Commit graph

16 commits

Author SHA1 Message Date
Stan
aef0c3c13a Move Ogre3D GLSL Preprocessor to a third_party folder and restore its original name. Also restore the Wrapper name to reflect what it's wrapping and move it to renderer.
Reviewed by: @Angen
Comments by: @elexis
Differential Revision: https://code.wildfiregames.com/D2338
This was SVN commit r23215.
2019-12-07 11:48:03 +00:00
elexis
6db0f91823 Sort GUI Object types, GUI Object bases and GUI Setting value types into three new folders.
Differential Revision: https://code.wildfiregames.com/D2345
Tested on: gcc 9.1.0
Comments By: Vladislav
This was SVN commit r23028.
2019-10-02 09:44:00 +00:00
elexis
8dc425be5d Update update-workspaces.sh and premake5.lua with the with-system-mozjs45 flag from SpiderMonkey 45 in 64b477625d, refs #4893.
Differential Revision: https://code.wildfiregames.com/D2170
This was SVN commit r22660.
2019-08-13 11:30:46 +00:00
s0600204
800bf0da24 Improve UTF-8 character handling in Atlas
(Also prevents the compile-time warnings reported in the abandoned
D1432)

Accepted by: Itms
Patch linting by: Stan, Vladislav, wraitii
Also tested by: Imarok
Fixes: #4936
Differential Revision: https://code.wildfiregames.com/D1395
This was SVN commit r22335.
2019-06-03 20:19:53 +00:00
s0600204
804d36fca3 Add a build flag to prefer locally-built libraries (linux/bsd systems)
To use:
```
./update-workspaces.sh --prefer-local-libs
```
Then run `make` as usual.

Accepted by: Itms
Differential Revision: https://code.wildfiregames.com/D1747
This was SVN commit r22308.
2019-05-27 15:45:57 +00:00
s0600204
9ea68317ad Use pkg-config where possible instead of hard-coding or library-specific programs
Accepted by: Itms, wraitii
Previously tested by: andy5995
Fixes: #5157
Refs: D1582
Differential Revision: https://code.wildfiregames.com/D1611
This was SVN commit r22302.
2019-05-25 18:00:40 +00:00
wraitii
d15e7df5de Target build version explicitly for Xcode
Xcode otherwise defaults to the latest Mac OS version.

Reviewed By: Wraitii
Differential Revision: https://code.wildfiregames.com/D1482
This was SVN commit r22295.
2019-05-25 08:28:35 +00:00
Itms
833c9f108c mod.io support.
mod.io is a new platform for sharing mods, that 0 A.D. can make use of
in order to download mods and install them.

Based on patch by leper, numerous changes from s0600204, vladislavbelov,
Imarok, elexis, temple and myself.
Differential Revision: https://code.wildfiregames.com/D1029
This was SVN commit r21759.
2018-04-22 18:14:45 +00:00
Itms
dfa2048dc5 Use libsodium for cryptography.
Tested By: Stan, Imarok
Differential Revision: https://code.wildfiregames.com/D1428
This was SVN commit r21674.
2018-04-08 21:41:31 +00:00
Itms
387200f745 Enable multi-processor compilation on Windows with premake5. Patch by Stan, fixes #5035.
Differential Revision: https://code.wildfiregames.com/D1335
This was SVN commit r21389.
2018-02-26 21:49:49 +00:00
Gallaecio
4e96980d5a Build with the "read-only relocation" hardening linker flag
Summary: Improve binary security by enabling a hardening linker flag.

Test Plan:
Patch already used on Debian.

Tested locally by @Gallaecio as well.

Reviewed By: LudovicRousseau
Trac Tickets: #4894

Differential Revision: https://code.wildfiregames.com/D1123
This was SVN commit r20896.
2018-01-17 18:01:58 +00:00
Itms
18b2906a9c Refactor the cxxtest premake module.
Properly fix the current issues with pre-build commands, improve the
documentation of known issues and re-design the module so it is easy to
extend it into a fully-fledged CxxTest module supporting all features of
the tool.

Reviewed By: wraitii
Tested By: elexis, bb, Imarok
Differential Revision: https://code.wildfiregames.com/D1092
This was SVN commit r20633.
2017-12-10 11:17:43 +00:00
Itms
0ce7a7f5c8 Go back to the legacy syntax for detecting premake actions.
The filter command does only filter out premake commands, and does not
act on Lua instructions like this one. Some code refactoring would be
needed in order to take advantage of the powerful filter syntax.

Refs #3439.

This was SVN commit r20563.
2017-11-29 22:37:09 +00:00
Itms
f22dfba717 Support Visual Studio 2015 (MSVC 14.0), fixes #3439.
VS 2013 stays the default Windows compiler, but support for it will be
dropped as soon as possible.
Tested By: Stan
This was SVN commit r20562.
2017-11-29 21:16:10 +00:00
Itms
2da6c0ce2a Use default Unicode encoding in source code on Windows.
This change drops MBCS encoding (which was the default for premake4)
except in the Collada project which is entirely written assuming MBCS.

Tested By: wraitii
Differential Revision: https://code.wildfiregames.com/D1069
This was SVN commit r20561.
2017-11-29 20:14:22 +00:00
Itms
7d1f56e617 Migrate to premake5, fixes #3729.
Make pyrogenesis and tests depend on Collada, fixes #404.

This commit includes custom modules for CxxTest and pkg-config support
that can be improved upon in the future. It also includes all necessary
changes to the build scripts, but the new premake5 features are not
fully exploited yet.

With this change, premake5 becomes the default, but CI scripts on Unix
will continue using premake4 for a while, in order to avoid regressions.

Includes code by zsol.
Reviewed by: wraitii, leper
Differential Revision: https://code.wildfiregames.com/D72
This was SVN commit r20381.
2017-10-30 13:52:05 +00:00