This switches to the running animation halfway through, though a more
general system would be more desirable.


Approved By: Angen
Reviewed By: bb
Differential Revision: https://code.wildfiregames.com/D3224
This was SVN commit r24456.
2020-12-27 08:07:10 +00:00
..
collada Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
graphics Replace DISCARD macro with ignore_result template. 2020-12-15 09:03:44 +00:00
gui Implement placeholder text for input fields and get rid of hack with mod filter 2020-12-21 09:04:12 +00:00
i18n Update ICU on Windows to 68.1 with the v140_xp toolset. 2020-12-02 16:47:28 +00:00
lib Use C++17 std::size instead of sizeOf 2020-12-17 22:17:46 +00:00
lobby Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
maths Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
mocks
network Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
pch Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
ps Add a Dev Overlay checkbox to activate RejoinTest from the session. 2020-12-17 17:53:13 +00:00
renderer Replace DISCARD macro with ignore_result template. 2020-12-15 09:03:44 +00:00
rlinterface Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
scriptinterface Fix off-by-one line number in JS error reporting. 2020-12-27 07:51:30 +00:00
simulation2 Switch to the running animation only above a certain ratio of the walk speed. 2020-12-27 08:07:10 +00:00
soundmanager Fix style issues in ea38089853 2020-12-17 22:04:03 +00:00
third_party Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
tools Treat code between [] and {} as one blob for translations. 2020-12-16 21:12:54 +00:00
main.cpp Associate .zip and .pyromod files with 0 A.D. on MacOS 2020-12-11 15:43:25 +00:00
test_setup.cpp Fix non-visual replay on Windows. Use the actual detected resolution. 2020-12-12 08:18:24 +00:00