elexis
43137fef3f
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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Differential Revision: https://code.wildfiregames.com/D716
Refs 09e974e1cb
Reviewed By: bb
Change in agreement with leper.
This was SVN commit r19899.
2017-07-10 14:26:24 +00:00
elexis
6149dd3841
Actually remove trailing whitespace for non-header files as well.
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This was SVN commit r18989.
2016-11-23 13:02:58 +00:00
historic_bruno
65cc47f6c0
Deletes unused bundled MSVC runtime libs for old 2005 and 2008 versions.
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Removes VC80 manifest info.
This was SVN commit r16199.
2015-01-23 03:21:48 +00:00
Ykkrosh
266977bc78
Attempt to fix manifest problems in autobuild.
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This was SVN commit r9607.
2011-06-09 23:16:27 +00:00
Ykkrosh
ce647cf8e3
Add a manifest hack to fix building in VC2008+, when loading DLLs built in VC2005
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This was SVN commit r9576.
2011-05-29 21:13:21 +00:00
janwas
c2fd939898
license change to the more permissible Expat/MIT license for lib/ (see forum thread)
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This was SVN commit r7316.
2010-02-08 16:23:39 +00:00
Ykkrosh
c9fa7f13d9
Add GPL header
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This was SVN commit r6830.
2009-04-18 17:00:33 +00:00
janwas
4132549c2c
64-bit fixes (the parts of lib/ in use at work are now fully operational in 64-bit mode)
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- x86_x64.cpp: fix: test ARCH_AMD64 instead of ARCH_IA32 because both
are defined on x64
- manifest.cpp: fix processor architecture
- wdbg_heap.cpp: only enable on ia32
- winit, wstartup: take (lack of) name mangling into account
compiler.h: add STRINGIZE and DECORATED_NAME for use by winit
dir_watch: fix: smart pointers were never actually released due to a
remaining reference
This was SVN commit r6375.
2008-09-16 17:46:45 +00:00
janwas
a3696c0b91
premake: detect processor architecture from script
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lib/sysdep: clean up by moving OS and cpu-arch folders into "os" and
"arch" folders
This was SVN commit r6162.
2008-06-30 17:34:18 +00:00