Cherry-pick upstream patch adding support for -idirafter [1] which
allows us to work around the issue of some distributions bundling the
icu headers with spidermonkey resulting in a conflict.
Further add support to our premake pkgconfig module to allow using this
feature and make use of it for when building with --with-system-mozjs.
[1] premake-core baf145dc388509c953a01bcd964835e2027208bf
Fixes: #5868
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
As of the `beta2` version of `premake5`, `sysincludedirs` has been
deprecated
and replaced with/renamed to `externalincludedirs`, and continuing to
use it
causes warnings to be emitted.
With this change, we now use `externalincludedirs` when available so as
to
prevent the warnings, falling back to `sysincludedirs` when it's not to
prevent
breakage with pre-`beta2` versions of `premake5`.
Accepted By: sera
Fixes: #6785
Differential Revision: https://code.wildfiregames.com/D4980
This was SVN commit r27606.
We now make use of `pkg-config` on Linux, BSD, and macOS systems to find
the headers and libs for the following dependencies, where we weren't
previously:
* `enet`
* `fmt` (on macOS only)
* `gloox`'s dependencies on macOS:
* `gnutls`
* `gmp`
* `nettle`
* `libcurl`
* `libogg`
* `libsodium`
* `miniupnpc` (on macOS only)
* `openAL`
* `openGL`
* `vorbis`
* `zlib`
Please see revision (https://code.wildfiregames.com/D3611) for details.
NOTE: All those building on macOS will need to rebuild their libraries
(`build-osx-libs.sh --force-rebuild`)
Tested by: Langbart (macOS), Freagarach (Ubuntu 18.04), Jenkins CI
(Debian Buster)
Comments by: Stan, wraitii, Freagarach
Differential Revision: https://code.wildfiregames.com/D3611
This was SVN commit r25938.
This fixes a bug with premake5 happening when using
--with-system-mozjs38.
Tested By: temple
Differential Revision: https://code.wildfiregames.com/D1028
This was SVN commit r20523.
Make pyrogenesis and tests depend on Collada, fixes#404.
This commit includes custom modules for CxxTest and pkg-config support
that can be improved upon in the future. It also includes all necessary
changes to the build scripts, but the new premake5 features are not
fully exploited yet.
With this change, premake5 becomes the default, but CI scripts on Unix
will continue using premake4 for a while, in order to avoid regressions.
Includes code by zsol.
Reviewed by: wraitii, leper
Differential Revision: https://code.wildfiregames.com/D72
This was SVN commit r20381.