0ad/source/simulation2
phosit 10afb7d856
Pass ooslog-activate flag on construction
This deduplicates the activation logic and removes the only
`m_EnableOOSLog` mutation.
2025-11-01 16:35:39 +01:00
..
components Replace boost::filesystem std::filyestem 2025-10-29 09:56:32 +01:00
docs Remove UNUSED 2025-06-26 17:25:05 +02:00
helpers Remove ScriptTypes and ScriptExtraHeaders headers 2025-09-14 13:17:18 +02:00
scripting Fix includes in source/simulation2 2025-08-07 20:00:49 +02:00
serialization Remove ScriptTypes and ScriptExtraHeaders headers 2025-09-14 13:17:18 +02:00
system Remove ScriptTypes and ScriptExtraHeaders headers 2025-09-14 13:17:18 +02:00
tests Enable test loading all templates 2025-11-01 16:15:31 +01:00
MessageTypes.h Fix includes in source/simulation2 2025-08-08 07:10:11 +02:00
Simulation2.cpp Pass ooslog-activate flag on construction 2025-11-01 16:35:39 +01:00
Simulation2.h Pass ooslog-activate flag on construction 2025-11-01 16:35:39 +01:00
TypeList.h Store whether a player is activ in C++ 2025-01-05 19:57:12 +01:00