leper
940868398c
Use Boost.Signals2 for Atlas. Patch by fabio. Fixes #2469 .
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This was SVN commit r15173.
2014-05-19 21:01:02 +00:00
leper
54bbbb9797
Boost 1.54 deprecates Boost.Signal. Use Boost.Signal2 for >= 1.54.
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This was SVN commit r13716.
2013-08-19 22:11:54 +00:00
Ykkrosh
a56bd4b2c1
Add GPL header to Atlas code
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This was SVN commit r6910.
2009-06-20 16:13:29 +00:00
janwas
b755ddefda
remove all author/modified by tags.
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make include guards consistent.
This was SVN commit r5040.
2007-05-07 16:33:24 +00:00
olsner
db045c330b
# Made Atlas compile on linux
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graphics: basic terrain passibility
atlas: lots of changes to make atlas compile under linux
unix/X: more clipboard support - copy from 0AD to other programs
unix/debug: use sys_get_executable_name instead of hard-coded paths
... and lots of other misc. changes
This was SVN commit r4640.
2006-11-12 04:02:36 +00:00
Ykkrosh
cc8bf09cc5
Added 'float' flag to actors - fixes #153 .
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Fixed creation and selection of entities (and now actors) which float on
water.
Added ctrl+n/o/s keys to actor editor.
This was SVN commit r4417.
2006-09-28 02:05:56 +00:00
Ykkrosh
a1a7dac59c
# Integrated Actor Viewer and Actor Editor tools
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ObjectManager: Removed ObjectTypes because it hasn't been used for
years.
Atlas: Fixed leak when saving with Xerces. Changed range of water
shininess slider.
Actor Editor: Relabelled "Freq" to "Ratio". Made modal dialogs use the
correct parent.
This was SVN commit r4376.
2006-09-22 17:43:00 +00:00
Ykkrosh
3d26549032
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
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This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
Ykkrosh
f2b88d7792
GameSetup: "-autostart=mapname" command-line parameter, for faster testing.
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Misc: Don't catch(...)
Atlas: Removed old project files; adjusted include paths.
This was SVN commit r3062.
2005-10-30 21:30:52 +00:00
Ykkrosh
f2b662d12d
Build: generate Atlas project files (with "update-workspaces --atlas") (for VS2003 only).
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Premake: allow slight separation of files' locations on disk vs in the
project tree.
Atlas: require fewer include directories.
This was SVN commit r2956.
2005-10-17 01:11:12 +00:00
Ykkrosh
aa118403bb
Terrain: CalcFromPosition, to convert world-space to tile-space.
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ScEd: Compilation fixes.
Atlas: Screen-space to world-space conversion when editing terrain.
Wireframe option. Minor wxWidgets 2.6.1 fixes. AoE3Ed.
This was SVN commit r2698.
2005-09-12 20:04:26 +00:00
Ykkrosh
92d221f183
Interact.cpp: Use double instead of float for storing absolute times (since the precision is required).
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Atlas: Nicer handling of menus.
This was SVN commit r2400.
2005-06-17 23:14:06 +00:00
Ykkrosh
16853b79a9
Actor Editor: drop-down list of materials; event/load in animations; no grey/white stripes in main actor list.
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Colour Tester: supports drag-and-drop of image files onto program
window.
This was SVN commit r2324.
2005-05-19 05:06:28 +00:00
Ykkrosh
b07d9954e0
Actor Editor: Copy-and-paste. Folder memory. Entity creation. Fixed importing.
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This was SVN commit r2084.
2005-03-30 10:37:44 +00:00
Ykkrosh
e2c61d1519
Actor Editor: Changed serialisation system for import/export/undo/redo, so that file-opening can be undone/redone correctly.
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This was SVN commit r2071.
2005-03-27 23:53:41 +00:00
Ykkrosh
71705b5aa4
Actor Editor: Most-recently-used files list. 'New' menu item. Shuffled some header inclusions around.
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This was SVN commit r2069.
2005-03-27 18:07:01 +00:00
Ykkrosh
2fb2f80aa0
Actor Editor: Open / save / save as. Confirmation on exit. Allow launch from command line / Explorer.
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This was SVN commit r2053.
2005-03-30 10:35:43 +00:00
Ykkrosh
5460b8982e
Various small fixes and minimal improvements
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This was SVN commit r2035.
2005-03-22 13:54:37 +00:00
Ykkrosh
d0146135c4
Initial Actor Editor code
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This was SVN commit r2025.
2005-03-19 22:29:32 +00:00