Commit graph

13 commits

Author SHA1 Message Date
wraitii
0779c64052 Add tests for fixed::FromFraction
Differential Revision: https://code.wildfiregames.com/D4458
This was SVN commit r26273.
2022-01-30 12:57:08 +00:00
Stan
d599a86b3e Disable the false positive "mod by 0" warning on Windows.
Differential Revision: https://code.wildfiregames.com/D4259
This was SVN commit r25906.
2021-09-09 17:49:07 +00:00
Ykkrosh
72e11a2dea Fix VS2013 build errors, warnings
This was SVN commit r14073.
2013-11-03 12:46:07 +00:00
Ykkrosh
924d1219a7 # Add fog-of-war.
Move Vision component to C++, for more efficient FoW processing.
Disable FoW on demo maps.

This was SVN commit r8160.
2010-09-23 12:13:13 +00:00
Ykkrosh
3d8d354a18 # Optimise spatial queries.
This was SVN commit r8136.
2010-09-19 18:08:56 +00:00
Ykkrosh
65bcedb9fc Load map descriptions from their XML file.
Add basic hold-fire stance, and use it for some test maps.
Add JSON data container to map XML files, to simplify the interaction
between scripts and maps.
Fix fixed-point printing so it roundtrips safely through map files.
Fix camera startup positions in old-format maps.

This was SVN commit r7844.
2010-08-04 21:15:41 +00:00
Ykkrosh
e8b264835a Add fixed-point sin/cos, to fix OOS errors
This was SVN commit r7690.
2010-07-04 17:15:57 +00:00
Ykkrosh
5b51ecacac Fix fixed parser
This was SVN commit r7587.
2010-05-25 21:57:16 +00:00
Ykkrosh
57b7822539 Add a rough fixed-point parser, to fix OOS problems when loading maps
This was SVN commit r7570.
2010-05-22 16:59:15 +00:00
Ykkrosh
2f421082cd Improve accuracy of fixed sqrt
This was SVN commit r7561.
2010-05-21 15:26:17 +00:00
Ykkrosh
f33706bf8b Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
This was SVN commit r7497.
2010-05-02 20:32:37 +00:00
Ykkrosh
e0ed8a1629 # Pathfinder updates
More hacks so units follow paths relatively smoothly, and to avoid
pathfinding in simple situations

This was SVN commit r7296.
2010-01-30 13:11:58 +00:00
Ykkrosh
7c2e9027c2 # Rewrite of the game's simulation system
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)

This was SVN commit r7259.
2010-01-09 19:20:14 +00:00