Imarok
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c894eeb856
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Fix debug mode after d5807cd59f
Reviewed by: temple
Differential Revision: https://code.wildfiregames.com/D1315
This was SVN commit r21336.
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2018-02-23 20:17:47 +00:00 |
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Imarok
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01f581e813
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Move GetEngineInfo to Mod.[h|cpp]
Suggested by: elexis
refs d5807cd59f
This was SVN commit r21242.
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2018-02-17 17:36:43 +00:00 |
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Imarok
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d5807cd59f
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Check for and save mod version for savegames and replays
Reviewed by: elexis
Fixes: #4887
Differential Revision: https://code.wildfiregames.com/D955
This was SVN commit r21239.
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2018-02-17 16:53:14 +00:00 |
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elexis
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89e339dd16
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Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
Patch By: Sandarac
Discussed with: Philip, echotangoecho, Bezerra
Fixes #4072.
Differential Revision: https://code.wildfiregames.com/D587
This was SVN commit r20639.
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2017-12-10 17:33:03 +00:00 |
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Imarok
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af03c72f76
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Move GetAvailableMods
Reviewed by: elexis
Differential Revision: https://code.wildfiregames.com/D1106
This was SVN commit r20591.
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2017-12-05 17:17:21 +00:00 |
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leper
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523d220ac5
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Add engine support to load mods from config and restart into mods.
Restructure mod mounting code a bit to make it reusable, and use it for
replays. Fixes #2703.
This was SVN commit r15676.
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2014-08-25 16:02:40 +00:00 |
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