historic_bruno
b1c4e29ac8
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029 .
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NOTE: requires update-workspaces and may require correction of some
modded actors/scenarios
This was SVN commit r16438.
2015-03-15 23:59:48 +00:00
historic_bruno
d644845ae5
Fixes Atlas on Linux with SDL2 by reordering OpenGL init, based on patch by yashi, fixes #2847
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This was SVN commit r16356.
2015-02-20 05:46:24 +00:00
Itms
57033850a8
Check for unsaved changes in Atlas. Patch by trompetin17, fixes #2819 .
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This was SVN commit r16126.
2015-01-08 21:29:27 +00:00
Itms
8a66a732c7
Add "Copy" and "Paste" entries to the Atlas "Edit" menu. Patch by stilz_, fixes #2642 .
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This was SVN commit r15994.
2014-11-20 20:52:32 +00:00
historic_bruno
1631b8de14
Fixes Atlas error when using the map open/save dialog on Linux, based on patch by njm, fixes #2858
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This was SVN commit r15885.
2014-10-18 01:53:06 +00:00
leper
b4fc393f18
Change camera rotation in Atlas to be the same as in the game. Refs #1066 .
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This was SVN commit r15466.
2014-06-29 21:30:51 +00:00
Yves
17f8f09399
Removes the ScriptInterface and SpiderMonkey dependencies from Atlas.
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Replaces the code for JSON parsing and writing with an implementation
using the JSON Spirit library.
Fixes #2434
Refs #1886
This was SVN commit r14783.
2014-02-24 20:22:02 +00:00
historic_bruno
7901ed51d4
Implements skirmish maps, based on patch by sanderd17, fixes #1198 . Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
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Implements custom, VFS-based map load/save dialogs for Atlas (replaces
broken native file dialogs), fixes #631 , #889 .
Fixes map loading/saving to handle arbitrary subdirectories for better
organization.
Adds default settings to Atlas player panel, fixes #1872 . Each setting
now has a checkbox to choose whether it should be saved with the map
(avoids writing lots of useless default data for each map).
Adds map preview setting to Atlas, refs #1745 .
Cleans up and simplifies some duplicate code.
Fixes optional serialization performance test.
This was SVN commit r13938.
2013-10-04 02:29:16 +00:00
historic_bruno
92fdbb49b6
Moves particle interpolation to its own simulation component.
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Fixes inconsistency between Atlas and in-game particle rendering during
pauses.
Fixes some issues related to Atlas simulation test and map loading.
This was SVN commit r13184.
2013-02-22 23:20:59 +00:00
historic_bruno
c5e597d5c4
Fixes some Atlas build warnings about hidden overloaded virtual functions when using wxWidgets 2.9
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This was SVN commit r13001.
2012-12-20 03:57:17 +00:00
myconid
c9abf6f68c
Heightmap importing in Atlas
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This was SVN commit r12308.
2012-08-07 18:49:46 +00:00
historic_bruno
cafb817446
Reverts broken change from 022fc4c47c.
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This was SVN commit r11694.
2012-04-29 03:20:00 +00:00
historic_bruno
022fc4c47c
Fixes Atlas stealing focus on OS X, based on patch by mk12. Fixes #1317 .
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This was SVN commit r11693.
2012-04-29 02:04:59 +00:00
historic_bruno
5cfeccea09
Adds eyedropper tool to Atlas terrain brush (Shift+Click to activate). Fixes #1122 .
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Adds preview box showing currently selected terrain.
This was SVN commit r11528.
2012-04-17 02:43:52 +00:00
historic_bruno
cf11aa8dea
Fixes Atlas canvas resolution init on OS X. Replaces hacky solution for the same problem on wxGTK. Fixes #1176 .
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This was SVN commit r11525.
2012-04-16 00:57:30 +00:00
historic_bruno
4cdde2b62a
Replaces Atlas "Screenshot" option with normal lower-res version (saves result as PNG).
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Adds new "Big screenshot" option (saves result as 6400x4800 BMP). Refs
#984 .
This was SVN commit r11257.
2012-03-06 00:15:48 +00:00
historic_bruno
046729dfa7
Fixes Atlas double-click behavior in simulation test, by handling the events in Canvas and recognizing wxWidgets' ButtonDown and ButtonDClick events are mutually exclusive.
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This was SVN commit r11035.
2012-02-07 00:40:55 +00:00
Ykkrosh
e7f0639054
Set Atlas canvas size before potentially rendering to it. Fixes #987 .
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This was SVN commit r10526.
2011-11-13 12:57:34 +00:00
historic_bruno
ab6863c484
This was SVN commit r10430.
2011-10-26 05:41:57 +00:00
historic_bruno
c82ebd7ca9
Fixes Atlas build on OS X.
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This was SVN commit r10429.
2011-10-26 05:27:03 +00:00
historic_bruno
d966c5e10b
Fixes Atlas map saving to force PMP extension on all OSes. See #889 .
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Fixes Atlas map loading to more gracefully handle missing files. Atlas
should no longer crash if a map was not found in VFS. Fixes #986 .
This was SVN commit r10416.
2011-10-20 23:45:27 +00:00
historic_bruno
89532feab6
Fixes Atlas file open dialog on OS X (filters not shown by default in wxOSX 2.9).
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This was SVN commit r10168.
2011-09-02 02:27:55 +00:00
historic_bruno
90fdd26cf1
Sets default wxFileDialog filters in Atlas.
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This was SVN commit r10159.
2011-09-01 04:47:45 +00:00
historic_bruno
6366ad728f
Fixes Atlas toolbar in wxOSX (only Realize() it after creation).
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Fixes terrain preview not displaying first page in wxOSX.
Formats terrain page labels more nicely.
Adds a bunch of tooltips.
This was SVN commit r10131.
2011-08-29 03:50:29 +00:00
historic_bruno
769a927446
Changes Atlas toolbar construction to use CreateToolBar instead of explicitly setting it (which doesn't work on wxOSX 2.9).
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Adds a call to Atlas_GLSetCurrent after setting Atlas resolution on OS X
(otherwise the canvas doesn't seem to update properly).
This was SVN commit r10129.
2011-08-28 21:10:45 +00:00
historic_bruno
f2b61d2e56
Fixes Atlas canvas on OS X (needs to be shown before setting GL context - fixes invalid drawable error).
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This was SVN commit r10118.
2011-08-28 00:28:06 +00:00
historic_bruno
2d1fe050b9
Fixes use of deprecated wxWidgets constants as they don't work on all platforms (only when the library was built with WXWIN_COMPATIBILITY_2_6).
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This was SVN commit r10095.
2011-08-26 01:56:14 +00:00
historic_bruno
27e5581d27
Fixes Atlas player panel getting out of sync with simulation. Fixes #927 .
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Fixes object panel not being notified of map loading.
Fixes bug where opening a new map before using the player panel
prevented default player data being displayed for new players.
Fixes wxGTK 2.8 bug: wxChoicebook control doesn't update the choice
control when adding/removing pages.
Notifies player that deleting player in Atlas will delete all their
objects (and gives them the option).
Changes DeleteObject to DeleteObjects to support multiple selections.
Implements undo for map resize (experimental).
Removes annoying debug message from attempted undo of map settings.
Tweaks a few Atlas UI controls.
This was SVN commit r10064.
2011-08-22 21:45:39 +00:00
Ykkrosh
5f07107609
Fix build with wxWidgets 2.9
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This was SVN commit r10037.
2011-08-18 23:38:11 +00:00
historic_bruno
bb33a259b6
Fixes Atlas build errors on OS X (specifically MacPorts' version of wxWidgets doesn't support constructing wxString with std::wstring)
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This was SVN commit r9797.
2011-07-10 21:00:21 +00:00
Ykkrosh
a81f180dd6
Remove Atlas UI scripting support
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This was SVN commit r9567.
2011-05-29 15:43:08 +00:00
Ykkrosh
dc2035efc9
Move Atlas map settings from JS to C++.
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Replace New dialog box with separate tools for resizing maps and
replacing terrain textures, to provide more power and to simplify the
problem of initialising map settings.
Fix engine to cope with dynamic map resizing.
Add JSON support to AtObj, to let C++ interact with JSON more easily.
This was SVN commit r9566.
2011-05-29 15:02:02 +00:00
Ykkrosh
07e307c49a
Move Atlas's terrain and object sections from JS back into C++, per http://www.wildfiregames.com/forum/index.php?showtopic=14741
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This was SVN commit r9559.
2011-05-27 21:56:43 +00:00
Ykkrosh
9733affb05
Fix non-PCH build
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This was SVN commit r9419.
2011-05-04 01:17:09 +00:00
historic_bruno
b4503bb61e
Simplifies random map output, see #782 .
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Changes random maps to XZ coordinates, matching the engine.
More documentation for rmgen library.
This was SVN commit r9271.
2011-04-16 04:04:06 +00:00
historic_bruno
ad6f305359
Integrates random maps with Atlas. Fixes #460 .
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Adds various map controls to Atlas.
Adds New Map dialog to Atlas.
Removes a few references to old simulation header files.
This was SVN commit r9247.
2011-04-14 04:01:59 +00:00
Ykkrosh
5a8d291403
Remove old vertexshader renderpath option from Atlas
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This was SVN commit r9236.
2011-04-13 18:28:27 +00:00
Ykkrosh
d295dacb9b
# Add new renderer mode based on GL_ARB_fragment_program.
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Change lighting model for new maps to allow better overbrightness.
Cache player colours instead of loading from scripts every time the
renderer wants them.
This was SVN commit r9123.
2011-03-26 20:17:21 +00:00
Ykkrosh
ecbd0ae31b
Fix Windows build.
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Improve compatibility with GL1.3.
This was SVN commit r9077.
2011-03-18 18:07:18 +00:00
Ykkrosh
92e84a9112
Fix keys like F11 triggering two events when sent from Atlas to the game engine
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This was SVN commit r8987.
2011-02-25 23:53:09 +00:00
Ykkrosh
aa8c3a9ea9
Fixed #582 (add camera reset command in Atlas), based on patch from stilz
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This was SVN commit r8911.
2011-02-11 23:56:55 +00:00
Ykkrosh
73286885d9
Fix race condition when enabling S3TC in Atlas
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This was SVN commit r8448.
2010-10-23 19:58:45 +00:00
Ykkrosh
3eed24a338
Fix Mesa S3TC-enabling to work in Atlas
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This was SVN commit r8433.
2010-10-21 23:44:54 +00:00
Ykkrosh
40e268e06a
# Add terrain smoothing tool to Atlas, based on patch from DigitalSeraphim.
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Fixes #516 .
This was SVN commit r7854.
2010-08-05 20:43:31 +00:00
Ykkrosh
ed90168b72
Support WASD camera movement in Atlas.
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Fix some issues with losing focus while moving the camera in Atlas.
This was SVN commit r7603.
2010-06-02 10:13:26 +00:00
Ykkrosh
23ab6dad38
Make session GUI visible and usable when playtesting from Atlas.
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Fix Atlas icon on non-Windows.
Remove some nonexistent-hotkey config.
This was SVN commit r7602.
2010-06-02 00:36:21 +00:00
Ykkrosh
b6a9e0e9b7
# Support '[', ']' keys for camera rotation in scenario editor
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This was SVN commit r7460.
2010-04-17 11:28:54 +00:00
Ykkrosh
96382e6faf
Fix jsval/int ambiguity
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This was SVN commit r7368.
2010-03-19 21:23:33 +00:00
Ykkrosh
4d4dc98bb5
# Integrated Actor Viewer tool into the Scenario Editor
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and rewrote its UI in JS, but lost a few features (which could be added
back later)
This was SVN commit r6936.
2009-07-02 12:58:51 +00:00
Ykkrosh
34d0f012e8
# Converted Atlas's object-settings UI into JavaScript.
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(Note: This breaks the Actor Viewer, hopefully temporarily.)
This was SVN commit r6932.
2009-06-26 22:43:49 +00:00