Commit graph

9 commits

Author SHA1 Message Date
vladislavbelov
ffc4a56b9f Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
Fixes #6846

Differential Revision: https://code.wildfiregames.com/D5185
This was SVN commit r27965.
2023-12-03 00:30:12 +00:00
bb
157c6af18e Make the space in 0 A.D. non-breaking throughout the codebase.
Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful

Will add linter rule in seperate commit

Happy recompiling everyone!

Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00
vladislavbelov
babfd913fb Adds std namespace to shared_ptr usages in gui and sound.
This was SVN commit r25526.
2021-05-22 19:23:03 +00:00
vladislavbelov
7a71011149 Refactors smart pointers creation, reduces code duplication and improves exception safety.
This was SVN commit r24915.
2021-02-13 23:53:40 +00:00
vladislavbelov
7790fd7d29 Removes duplication of Clamp function.
Reviewed By: wraitii
Commented By: Stan
Differential Revision: https://code.wildfiregames.com/D1763
This was SVN commit r23002.
2019-09-26 21:14:21 +00:00
stwf
2a3f1cb412 eliminate most warnings produced by Cppcheck
This was SVN commit r13356.
2013-04-12 03:10:54 +00:00
stwf
ed8746e798 remove log message
This was SVN commit r13210.
2013-03-01 14:23:28 +00:00
stwf
e4a9312c46 newest soundmanager patch, should give better battle sequences, and handle low resource situations correctly.
This was SVN commit r13209.
2013-03-01 14:22:28 +00:00
historic_bruno
df96445284 missing files from 89c8bccbde
This was SVN commit r12570.
2012-08-31 19:26:29 +00:00