0ad/source/simulation2
Stan bf85e4ac38 Allow boolean and u16 modifications for C++
Allow boolean modifications JavaScript
Allow territory influence weight, and root, to be changed via tech.


Differential Revision: https://code.wildfiregames.com/D3069
This was SVN commit r24373.
2020-12-11 14:07:48 +00:00
..
components Allow boolean and u16 modifications for C++ 2020-12-11 14:07:48 +00:00
docs Replace deprecated jsval with JS::Value. 2017-08-28 10:27:36 +00:00
helpers Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
scripting [SM78 2/2] Update to Spidermonkey 78 APIs 2020-12-06 14:03:02 +00:00
serialization Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
system Further header & precompiled cleanup, fix no-PCH builds. 2020-12-09 14:39:14 +00:00
tests Update random_shuffle usage for C++17 2020-11-30 15:52:16 +00:00
MessageTypes.h UnitMotion - Send messages to UnitAI when obstructed, to allow stopping early when walking and avoiding pathfinding lag. 2019-07-22 18:07:24 +00:00
Simulation2.cpp [SM78 2/2] Update to Spidermonkey 78 APIs 2020-12-06 14:03:02 +00:00
Simulation2.h [SM52 2/2] Update to Spidermonkey 52 APIs. 2020-11-18 14:39:04 +00:00
TypeList.h Store turret positions in map files. 2020-11-11 19:40:44 +00:00