..
CinemaPath.cpp
Move CinemaPath class to the simulation helper directory, because it contains predominantly simulation data that is already serialized.
2017-04-14 23:20:49 +00:00
CinemaPath.h
Move CinemaPath class to the simulation helper directory, because it contains predominantly simulation data that is already serialized.
2017-04-14 23:20:49 +00:00
Geometry.cpp
Avoid overflow in UnitMotion.
2020-11-09 13:25:50 +00:00
Geometry.h
Implements correct distance to edges for the building snapping feature.
2020-08-17 20:13:18 +00:00
Grid.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
HierarchicalPathfinder.cpp
Fix most of the new vs2017 induced warnings.
2020-11-26 22:28:50 +00:00
HierarchicalPathfinder.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
LongPathfinder.cpp
Fix a m_JumpPointCache assertion failure in debug mode, refs fa726867f1.
2019-06-04 08:29:47 +00:00
LongPathfinder.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Los.h
Move LOS to a los helper header and cleanup Grid.h includes.
2020-06-14 20:39:03 +00:00
MapEdgeTiles.h
Unify the magic number indicating the number of impassable tiles at the map edge redundant in the Pathfinder, RangeManager and MapGenerator.
2019-07-12 16:38:51 +00:00
Pathfinding.cpp
Clean up header includes, add new forward declarations.
2020-11-21 11:20:29 +00:00
Pathfinding.h
Clean up header includes, add new forward declarations.
2020-11-21 11:20:29 +00:00
PathGoal.cpp
Consider that the point could be inside the goal area in some PathGoal functions
2018-01-16 02:15:04 +00:00
PathGoal.h
Consider that the point could be inside the goal area in some PathGoal functions
2018-01-16 02:15:04 +00:00
Player.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
Position.h
Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
2012-01-12 12:51:10 +00:00
PriorityQueue.h
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
Rasterize.cpp
Clean up header includes, add new forward declarations.
2020-11-21 11:20:29 +00:00
Rasterize.h
Clean up header includes, add new forward declarations.
2020-11-21 11:20:29 +00:00
Render.cpp
Clean up header includes, add new forward declarations.
2020-11-21 11:20:29 +00:00
Render.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Selection.cpp
RangeManager: Grid for 2D array, enum cleanups.
2020-06-13 09:05:40 +00:00
Selection.h
Clean up header includes, add new forward declarations.
2020-11-21 11:20:29 +00:00
SimulationCommand.h
Clean up header includes, add new forward declarations.
2020-11-21 11:20:29 +00:00
Spatial.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
VertexPathfinder.cpp
Move LOS to a los helper header and cleanup Grid.h includes.
2020-06-14 20:39:03 +00:00
VertexPathfinder.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00