Commit graph

24390 commits

Author SHA1 Message Date
Itms
682de9f289
Unbundle SpiderMonkey
This deletes the RETRY flag from the build script, which can be
manually mocked if needed.
2024-12-09 10:11:34 +01:00
Itms
040038624c
Bump Rust version in Linux CI 2024-12-09 10:11:16 +01:00
Lancelot de Ferrière
7590723606 Fix non-PCH builds 2024-12-09 09:53:25 +01:00
phosit
d0ebcbe038 Allow to change a password from the lobby page
Fixes #2543
2024-12-08 17:13:47 +01:00
Dunedan
5a4180efb1
Fix the tooltip of the Han Academy
Fixes #6921
2024-12-08 09:27:38 +01:00
Lancelot de Ferrière
cb6fb77eaa Speed up ChainPlacer.js::Place
ChainPlacer.js creates a new array that it fills with the -1 value before computing its clumps. This is slow.
By simply storing values differently, we can avoid doing that altogether, leading to faster mapgen.
Hard to say in general but I think this might be about 3-4% faster on a typical map.
2024-12-07 20:27:36 +01:00
Lancelot de Ferrière
2535e5f5b4 Use JS for autostart parsing 2024-12-07 20:27:23 +01:00
Lancelot de Ferrière
ffa6943057 Reapply "Update various macos Libraries"
This reverts commit e609af395d.
2024-12-07 18:36:33 +01:00
Lancelot de Ferrière
e609af395d Revert "Update various macos Libraries"
This reverts commit 8c9ed820cb.
2024-12-07 18:20:16 +01:00
Lancelot de Ferrière
8c9ed820cb Update various macos Libraries 2024-12-07 18:15:15 +01:00
Dunedan
0c0a446128
Fix translations of language names in credits
The migration to git broke the translation of language names in the
credits, as the translators.json, necessary for extracting the language
strings wasn't present anymore when running update_templates.py. This
commit should fix this.
2024-12-06 20:13:09 +01:00
Dunedan
9d4fa75f8e
Fix picking up of translations for game settings
Fixes #6912
2024-12-06 17:03:47 +01:00
Vladislav Belov
60b4072b29
Avoids assertions on Vulkan backend device creation in case of driver bugs. 2024-12-05 18:32:15 +01:00
Itms
adcb9755ff Refactor freezing of JS objects
- Shallow-freezing of objects is never used in our codebase, so remove
   that code path.
 - Deep-freeze is bugged in recent versions of SpiderMonkey (see bug
   https://bugzilla.mozilla.org/show_bug.cgi?id=1930258). Until a fix
   and/or a better API is provided, reimplement this feature by
   recusively freezing object properties.
 - Add tests for the deepfreeze function.
2024-12-05 17:49:16 +01:00
Vladislav Belov
e765a2c4ba
Moves tests for generate_rules and merge_rules to a separate folder. 2024-12-05 17:25:54 +01:00
Vladislav Belov
dbeb11a36b
Adds avoiding non-default render debug modes for generating rules of SPIR-V shaders. 2024-12-05 17:25:52 +01:00
Vladislav Belov
7801c40b40
Adds order test to merge_rules. 2024-12-05 17:25:50 +01:00
Vladislav Belov
53de281311
Adds +x to tools. 2024-12-05 17:25:48 +01:00
Vladislav Belov
d0d6113fc4
Fixes linter notes. 2024-12-05 17:25:47 +01:00
Vladislav Belov
b12cc27bef
Adds tools for SPIR-V rules. 2024-12-05 17:21:19 +01:00
Itms
635f1084a3
Replace uses of sprintf with sprintf_s/snprintf
This fixes deprecation warnings on newer macOS SDKs.
2024-12-05 09:51:28 +01:00
Itms
5f3b9d6d45
Ignore cast warning in mongoose
This fixes -Wcast-function-type warnings under GCC 8.
2024-12-05 09:51:27 +01:00
Itms
c11cf80ecb
Initialize some floats in CCmpPosition
This fixes -Wmaybe-uninitialized warnings under GCC 8 and clang 9.
2024-12-05 09:51:25 +01:00
Itms
91289c8362
Fix error in build-macos-libs.sh
Issue introduced in 9fd05e38a4, revealed by c280df9e64.
2024-12-05 09:51:24 +01:00
Itms
d85a56142d
Revert "Use -Og or equivalent for debug builds"
This reverts commit 81171f3bb4.

Backed out because of issue #7281.
2024-12-05 09:46:53 +01:00
wowgetoffyourcellphone
4ebf2037fe Capitoline Wolf by nifa 2024-12-05 03:37:24 +01:00
Antoine Le Gonidec
649cd9b318
Add myself (vv221) to the list of programming contributors 2024-12-03 13:54:38 +01:00
Antoine Le Gonidec
2451167a37
Update the MacOS libraries build process to avoid "empty" error messages
The die function now only displays a message if it has been called with
a message argument.
2024-12-03 13:53:42 +01:00
Antoine Le Gonidec
c280df9e64
Fix errors handling when building the libraries for MacOS
The shell option "set -e" has a tricky, but standard, behaviour:
Anything called on the left side of a || or && token ignores "set -e",
so failure in a command in a subshell called on the left side of "|| die"
does not prevent the execution of the following commands in the subshell.

Adding explicit "|| die" calls after each command that could fail (and
should interrupt the process) works around this behaviour, by emulating
the intuitive "set -e" behaviour.
2024-12-03 13:53:34 +01:00
real_tabasco_sauce
82386a68be add real_tabasco_sauce to the art credits 2024-12-01 20:45:48 +01:00
real_tabasco_sauce
c279b1c327 improve pack/unpack pngs 2024-12-01 20:45:48 +01:00
Ralph Sennhauser
81171f3bb4 Use -Og or equivalent for debug builds
Unless minimal cflags is set add -Og or equivalent to CXXFLAGS for debug
build configuration.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-12-01 09:48:53 +01:00
Ralph Sennhauser
b97f1233ad Limit FORTIFY_SOURCE to release builds
FORTIFY_SOURCE relies on optimizations being enabled which is only the
case for the release configuration. Therefore remove it from the debug
configuration as to prevent the compiler issuing a warning on each
invocation.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-12-01 09:48:53 +01:00
Ralph Sennhauser
c497744548 Don't define DEBUG on non VS actions
DEBUG is unused by pyrogenesis and unconditionally adding it to defines
prevents building against a non debug version of spidermonkey. This will
allow building only one copy of spidermonkey, which can be trivially be
replaced with the other depending on needs independent of pyrogenesis
debug or release build.

This also allows to build either build configuration against system
spidermonkey, which obviously is either one build type or the other.
Requires a compilecheck until the pc file gets fixed upstream.

A comment in the spidermonkey build.sh says on FreeBSD spidermonkey
debug configuration doesn't even build and so pyrogenesis debug build
wasn't possible either.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-12-01 09:48:53 +01:00
wraitii
a3ce07c3bb const {} bool 2024-12-01 09:47:01 +01:00
Lancelot de Ferrière
def0f57365 Try to anticipate unit collisions to improve pathing 2024-12-01 09:47:01 +01:00
Lancelot de Ferrière
533429e800 Handle phenotype in Transform, tweak SetPhenotype logic 2024-11-30 19:12:11 +01:00
Ralph Sennhauser
7aa5890236
Fix getting host jid after 0a455fbe2d
During the removal of glooxwrapper the function GetJID was mapped to
getID. This results in NetClient querying for host jid not getting the
right value which prevents hosting a game in the lobby.

Reported-by: Dunedan
Refs: #7203
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-29 05:50:16 +01:00
Ralph Sennhauser
a5fec576f9 Set default workspace instead of requiring outpath
This uses ./build/workspaces/default as location for generated build
files as well as build products. Using the name "default" to avoid the
dilemma gcc vs clang vs premake generator. Doesn't impact scripts
already using --outpath and allows running premake5 --help without a
wrapper.

Also update .gitignore to make using arbitrary workspaces cleaner.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-28 06:38:21 +01:00
Ralph Sennhauser
cb08933e88 Remove --prefer-local-libs premake option
This option doesn't handle includes, further we rely on system includes
and pkg-config to locate dependencies.

For systems where installing into local is reasonable this paths should
already be in system/ld paths. So in practice this offers no value.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-28 06:34:38 +01:00
real_tabasco_sauce
f1afa611a9 add coast_range map 2024-11-27 18:31:30 +01:00
Ralph Sennhauser
197e63465b
Always enable --large-address-aware build option
This option is needed to be able to use more than 2GB on 32bit Windows
builds.

Having to explicitly enable this turns out to be a pitfall. Release
builds are done with this option enabled and when then building from
source and running out of memory it's not immediately obvious what the
reason is.

The documented intent is that this behaviour might be useful to find
memory leaks. The large-address-aware enabled build already perfectly
serves this role this days and the memory pressure is an important
reason for the ongoing Windows 64bit build efforts. Also there are
arguably better tools for this purpose.

Refs: commit a8403bd7e5
Refs: issue #1619
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-26 18:27:38 +01:00
real_tabasco_sauce
06f47f0f46 Add additional range checks to Attack.js
This may decrease performance but increases the feeling of responsiveness in units and addresses unit overshoot.
fixes #7074
2024-11-26 11:09:17 +01:00
Itms
66c2fc07d7
Run Linux CI on GCC 8 and clang 9
Those are the minimum supported versions. Only PCH builds are performed
to save build time.
2024-11-25 23:04:45 +01:00
phosit
32b26e6d0c Remove unused delta in Camera.cpp
The variable was introduced in 5470eff53c but never used.
2024-11-25 21:23:05 +01:00
Ralph Sennhauser
0a455fbe2d Remove glooxwrapper
This wrapper was meant to support multiple C++ ABIs with a single
pre-built gloox library wrap as a C library. A new ABI change was
rejected a few years back, so this will probably take a while for it to
be on the table again. With the bug tracker and mailing list currently
unavailable and known TLS issues we might have replaced gloox by then
anyway.

Supporting multiple ABIs with the current setup isn't an issue either
and is already done for 32bit vs 64bit ABI on Windows.

Therefore use gloox types directly in lobby code instead of wrapper
types and delete the wrapper and build-integration.

Migrate to override where applicable, as it helped avoid subtle
differences in signatures and finding missing inheritance of LogHandler.

Finally use version check instead of os check to work around Windows
using the 1.1 development branch instead of releases.

Fixes: #7198
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-25 20:01:00 +01:00
real_tabasco_sauce
087f62d062 Update migration and rename the previous map "land grab" 2024-11-25 19:24:01 +01:00
real_tabasco_sauce
98b042a90a add foothills map 2024-11-22 05:08:15 +01:00
Ralph Sennhauser
49507c04e0
Make failed audio device query non fatal
Querring the audio device name may fail. The name is only used for the
sake of logging it for debugging. Avoid querry failure to be fatal and
insted just log the issue.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-21 15:08:04 +01:00
Ralph Sennhauser
bb1910ff4c
Fix segfault with openal-1.24.0
With version 1.24.0 alcIsExtensionPresent() has dropped case insensitive
string comparison [1], use upper case names.

The internal strings are uppercase since the first git commit importing
openal 17 years ago.

[1] upstream commit 785f794141d62a4c308db26aa4a4819e6a92525e

Report: https://wildfiregames.com/forum/topic/125203-crash-on-start-due-to-soundmanager
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-11-21 15:08:03 +01:00