Commit graph

18 commits

Author SHA1 Message Date
Ralph Sennhauser
ead62bba78
Update trac links with gitea links
This replaces all links pointing to trac with their corresponding links
to gitea. Also replace http with https while at it.

Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2024-12-10 11:29:48 +01:00
Dunedan
19e7d14506
Use PEP 8 naming conventions for fontbuilder2 2024-09-03 14:01:47 +02:00
Dunedan
bcf97b608b
Enable ruff rules for docstrings and comments
This enables some ruff rules for docstrings and comments. The idea is to
not enforce the presence of docstrings, but to ensure they are properly
formatted if they're present.

For comments this adds checks that they don't contain code and verify
the formatting of comments with "TODO" tags.

As part of this, some commented out code which hasn't been touch in the
past 10 years gets removed as well.

The rules enabled enabled by this are:

- check formatting of existing docstrings (D200-)
- check comments for code (ERA)
- check formatting of TODO tags (TD001, TD004-)
2024-08-31 21:09:20 +02:00
Dunedan
f2bef8388a
Use UTF-8 as encoding when working with files
This explicitly uses UTF-8 encoding when reading or writing files with
Python. This is necessary as the default locale varies between
operating systems.
2024-08-29 07:22:46 +02:00
Dunedan
c3b99feb60
Enable ruff rules for code simplification
This enables ruff rules which check for code which can be simplified to
improve readability.

The additionally rules getting enabled by this are:

- remove unnecessary nesting of if-statements (SIM102)
- use contextlib.suppress() for no-op exception handling (SIM105)
- use enumerate() for counting in loops (SIM113)
- use context managers for opening files (SIM115)
2024-08-29 07:00:43 +02:00
Dunedan
ea647067f0
Enable ruff rules to check for ambiguous code
This enables some ruff rules to check for ambiguous and dead Python
code, which might cause unintended side-effects.

The enabled rules are:

- a bunch of rules related to shadowing of builtin structures (A)
- a bunch of rules checking for unused arguments (ARG)
- a rule checking for useless expressions (B018)
- a rule checking for unbound loop variables (B023)
- a rule checking redefined function parameters (PLR1704)
2024-08-27 19:28:11 +02:00
Dunedan
e36c6a31fe
Enable additional ruff rules
In the ruff config file added in #6954 explicitly selecting the ruff
rules to check was missed, resulting in ruff only checking a very small
subset of its available rules. That hasn't been desired, so this is the
first of a series of commits enabling more rules. In this PR all rules
whose violations can be either automatically fixed by ruff or are
trivial to fix manually get enabled. For the follow up PRs it's intended
to focus on one area of rules per PR to gradually improve the Python
code quality.
2024-08-25 06:29:39 +02:00
Dunedan
c49d4eedd0
Lint and format Python files using ruff
To improve quality und uniformity of the included Python code this
lints and formats the included Python files with ruff.
2024-08-24 10:54:26 +02:00
Itms
c59d569767 Port remaining python2 helper scripts to python3, fixes #5694.
Differential Revision: https://code.wildfiregames.com/D2501
This was SVN commit r24892.
2021-02-12 21:25:33 +00:00
leper
849cbc13ee Fix path in fontbuilder.
This was SVN commit r15852.
2014-10-12 19:27:55 +00:00
sanderd17
73470a3610 Remove all references to serif fonts in the GUI files (see cde72788a2)
Rebuild the sans fonts to include the missing glyph character (fixes
#2483)
Update the pot files

This was SVN commit r14980.
2014-04-24 13:33:15 +00:00
sanderd17
cde72788a2 * Add support for fallback fonts in the font builder.
* Replace DejaVu with Biolinium for the existign sans-styles.
* Add additional sans-styles using Biolinum.
* Update the GUI style definitions to use the sans-styles instead of
serif styles.
(Wait with updating custom defined fonts in strings, as it will cause a
mess with the internationalisation that's about to be included)
* Add fonts from the quite complete FreeFont family as fallback fonts.
* Render all glyphs supported by the different fonts to support as many
scripts as possible.
* Fixes #2457.
(Now hope I included all needed files)

This was SVN commit r14853.
2014-03-17 10:13:49 +00:00
WhiteTreePaladin
941a8c014b Update fontbuilder with stroked and bold stroked 12, 13, and 16
This was SVN commit r12001.
2012-06-23 22:05:05 +00:00
Ykkrosh
9f0e357f09 Add a hack for a-macron-acute characters (see #1039)
This was SVN commit r10796.
2011-12-22 22:44:57 +00:00
Ykkrosh
73add20727 Load original Pagella .otf font with hinting explicitly disabled, instead of loading via .ttf
This was SVN commit r9243.
2011-04-13 22:15:04 +00:00
historic_bruno
9ee44bd9b8 Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
This was SVN commit r8494.
2010-10-30 04:02:42 +00:00
Ykkrosh
961d19d037 Try a more readable stroked font.
This was SVN commit r7932.
2010-08-13 14:14:27 +00:00
Ykkrosh
7dca91f26b # Various changes to the text rendering system.
Rewrite font builder tool to be much simpler and to support more text
effects.
Change GUI to use new set of fonts.
Switch font textures from TGA to PNG so they're easier for the font
builder to create.
Support RGBA font textures (for e.g. stroked text).
Greatly improve text rendering performance by using vertex arrays.
Fix rendering code leaving vertex buffers bound.
Add 'clip' property to GUI text objects, to disable clipping when
rendering.
Delete part of unused console function registration system.

This was SVN commit r7595.
2010-05-30 13:42:56 +00:00