0ad/source/simulation2/helpers
wraitii 14038d4cd8 Fix more pathfinding issues.
Change the way the long-range pathfinder rasterisation works slightly so
that we have a better compatibility with the short-range pathfinder.
Should fix the "stuck units" issues, though I am not sure so I am not
marking them as fixed so far. Refs #3471, #3505, and possibly #3292.

Caveat: I am now using clearance of 0.8 for "default" class, which might
have side-effects: please report anything weird.

Also fix leftover style issues.

This was SVN commit r17161.
2015-11-01 07:28:43 +00:00
..
Geometry.cpp Support inverted goals with the long-range pathfinder. This allows units to flee and should fix problems with ranged units too close to their targets. Fixes #3405, refs #3372. 2015-09-13 09:33:09 +00:00
Geometry.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Grid.h Refactor the grid update code. Should give a significant performance boost to the simulation update. 2015-06-14 19:22:07 +00:00
HierarchicalPathfinder.cpp Fix more pathfinding issues. 2015-11-01 07:28:43 +00:00
HierarchicalPathfinder.h Code improvements and style fixes. 2015-10-03 08:27:19 +00:00
LongPathfinder.cpp Remove an unused function (it was used by the old pathfinder). 2015-10-04 18:02:16 +00:00
LongPathfinder.h Remove an unused function (it was used by the old pathfinder). 2015-10-04 18:02:16 +00:00
Pathfinding.h Fix more pathfinding issues. 2015-11-01 07:28:43 +00:00
PathGoal.cpp fix the INVERTED_CIRCLE and INVERTED_SQUARE PathGoal, fixes #3405 2015-10-18 20:21:20 +00:00
PathGoal.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Player.h Set svn:eol-style=native, fix some inconsistent line endings 2013-12-06 00:42:50 +00:00
Position.h Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts. 2012-01-12 12:51:10 +00:00
PriorityQueue.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Rasterize.cpp Fix more pathfinding issues. 2015-11-01 07:28:43 +00:00
Rasterize.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Render.cpp Use in-place construction. 2015-07-29 23:44:17 +00:00
Render.h New long-range pathfinder. 2015-06-12 18:58:24 +00:00
Selection.cpp Replace some functor structs with lambdas, closures or range-based fors. 2015-08-19 03:33:04 +00:00
Selection.h Improve PickEntitiesAtPoint 2015-01-01 23:05:26 +00:00
SimulationCommand.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
Spatial.h Amend 5c84c3e9e5 2015-04-16 13:17:58 +00:00