Commit graph

2659 commits

Author SHA1 Message Date
Ykkrosh
bddb73af13 # Make pop bonuses increase the pop limit, not decrease
This was SVN commit r7434.
2010-04-04 20:52:21 +00:00
MattSherman
992d0b04c1 First batch of fixed Stereo > Mono
This was SVN commit r7433.
2010-04-03 23:21:44 +00:00
MattSherman
62a0129aba oops, this is the actual file
This was SVN commit r7432.
2010-04-03 19:58:50 +00:00
MattSherman
e41d4500ef XML to boot
This was SVN commit r7431.
2010-04-03 19:54:47 +00:00
MattSherman
ffba5a6ecc Something for Philip :-)
This was SVN commit r7430.
2010-04-03 19:53:56 +00:00
Ykkrosh
0d6882dad2 # Fix the actor viewer in Atlas.
Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483.

This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
MattSherman
01df384cf1 gate, siege and destro sounds. Added proper folder for gate
This was SVN commit r7426.
2010-04-02 19:12:42 +00:00
MattSherman
da468976bf poor animals :-(
This was SVN commit r7425.
2010-04-02 19:04:28 +00:00
MattSherman
7cbfc08190 More (appropriate) arrow impact on wood.
This was SVN commit r7424.
2010-04-02 19:02:46 +00:00
MattSherman
7a7b6e1dbb Arrow impact on metal By Goblor
This was SVN commit r7423.
2010-04-02 18:18:47 +00:00
Ykkrosh
90d5ba7552 Remove the useless profile option on the menu. Disable the currently-non-working multiplayer and history buttons.
This was SVN commit r7415.
2010-03-30 21:15:15 +00:00
Ykkrosh
89cce1b3ac # Switch to new simulation system by default
This was SVN commit r7401.
2010-03-26 16:10:42 +00:00
Ykkrosh
f0c633785a # GUI tweaks.
Add an obvious pre-release warning to the menu.
Report the build's svn_revision on the menu.
Fix exiting from sim2 session.
Make the in-game dev options a bit prettier.

This was SVN commit r7400.
2010-03-26 13:21:09 +00:00
Ykkrosh
76011715e7 Point at the new local.cfg locations
This was SVN commit r7399.
2010-03-26 11:40:17 +00:00
Ykkrosh
b2f5a6cafc Clean up some SVN properties.
Remove empty unused cache directory.

This was SVN commit r7398.
2010-03-26 11:30:49 +00:00
Ykkrosh
e6da57c7c5 Rename music files. Set svn:mime-type.
This was SVN commit r7392.
2010-03-24 09:59:26 +00:00
MattSherman
ad5dfd2a37 Replacement music files *Lower VBRs
This was SVN commit r7391.
2010-03-24 03:19:31 +00:00
Ykkrosh
00e18e4ea8 Report S3TC non-support with an in-game GUI message box.
Fixes #313.

This was SVN commit r7390.
2010-03-23 22:45:07 +00:00
Ykkrosh
600ab80a79 Remove unnecessarily large music files
This was SVN commit r7389.
2010-03-23 21:34:05 +00:00
MattSherman
0d92be3408 Music
This was SVN commit r7388.
2010-03-22 15:01:19 +00:00
Ykkrosh
a5b8ec6028 Add obstruction debug mode, with GUI toggle.
Make pathfinder debug mode off by default, with GUI toggle.

This was SVN commit r7377.
2010-03-20 19:18:01 +00:00
Ykkrosh
08487ce246 # Improve support for building placement (rotation, collision detection) in new simulation system
This was SVN commit r7362.
2010-03-17 23:16:04 +00:00
Ykkrosh
18b5a7f17c Add the Obstruction component to entity previews, to support collision detection for building placement
This was SVN commit r7360.
2010-03-17 23:02:40 +00:00
Mythos_Ruler
5293aee71d #Hypaspist modification.
This was SVN commit r7354.
2010-03-13 19:21:09 +00:00
Ykkrosh
aca1074188 Load build speeds and foundation actors from entity template files
This was SVN commit r7353.
2010-03-12 22:28:51 +00:00
Ykkrosh
9213ee8c27 # Construct buildings from foundations.
Display construction costs in tooltips.
Stop buildings leaving corpses.
Add debug info option to GUI.

This was SVN commit r7352.
2010-03-12 21:41:40 +00:00
Ykkrosh
bf31596486 Fix cursor and GUI-object interaction in bandbox selections
This was SVN commit r7350.
2010-03-12 20:39:52 +00:00
Ykkrosh
06928f7694 # Basic bandbox selection of units in new simulation system
This was SVN commit r7349.
2010-03-11 20:01:16 +00:00
Ykkrosh
86205b4d8e # Basic projectile attacks in new simulation system
This was SVN commit r7347.
2010-03-07 21:38:39 +00:00
Ykkrosh
36e90e71f2 Convert ranged attack data in entity templates
This was SVN commit r7346.
2010-03-07 20:22:15 +00:00
Ykkrosh
a8d810b4b3 Add a switch to allow the user to control all player's units, for easier testing
This was SVN commit r7345.
2010-03-07 20:21:17 +00:00
Ykkrosh
1712b2cdb1 # Support death in new simulation system
This was SVN commit r7344.
2010-03-07 20:14:30 +00:00
dvaldez9
9b1ee3438f This was SVN commit r7342. 2010-03-02 04:29:23 +00:00
Ykkrosh
c8c10a4871 # Extensions and cleanups to session GUI files.
Add various GUI pieces (exit button, resource counts, unit details).
Clean up implementation of button panels.
Split some content out of 'common' and into page-specific files.
Delete some obsolete content.

This was SVN commit r7337.
2010-02-28 21:45:09 +00:00
dvaldez9
2a06c721e4 This was SVN commit r7331. 2010-02-19 22:49:47 +00:00
dvaldez9
48a5355813 This was SVN commit r7330. 2010-02-18 08:41:41 +00:00
dvaldez9
c6f59f1aa1 This was SVN commit r7329. 2010-02-18 08:39:39 +00:00
Ykkrosh
96bb3afaaf Support disabling of inherited components in entity templates
Allow units to walk through farms

This was SVN commit r7323.
2010-02-12 22:48:16 +00:00
Ykkrosh
f8aca33a14 # Support resource gathering in new simulation system
This was SVN commit r7322.
2010-02-12 22:46:53 +00:00
Ykkrosh
321cc8ae8f Convert resource data in entity templates
This was SVN commit r7321.
2010-02-12 22:46:07 +00:00
Ykkrosh
60a9e63c71 # Improved unit animation in new simulation system
Tried to make the motion/AI/animation state transitions saner
Added smoothed rotation of moving units
Slightly more informative error reporting

This was SVN commit r7319.
2010-02-10 19:28:46 +00:00
Ykkrosh
06b0ea0a26 Fix breakage from accidental removal of global variable
This was SVN commit r7314.
2010-02-07 20:16:17 +00:00
Ykkrosh
d609a9f81c # Basic animation support in new simulation system.
Movement speed.
Improved accuracy of walking.

This was SVN commit r7313.
2010-02-07 20:06:16 +00:00
Ykkrosh
ea4c22fc0e Convert walking speed data in entity templates
This was SVN commit r7312.
2010-02-07 19:54:58 +00:00
Ykkrosh
b25076ed4d Min/max range support in pathfinder
This was SVN commit r7311.
2010-02-06 20:58:48 +00:00
Ykkrosh
b21e798243 # Primitive melee combat support in new simulation system
This was SVN commit r7309.
2010-02-05 22:00:39 +00:00
Ykkrosh
c50fe9b8c0 Convert health, armour, attack data in entity templates
This was SVN commit r7308.
2010-02-05 21:45:31 +00:00
Ykkrosh
a0ae9062d3 Convert footprint data in entity templates
This was SVN commit r7292.
2010-01-29 21:07:15 +00:00
Ykkrosh
92df4d1793 Default to disabled-LOS mode with new simulation system
This was SVN commit r7291.
2010-01-29 21:04:23 +00:00
Ykkrosh
3c2e80c698 Disable the default slide-down-hills behaviour
This was SVN commit r7290.
2010-01-27 19:34:58 +00:00