leper
2c14d94559
Replace usage of CParser for CColor.
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Switches format to use integers only.
Adds logging if the string is invalid.
Refs #2589 .
This was SVN commit r15278.
2014-06-04 00:58:05 +00:00
JoshuaJB
5ce12c2263
Start phasing out the use of CParser in the GUI. Makes GUI parsing generally faster and stricter while adding better tests and debug information.
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This was SVN commit r15213.
2014-05-25 03:16:52 +00:00
Ykkrosh
1f5b8f1c9a
Move GUI renderer towards using shader infrastructure.
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Remove support for unused GUI sprite effects.
Use vertex arrays for bounding box rendering.
This was SVN commit r11039.
2012-02-08 20:43:38 +00:00
Ykkrosh
04c63a4093
Clean up some text rendering to avoid relying on deprecated GL matrix state.
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Use scissor instead of deprecated clip planes for GUI text.
Remove unused support for generic font names.
This was SVN commit r10985.
2012-01-29 20:04:21 +00:00
historic_bruno
67ca7461cd
Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
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Allows hotkey handling of mousewheel events after minimap. Fixes #673 .
Adds SendEvent to GUI objects, used in place of separate calls to
HandleMessage and ScriptEvent.
This was SVN commit r9340.
2011-04-28 20:42:11 +00:00
Ykkrosh
30a6dbcb89
Fix uninitialised-value warnings
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This was SVN commit r7861.
2010-08-06 14:15:08 +00:00
Ykkrosh
1706363bab
Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr.
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Also delete some unused declarations, and rename is_playing to
snd_is_playing.
This was SVN commit r7813.
2010-07-29 15:55:41 +00:00
Ykkrosh
4ff8d8742c
Partially support Unicode strings in GUI XML files
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This was SVN commit r7594.
2010-05-30 13:11:32 +00:00
Ykkrosh
c399dc277e
# Rough first version of GUI redesign
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Minor GUI engine cleanups
This was SVN commit r7289.
2010-01-27 19:20:34 +00:00
Ykkrosh
caf2f72901
Cut down on some gratuitous memory allocations in the GUI
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This was SVN commit r7256.
2010-01-07 19:00:56 +00:00
Ykkrosh
f0d9806b3f
# Restructured GUI implementation
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CGUI now represents a single 'page'. CGUIManager maintains multiple
pages and switches between them.
Split the XML files into pregame, loading, session and messagebox pages.
Added hotloading of GUI pages.
Minor GUI cleanups.
(Merge from hg 81862d33780c)
This was SVN commit r7214.
2009-12-03 20:17:22 +00:00
sluzky
92637c1041
refactoring all PS_RESULT in GUI to PSRETURN/PSERROR
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closes #128
This was SVN commit r7147.
2009-09-27 15:04:46 +00:00
sluzky
90f6641c1d
Removing PS_RESULT errors from GUI, return values still need work
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Affects Ticket #128
This was SVN commit r7145.
2009-09-23 21:16:55 +00:00
Ykkrosh
008d894dd7
Fix some GCC warnings
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This was SVN commit r7048.
2009-07-28 16:59:19 +00:00
Ykkrosh
c9fa7f13d9
Add GPL header
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This was SVN commit r6830.
2009-04-18 17:00:33 +00:00
Ykkrosh
73884c1f09
Console: changed things so declaring variables while an entity is selected will no longer define a new property in that entity. Kind of broke the ability to access properties of the selected object without typing selection[0], due to other bugs.
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ScriptableComplex: added evil hack so iteration through properties works
with the new SpiderMonkey, which fixes the GUI scripts.
This was SVN commit r5185.
2007-06-16 22:07:40 +00:00
Ykkrosh
5664f097d9
Profiler: Added malloc-counting to GCC. Fixed counting of unlogged allocations in the root node.
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GUI: Tried a tiny bit to improve the response to mouse movement.
Atlas: Realised you can do "new XML(...)" to parse XML.
This was SVN commit r5180.
2007-06-15 17:03:26 +00:00
janwas
b755ddefda
remove all author/modified by tags.
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make include guards consistent.
This was SVN commit r5040.
2007-05-07 16:33:24 +00:00
Ykkrosh
5f7855f7f0
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
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This was SVN commit r3930.
2006-06-02 02:10:27 +00:00
Ykkrosh
3d26549032
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
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This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
olsner
fcfa746244
Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0
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This was SVN commit r3437.
2006-01-29 18:23:47 +00:00
Gee
727d2035d3
Changed <icon>'s property 'texture' to 'sprite'. Better late than never. Fixed a bug in the Input rendering code. Minor changes.
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This was SVN commit r2539.
2005-07-25 00:52:03 +00:00
Gee
4113aa0a36
GUI Update. Mostly with Input Control Beta :)
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This was SVN commit r1904.
2005-02-05 07:25:16 +00:00
Ykkrosh
31f0e62c83
Changed the add_color GUI sprite effect to use alpha=0 by default
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This was SVN commit r1625.
2005-01-03 22:23:27 +00:00
olsner
46f5c61179
Linux/GCC/glibc Compat
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This was SVN commit r1532.
2004-12-18 23:30:28 +00:00
Ykkrosh
ba0ebd6644
Renamed icon-size/icon-id to cell-size/cell-id, and allowed cell-id to be used in <icon>s.
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Added <effect>s to sprites/images - currently multiply-color and
add-color, though they're far from perfect.
This was SVN commit r1525.
2004-12-18 13:32:00 +00:00
Ykkrosh
8f4f8e240f
Fixed things that use a colour rather than a texture (e.g. the progress bars). Also fixed the completely broken 'caching' system that recalculated everything every single frame. Also made it give linker errors if I ever make that mistake again.
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This was SVN commit r1518.
2004-12-17 00:05:37 +00:00
Ykkrosh
c19f3608a5
Initial changes to GUI sprite code. (There shouldn't be any visible effects - if there are, they're bugs)
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This was SVN commit r1507.
2004-12-15 21:24:46 +00:00
Ykkrosh
6a04509455
Fixed Release-mode compilation
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This was SVN commit r1478.
2004-12-09 16:09:58 +00:00
Gee
f4b410ff82
A bunch of updates:
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- Added *unfinished* control input.
- The GUI captures the events now, so that you can't press anything in
the game if the GUI is infront of it. The GUI needs some cleaning up
though.
- Made the type 'empty' unpressable, because all those "0 0 100% 100%"
empties were just like pieces of glass making the user unable to select
anything in the game.
- A bunch of other updates I made like weeks ago and never committed.
This was SVN commit r1234.
2004-10-14 10:09:26 +00:00
Ykkrosh
9b1127d82f
Type checking in dangerous pointer-using code
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This was SVN commit r1113.
2004-09-03 21:25:39 +00:00
Gee
f2a615f0a3
Updates, mostly about centering text.
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This was SVN commit r1099.
2004-09-02 03:02:32 +00:00
Gee
924b0bf1b4
Major fixes and updates. Let me know if I screwed up resolving conflicts.
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This was SVN commit r1085.
2004-08-31 02:09:58 +00:00
janwas
4258ba245d
while working on cstr, search and destroy made "CStr &x" -> "CStr& x". didn't intend to hit gui code, but ok :)
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This was SVN commit r534.
2004-06-18 14:07:06 +00:00
Gee
e326ebae46
major update
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This was SVN commit r290.
2004-05-29 04:06:50 +00:00
janwas
5b5726ed4d
merge of (work in progress) VFS code with new dir layout
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This was SVN commit r216.
2004-05-06 17:14:30 +00:00
Gee
a08cbd2f74
vc6 mods
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This was SVN commit r144.
2003-12-27 07:23:47 +00:00
Gee
e21ebb37f5
Major updates
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This was SVN commit r141.
2003-12-27 06:26:03 +00:00
Gee
512bfd4067
no message
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This was SVN commit r128.
2003-12-01 07:06:55 +00:00
Gee
953f72a91c
no message
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This was SVN commit r94.
2003-11-25 03:21:11 +00:00
Gee
6d86a928a3
no message
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This was SVN commit r92.
2003-11-25 02:47:12 +00:00
Gee
90bbd48a14
no message
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This was SVN commit r77.
2003-11-24 17:13:37 +00:00
Gee
5122b0f906
no message
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This was SVN commit r74.
2003-11-24 02:18:41 +00:00
Gee
26b2ca3828
Added doxygen comments
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This was SVN commit r66.
2003-11-18 10:00:57 +00:00
Gee
c2a71e41bf
Essential files for the GUI
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This was SVN commit r31.
2003-11-06 00:21:45 +00:00