Change the shader itself so that the effects look nicer and are more
consistent across settings.
Rework the water mesh generation (simpler system). Fix a few issues.
May work oddly with Atlas since I haven't been able to compile yet.
Refs #1875 (maybe fix), Fixes#2077 (I'll assume it does), Fixes#2114
(assumption again), refs #48.
This was SVN commit r15473.
Each GUI Page gets its own compartment and all ScriptInterfaces in the
same thread should now use the same JS Runtime.
This is required for the SpiderMonkey upgrade.
Check the ticket for details.
Closes#2241
Refs #1886
Refs #1966
This was SVN commit r14496.