Commit graph

15 commits

Author SHA1 Message Date
Ykkrosh
6d7d049d89 Attempted to minimise dependencies between header files (to make compilation minorly faster)
This was SVN commit r1490.
2004-12-12 19:43:55 +00:00
Ykkrosh
aa1442e8f8 Fix for mesh manager crashes (plus some parts of Boost, which may be a little excessive)
This was SVN commit r1488.
2004-12-12 18:40:00 +00:00
MarkT
793794649f Combat code, some scripting, broken network, and fixed some bugs.
This was SVN commit r1301.
2004-11-11 07:09:32 +00:00
Calefaction
f257c67967 Updated to fix compile errors caued by missing CVertexProgram
This was SVN commit r1299.
2004-11-08 22:15:06 +00:00
Calefaction
e3137cd302 Various updates, including the new MeshManager
This was SVN commit r1295.
2004-11-08 22:02:01 +00:00
Calefaction
955ddcf9a1 More programmable pipeline updates
This was SVN commit r1280.
2004-10-30 21:57:46 +00:00
notpete
17a4174505 Minor additional functionality.
This was SVN commit r1218.
2004-10-06 18:45:59 +00:00
Calefaction
b1c269b72e Complete materials checkin
This was SVN commit r1197.
2004-09-24 03:52:03 +00:00
janwas
73954008d0 renamed loop variable to avoid warning
This was SVN commit r554.
2004-06-19 14:39:24 +00:00
janwas
8d52add5ea ran newline stomper; no real changes
This was SVN commit r423.
2004-06-08 12:10:51 +00:00
notpete
178e5a1c47 Modified to calculate bone transformation matrices in world space, rather than object space.
This was SVN commit r416.
2004-06-07 20:00:56 +00:00
janwas
c7a84e84be added precompiled.h everywhere
This was SVN commit r392.
2004-06-03 18:38:14 +00:00
janwas
1eaadd38aa ran everything though mark's newline stomper.
This was SVN commit r322.
2004-05-30 00:46:58 +00:00
notpete
2d0ce81aee Optimistic bogus newline fix.
This was SVN commit r317.
2004-05-29 23:35:46 +00:00
notpete
7fb944a1e1 Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
This was SVN commit r306.
2004-05-29 20:56:24 +00:00