0ad/source/renderer/backend/dummy
vladislavbelov 095838da0a Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
Tested By: Langbart, mastoras
Differential Revision: https://code.wildfiregames.com/D4654
This was SVN commit r26906.
2022-05-26 16:36:57 +00:00
..
Buffer.cpp Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Buffer.h Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Device.cpp Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default. 2022-05-26 16:36:57 +00:00
Device.h Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default. 2022-05-26 16:36:57 +00:00
DeviceCommandContext.cpp Adds instancing support to backend and enables it for minimap. 2022-05-24 07:11:23 +00:00
DeviceCommandContext.h Adds instancing support to backend and enables it for minimap. 2022-05-24 07:11:23 +00:00
Framebuffer.cpp Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Framebuffer.h Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
ShaderProgram.cpp Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
ShaderProgram.h Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Texture.cpp Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00
Texture.h Adds renderer backend interface and dummy backend. 2022-05-08 22:02:46 +00:00