Commit graph

39 commits

Author SHA1 Message Date
MarkT
25fdbfd931 Fixes for two pathfinding bugs (neither of which were actually pathfinding bugs), added player objects (details in TM)
This was SVN commit r1733.
2005-01-18 00:46:18 +00:00
olsner
2077698156 New JavaScript interface for the network client, plus some linux/gcc/misc fixes
This was SVN commit r1730.
2005-01-17 04:52:02 +00:00
Ykkrosh
551bef482a Prevented crash when loading non-existent maps
This was SVN commit r1721.
2005-01-15 17:20:51 +00:00
Ykkrosh
75c714b8df Made ScEd compile more pleasantly
This was SVN commit r1700.
2005-01-10 22:13:18 +00:00
Ykkrosh
cff12c4127 Extremely important whitespace fix
This was SVN commit r1623.
2005-01-03 20:34:38 +00:00
Ykkrosh
659a9ea57a Initial (incomplete) tooltip code
This was SVN commit r1540.
2004-12-21 13:37:24 +00:00
MarkT
d30e10042f Minor changes to sound-script interface.
This was SVN commit r1332.
2004-11-15 22:30:01 +00:00
MarkT
2ab625720b Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
This was SVN commit r1220.
2004-10-07 19:23:35 +00:00
olsner
df1b502bbd Linux Compat and some updated PARANOIA code
This was SVN commit r1189.
2004-09-22 15:20:58 +00:00
olsner
eb2989176e startGame() shouldn't crash and burn if the game's already been started
This was SVN commit r1181.
2004-09-21 16:10:46 +00:00
olsner
777f06143d - A lot of small network fixes
- Connecting client(s) to a server and giving orders to a shared set of
entities now works - Yeah!
- Removed thread sync from CNetServer

This was SVN commit r1180.
2004-09-21 14:40:43 +00:00
Ykkrosh
3a3a5b6c34 Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
This was SVN commit r1122.
2004-09-05 11:28:59 +00:00
Ykkrosh
03ae01c44a Replaced all CStr16 with CStrW, because its name was too confusing
This was SVN commit r1109.
2004-09-03 14:08:12 +00:00
Ykkrosh
3b91514dbe buildTime() function, as a temporary version identifier for distributed builds
This was SVN commit r1084.
2004-08-30 11:20:59 +00:00
Ykkrosh
0e55379b36 Initial i18n integration
This was SVN commit r1029.
2004-08-21 11:45:01 +00:00
olsner
4d9c7684df w00t! first batch of actual network support!
This was SVN commit r1006.
2004-08-16 15:19:17 +00:00
Ykkrosh
9cd4cab693 A few log categories
This was SVN commit r994.
2004-08-15 20:57:31 +00:00
Ykkrosh
cc9ae228f9 _mem() JS function, for extremely basic VRAM usage information
This was SVN commit r987.
2004-08-14 11:21:29 +00:00
olsner
b2afef529c Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
This was SVN commit r912.
2004-08-05 13:07:51 +00:00
MarkT
2b396ccb57 Minor improvements to some simulation code.
This was SVN commit r887.
2004-08-02 23:14:54 +00:00
Ykkrosh
fe061f4f11 Added JS setCursor(name)
This was SVN commit r857.
2004-07-31 12:45:30 +00:00
Ykkrosh
fe1bee706b Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc.
This was SVN commit r814.
2004-07-24 14:04:40 +00:00
MarkT
6d8b9e33ef Minor additions: Added hotkeys to GUI buttons, camera bookmarking (not sure if this system will stay), shoring up some JS error checking, moved a bunch of constants into the config file and added a new rotation mode.
This was SVN commit r804.
2004-07-22 16:18:12 +00:00
MarkT
194fdf9b4b Unit selection and ordering, setTimeout, scheduler, fixed timestep code, various fixes and reinforcement of the JS<->Native code.
This was SVN commit r783.
2004-07-20 19:30:35 +00:00
Ykkrosh
1e40ed1543 More attempted error handling
This was SVN commit r769.
2004-07-17 17:09:33 +00:00
Ykkrosh
e01f4a540d New JS function: crash(). Generates an access violation.
This was SVN commit r762.
2004-07-15 19:31:09 +00:00
Ykkrosh
82de48832e MICROLOG function for high-speed logging of everything that happened just before a crash
This was SVN commit r761.
2004-07-15 19:29:56 +00:00
olsner
ca5b760310 Linux/GCC: Changed a whole bunch of wide character format strings... In VC++,
the wide printf functions default %s to be a wide string. GCC defaults
it to
a narrow string. Everything I could find uses %ls or %hs as appropriate
now.

This was SVN commit r715.
2004-07-11 22:30:08 +00:00
Ykkrosh
cf9d8b9797 GUI/scripting updates
This was SVN commit r706.
2004-07-11 16:22:35 +00:00
Ykkrosh
fcb85a5968 Added exit() JS function
This was SVN commit r673.
2004-07-09 12:44:12 +00:00
Ykkrosh
af9c336b43 JS GUI interface
This was SVN commit r666.
2004-07-08 15:23:47 +00:00
Ykkrosh
765477e1a8 no message
This was SVN commit r650.
2004-07-08 12:53:10 +00:00
Ykkrosh
c866494fdc Allow getGlobal() from JS code
This was SVN commit r645.
2004-07-07 18:27:25 +00:00
Ykkrosh
32b6627645 Miscellaneous gcc fixes
This was SVN commit r541.
2004-06-18 18:56:10 +00:00
Ykkrosh
48d94cd86a Altered to work with the Unicode console
This was SVN commit r522.
2004-06-16 15:43:34 +00:00
MarkT
e4fe4ed602 JS Interface to entities. It even partially works now.
This was SVN commit r469.
2004-06-10 22:24:03 +00:00
janwas
c7a84e84be added precompiled.h everywhere
This was SVN commit r392.
2004-06-03 18:38:14 +00:00
janwas
1eaadd38aa ran everything though mark's newline stomper.
This was SVN commit r322.
2004-05-30 00:46:58 +00:00
Alan
8de401a3ee Adding scripting interface code
This was SVN commit r281.
2004-05-28 13:07:54 +00:00