Commit graph

7 commits

Author SHA1 Message Date
elexis
43137fef3f Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
Differential Revision: https://code.wildfiregames.com/D716
Refs 09e974e1cb
Reviewed By: bb
Change in agreement with leper.

This was SVN commit r19899.
2017-07-10 14:26:24 +00:00
elexis
b18f74da44 Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
This was SVN commit r18987.
2016-11-23 11:18:37 +00:00
fabio
9a2d0f803e Remove disabled by default SDL1 support.
Refs #2041.

This was SVN commit r17470.
2015-12-14 10:52:21 +00:00
fabio
487d6a1afc When using SDL2 recommend a >= 2.0.2 version to avoid incurring in possible bugs with older versions.
This was SVN commit r16585.
2015-04-27 07:56:34 +00:00
historic_bruno
e48e330db7 Sets SDL2 as default and only build option on Windows.
Removes remnants of WSDL. Refs #2041

This was SVN commit r16357.
2015-02-20 05:52:18 +00:00
historic_bruno
d62e3729d5 Improves SDL2 support, includes patch by yashi and fabio, refs #2041:
* Adds SDL color cursor implementation
* Adds config option for choosing preferred display in multimonitor
setup
* Uses text input API to better handle CJK input
* Fixes various hotkey and input bugs

SDL 1.2 is still the default and recommended, to test experimental SDL2
support, pass the --sdl2 flag to update-workspaces

This was SVN commit r15767.
2014-09-20 12:12:35 +00:00
historic_bruno
893cb2668e Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
This was SVN commit r10904.
2012-01-12 23:32:27 +00:00
Renamed from source/lib/external_libraries/sdl.h (Browse further)