TerrainOverlay: fix warnings
PathfindEngine.cpp: correct float type, mark as noncopyable
TriggerManager: explicitly construct as CStrW
This was SVN commit r5516.
* Removed ToJSVal<jsval> because it's treated as ToJSVal<long> and
causes minor confusion and/or compiler errors.
Changed script interface functions to return either C++ types or a
jsval_t wrapper.
* Replaced some C casts with static_cast to avoid significant confusion
and to cause compiler errors instead.
* Removed some redundant argument-checking code. Simplified some
string-generating code.
* Fixed some "dereferencing type-punned pointer will break
strict-aliasing rules" warnings (from `g++ -O3`).
This was SVN commit r5115.
. the massive renaming undertaking: camelCase functions -> PascalCase.
. add some cppdoc.
. minor additional renaming improvements: e.g. GetIsClosed -> IsClosed
. in entity code, replace constructs like "pvec = new vector; return
pvec; use *pvec; delete pvec" with a simple stack variable passed as
output parameter (avoid unnecessary dynamic allocs)
. timer: simpler handling of raw ticks vs normal timer (less #if)
This was SVN commit r5017.
- Conditions were not properly converted to JavaScript (not read from
the XML file correctly either).
- Added an OrderFromTriggers function so that triggers can give orders
which ignore fog of war.
- Fixed some spelling mistakes in TriggerSpecs.xml (parameter vs.
parameters).
- Moved trigger update to CSimulation update, which is more correct.
This was SVN commit r4821.