Ykkrosh
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039f26f0c3
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Fixed editor brokenness.
# More useful environment (water, lighting) editing
(now saved into the map files).
Fixed no-PCH a bit.
This was SVN commit r4002.
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2006-06-11 07:03:59 +00:00 |
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Ykkrosh
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3d26549032
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Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
This was SVN commit r3802.
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2006-04-23 23:14:18 +00:00 |
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Ykkrosh
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d9b033c85f
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# Enabled some interoperability between different compiler versions for the game and the editor DLL
This was SVN commit r3790.
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2006-04-21 03:53:10 +00:00 |
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Ykkrosh
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7078279ca2
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Atlas: Altered some terminology (command vs message etc). Allowed information to pass from engine to UI.
This was SVN commit r3067.
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2005-10-31 03:36:50 +00:00 |
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Ykkrosh
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52a8793450
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Atlas: Bits of tool-related code.
Game: Large screenshots (with ctrl+alt+F2).
This was SVN commit r2994.
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2005-10-24 01:53:03 +00:00 |
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Ykkrosh
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7ebdefec4b
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Atlas: improved brushes
This was SVN commit r2875.
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2005-10-09 03:26:16 +00:00 |
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Ykkrosh
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8bc8bcb740
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Atlas: more flexible brushes
This was SVN commit r2868.
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2005-10-08 03:55:21 +00:00 |
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