janwas
b755ddefda
remove all author/modified by tags.
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make include guards consistent.
This was SVN commit r5040.
2007-05-07 16:33:24 +00:00
Ykkrosh
fa45d214b3
# Added support for COLLADA skeletal animations.
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Moved COLLADA-loading code into separate class, since it now handles
both PMD and PSA.
Desingletonised CSkeletonAnimManager, moved into CGameView.
Made Atlas load its icons with buffered IO, for possible efficiency.
This was SVN commit r4934.
2007-03-01 18:52:53 +00:00
Ykkrosh
5f7855f7f0
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
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This was SVN commit r3930.
2006-06-02 02:10:27 +00:00
Ykkrosh
3d26549032
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
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This was SVN commit r3802.
2006-04-23 23:14:18 +00:00
olsner
af3cb23fde
Minor changes for linux
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This was SVN commit r348.
2004-06-02 15:03:17 +00:00
janwas
1eaadd38aa
ran everything though mark's newline stomper.
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This was SVN commit r322.
2004-05-30 00:46:58 +00:00
notpete
7fb944a1e1
Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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This was SVN commit r306.
2004-05-29 20:56:24 +00:00