Commit graph

16 commits

Author SHA1 Message Date
Ykkrosh
23a702c335 # OS X build fixes.
spidermonkey-tip script fix.
GCC 4.2 compatibility.
Remove redundant code in extern_libs.lua

This was SVN commit r7371.
2010-03-20 16:26:25 +00:00
Ykkrosh
baead3409e Move Position.h to a better location.
Update some files I forgot in previous commits.

This was SVN commit r7361.
2010-03-17 23:13:21 +00:00
Ykkrosh
bcd5e78b7a Fix test code
This was SVN commit r7356.
2010-03-17 22:53:47 +00:00
Ykkrosh
1712b2cdb1 # Support death in new simulation system
This was SVN commit r7344.
2010-03-07 20:14:30 +00:00
Ykkrosh
96bb3afaaf Support disabling of inherited components in entity templates
Allow units to walk through farms

This was SVN commit r7323.
2010-02-12 22:48:16 +00:00
Ykkrosh
60a9e63c71 # Improved unit animation in new simulation system
Tried to make the motion/AI/animation state transitions saner
Added smoothed rotation of moving units
Slightly more informative error reporting

This was SVN commit r7319.
2010-02-10 19:28:46 +00:00
Ykkrosh
02ffe82ab7 Optimised pathfinder, particularly to avoid slow MSVC debug STL.
Added rough pathfinder test system.
MapReader: support loading maps into a minimal non-graphical environment
(for tests).

This was SVN commit r7317.
2010-02-08 22:05:05 +00:00
Ykkrosh
7770b414b7 Fix hotloading of scripts with registered message handlers
This was SVN commit r7307.
2010-02-05 21:40:08 +00:00
Ykkrosh
1fb9a1768e Make CParamNode not return NULL pointers, based on patch from Puel
Fixes #425, #451

This was SVN commit r7302.
2010-02-02 23:01:17 +00:00
Ykkrosh
6a2d237aad # Initial pathfinder integration in new simulation system
Minor extra terrain overlay features

This was SVN commit r7293.
2010-01-29 21:13:18 +00:00
Ykkrosh
0e8698d652 Build fixes
This was SVN commit r7288.
2010-01-27 19:05:02 +00:00
Ykkrosh
953fb41c82 # Basic in-game building placement with new simulation system
This was SVN commit r7285.
2010-01-24 17:24:35 +00:00
Ykkrosh
4fed9b8242 # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
Merge from 22b478ffed8d.
Pure scripted interface definitions.
Entity creation from scripts.
Improved messaging system.
Messages on entity deletion.
Basic player entities.
Player ownership.
Bug fixes.

This was SVN commit r7281.
2010-01-22 20:03:14 +00:00
Ykkrosh
c8138208bf # Object creation in Atlas with new simulation system
Merge from 6e8efe8f706c

This was SVN commit r7276.
2010-01-14 20:36:29 +00:00
Ykkrosh
e8008edf1c Fix missing includes
This was SVN commit r7267.
2010-01-10 11:31:31 +00:00
Ykkrosh
7c2e9027c2 # Rewrite of the game's simulation system
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)

This was SVN commit r7259.
2010-01-09 19:20:14 +00:00