Improves separation of concerns and makes the code less error prone,
since the IGUIObject classes can't break CGUI private members without
CGUIs help anymore.
This is achieved by making CGUI GetFocusedObject, UpdateObjects public,
by introducing public CGUI GetBaseObject, GetMousePos, GetMouseButtons,
HasStyle, GetStyle getters,
and by removing the pointless IGUIObject GetMousePos proxy.
Delete GetGUI() checks that are either always or never true following
2c47fbd66a.
Use const references instead of copies for some mouse positions.
Differential Revision: https://code.wildfiregames.com/D2166
This was SVN commit r22641.
This means the type information is available for all methods operating
with the setting type, which is easier for the authors, allows for
compile-time checks and optimizations.
Remove the enum that was used to indirectly obtain the setting type at
runtime.
Revises SGUISetting and enum from e326ebae46 (5122b0f906),
std::function from 82f1d2718b.
Differential Revision: https://code.wildfiregames.com/D2145
Tested on: gcc, clang, VS2015, Jenkins
This was SVN commit r22604.
Call JS_AddExtraGCRootsTracer and JS_RemoveExtraGCRootsTracer depending
on JS::Heap use instead of on CGUI page link setup.
GUIObjects should be able to access the GUI page independent of the
scripting (for example to obtain PredefinedColors, refs D2108).
Refs: D2108, c02a7e1a7b
Comments By: wraitii
This was SVN commit r22587.