vladislavbelov
|
192585008a
|
Removes skycolor from GL framebuffer.
Differential Revision: https://code.wildfiregames.com/D4822
This was SVN commit r27220.
|
2022-11-11 23:03:01 +00:00 |
|
vladislavbelov
|
64bd81ae6b
|
Adds usage flags to backend textures.
This was SVN commit r27152.
|
2022-10-12 23:19:27 +00:00 |
|
vladislavbelov
|
095838da0a
|
Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
Tested By: Langbart, mastoras
Differential Revision: https://code.wildfiregames.com/D4654
This was SVN commit r26906.
|
2022-05-26 16:36:57 +00:00 |
|
vladislavbelov
|
62e589ab76
|
Adds renderer backend interface and dummy backend.
Comments By: phosit, Stan
Tested By: Langbart, phosit
Differential Revision: https://code.wildfiregames.com/D4636
This was SVN commit r26858.
|
2022-05-08 22:02:46 +00:00 |
|
vladislavbelov
|
73c0e40045
|
Fixes warnings about unused function arguments in renderer.
This was SVN commit r26763.
|
2022-04-08 06:49:38 +00:00 |
|
vladislavbelov
|
5eb21cbfbf
|
Adds debug labels to backend framebuffers.
This was SVN commit r26408.
|
2022-02-18 23:00:11 +00:00 |
|
vladislavbelov
|
4de89c3db1
|
Moves texture management to CDeviceCommandContext, adds quality options.
Comments By: nwtour, Stan
Tested By: nwtour, Stan
Differential Revision: https://code.wildfiregames.com/D4488
This was SVN commit r26365.
|
2022-02-13 19:30:28 +00:00 |
|
vladislavbelov
|
a17fad722a
|
Moves framebuffer management to CDeviceCommandContext.
Tested By: Langbart, nwtour
Differential Revision: https://code.wildfiregames.com/D4475
This was SVN commit r26302.
|
2022-02-05 16:59:23 +00:00 |
|