Ykkrosh
bddb73af13
# Make pop bonuses increase the pop limit, not decrease
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This was SVN commit r7434.
2010-04-04 20:52:21 +00:00
MattSherman
992d0b04c1
First batch of fixed Stereo > Mono
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This was SVN commit r7433.
2010-04-03 23:21:44 +00:00
MattSherman
62a0129aba
oops, this is the actual file
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This was SVN commit r7432.
2010-04-03 19:58:50 +00:00
MattSherman
e41d4500ef
XML to boot
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This was SVN commit r7431.
2010-04-03 19:54:47 +00:00
MattSherman
ffba5a6ecc
Something for Philip :-)
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This was SVN commit r7430.
2010-04-03 19:53:56 +00:00
Ykkrosh
0d6882dad2
# Fix the actor viewer in Atlas.
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Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483 .
This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
MattSherman
01df384cf1
gate, siege and destro sounds. Added proper folder for gate
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This was SVN commit r7426.
2010-04-02 19:12:42 +00:00
MattSherman
da468976bf
poor animals :-(
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This was SVN commit r7425.
2010-04-02 19:04:28 +00:00
MattSherman
7cbfc08190
More (appropriate) arrow impact on wood.
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This was SVN commit r7424.
2010-04-02 19:02:46 +00:00
MattSherman
7a7b6e1dbb
Arrow impact on metal By Goblor
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This was SVN commit r7423.
2010-04-02 18:18:47 +00:00
Ykkrosh
90d5ba7552
Remove the useless profile option on the menu. Disable the currently-non-working multiplayer and history buttons.
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This was SVN commit r7415.
2010-03-30 21:15:15 +00:00
Ykkrosh
89cce1b3ac
# Switch to new simulation system by default
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This was SVN commit r7401.
2010-03-26 16:10:42 +00:00
Ykkrosh
f0c633785a
# GUI tweaks.
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Add an obvious pre-release warning to the menu.
Report the build's svn_revision on the menu.
Fix exiting from sim2 session.
Make the in-game dev options a bit prettier.
This was SVN commit r7400.
2010-03-26 13:21:09 +00:00
Ykkrosh
76011715e7
Point at the new local.cfg locations
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This was SVN commit r7399.
2010-03-26 11:40:17 +00:00
Ykkrosh
b2f5a6cafc
Clean up some SVN properties.
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Remove empty unused cache directory.
This was SVN commit r7398.
2010-03-26 11:30:49 +00:00
Ykkrosh
e6da57c7c5
Rename music files. Set svn:mime-type.
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This was SVN commit r7392.
2010-03-24 09:59:26 +00:00
MattSherman
ad5dfd2a37
Replacement music files *Lower VBRs
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This was SVN commit r7391.
2010-03-24 03:19:31 +00:00
Ykkrosh
00e18e4ea8
Report S3TC non-support with an in-game GUI message box.
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Fixes #313 .
This was SVN commit r7390.
2010-03-23 22:45:07 +00:00
Ykkrosh
600ab80a79
Remove unnecessarily large music files
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This was SVN commit r7389.
2010-03-23 21:34:05 +00:00
MattSherman
0d92be3408
Music
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This was SVN commit r7388.
2010-03-22 15:01:19 +00:00
Ykkrosh
a5b8ec6028
Add obstruction debug mode, with GUI toggle.
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Make pathfinder debug mode off by default, with GUI toggle.
This was SVN commit r7377.
2010-03-20 19:18:01 +00:00
Ykkrosh
08487ce246
# Improve support for building placement (rotation, collision detection) in new simulation system
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This was SVN commit r7362.
2010-03-17 23:16:04 +00:00
Ykkrosh
18b5a7f17c
Add the Obstruction component to entity previews, to support collision detection for building placement
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This was SVN commit r7360.
2010-03-17 23:02:40 +00:00
Mythos_Ruler
5293aee71d
#Hypaspist modification.
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This was SVN commit r7354.
2010-03-13 19:21:09 +00:00
Ykkrosh
aca1074188
Load build speeds and foundation actors from entity template files
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This was SVN commit r7353.
2010-03-12 22:28:51 +00:00
Ykkrosh
9213ee8c27
# Construct buildings from foundations.
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Display construction costs in tooltips.
Stop buildings leaving corpses.
Add debug info option to GUI.
This was SVN commit r7352.
2010-03-12 21:41:40 +00:00
Ykkrosh
bf31596486
Fix cursor and GUI-object interaction in bandbox selections
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This was SVN commit r7350.
2010-03-12 20:39:52 +00:00
Ykkrosh
06928f7694
# Basic bandbox selection of units in new simulation system
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This was SVN commit r7349.
2010-03-11 20:01:16 +00:00
Ykkrosh
86205b4d8e
# Basic projectile attacks in new simulation system
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This was SVN commit r7347.
2010-03-07 21:38:39 +00:00
Ykkrosh
36e90e71f2
Convert ranged attack data in entity templates
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This was SVN commit r7346.
2010-03-07 20:22:15 +00:00
Ykkrosh
a8d810b4b3
Add a switch to allow the user to control all player's units, for easier testing
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This was SVN commit r7345.
2010-03-07 20:21:17 +00:00
Ykkrosh
1712b2cdb1
# Support death in new simulation system
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This was SVN commit r7344.
2010-03-07 20:14:30 +00:00
dvaldez9
9b1ee3438f
This was SVN commit r7342.
2010-03-02 04:29:23 +00:00
Ykkrosh
c8c10a4871
# Extensions and cleanups to session GUI files.
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Add various GUI pieces (exit button, resource counts, unit details).
Clean up implementation of button panels.
Split some content out of 'common' and into page-specific files.
Delete some obsolete content.
This was SVN commit r7337.
2010-02-28 21:45:09 +00:00
dvaldez9
2a06c721e4
This was SVN commit r7331.
2010-02-19 22:49:47 +00:00
dvaldez9
48a5355813
This was SVN commit r7330.
2010-02-18 08:41:41 +00:00
dvaldez9
c6f59f1aa1
This was SVN commit r7329.
2010-02-18 08:39:39 +00:00
Ykkrosh
96bb3afaaf
Support disabling of inherited components in entity templates
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Allow units to walk through farms
This was SVN commit r7323.
2010-02-12 22:48:16 +00:00
Ykkrosh
f8aca33a14
# Support resource gathering in new simulation system
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This was SVN commit r7322.
2010-02-12 22:46:53 +00:00
Ykkrosh
321cc8ae8f
Convert resource data in entity templates
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This was SVN commit r7321.
2010-02-12 22:46:07 +00:00
Ykkrosh
60a9e63c71
# Improved unit animation in new simulation system
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Tried to make the motion/AI/animation state transitions saner
Added smoothed rotation of moving units
Slightly more informative error reporting
This was SVN commit r7319.
2010-02-10 19:28:46 +00:00
Ykkrosh
06b0ea0a26
Fix breakage from accidental removal of global variable
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This was SVN commit r7314.
2010-02-07 20:16:17 +00:00
Ykkrosh
d609a9f81c
# Basic animation support in new simulation system.
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Movement speed.
Improved accuracy of walking.
This was SVN commit r7313.
2010-02-07 20:06:16 +00:00
Ykkrosh
ea4c22fc0e
Convert walking speed data in entity templates
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This was SVN commit r7312.
2010-02-07 19:54:58 +00:00
Ykkrosh
b25076ed4d
Min/max range support in pathfinder
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This was SVN commit r7311.
2010-02-06 20:58:48 +00:00
Ykkrosh
b21e798243
# Primitive melee combat support in new simulation system
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This was SVN commit r7309.
2010-02-05 22:00:39 +00:00
Ykkrosh
c50fe9b8c0
Convert health, armour, attack data in entity templates
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This was SVN commit r7308.
2010-02-05 21:45:31 +00:00
Ykkrosh
a0ae9062d3
Convert footprint data in entity templates
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This was SVN commit r7292.
2010-01-29 21:07:15 +00:00
Ykkrosh
92df4d1793
Default to disabled-LOS mode with new simulation system
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This was SVN commit r7291.
2010-01-29 21:04:23 +00:00
Ykkrosh
3c2e80c698
Disable the default slide-down-hills behaviour
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This was SVN commit r7290.
2010-01-27 19:34:58 +00:00