- Toggle expanded minimap mode
- Choose between round and square minimap shapes
- `gui.session.minimap.position`, lets you switch between two positioning modes: panel-left and screen-left
- `gui.session.minimap.size`, change size between 1.0 and 2.0, default is 1.0.
-lets building arrows target the closest unit by default.
-adds player control of building arrows.
-adds a tooltip to explain how to control arrows.
-Uses "F" for focus fire and concurrently use "F" for force-attack, since "C" is capture.
Discussed countless times on the forum.
We try this out this release.
Patch by: @marder
Differential revision: https://code.wildfiregames.com/D4697
Idea accepted by: @asterix, @wowgetoffyourcellphone, @chrstgtr
Comments by: ^ + @Stan
This was SVN commit r27399.
This allows a player to task entities to drop off their resources and
subsequently attack-move to a specified location with one button.
Patch by: @JCWasmx86
Icon by: @Stan
Differential revision: https://code.wildfiregames.com/D4149Fixes: #1364
Comments by: @Langbart
Based on a patch by: @Freagarach (https://code.wildfiregames.com/D1868)
This was SVN commit r25868.
This adds a new command button that enables training of units
automatically.
Use:
- Enable auto-queue.
- Train an entity.
This adds a new item to the queue whenever the previous item starts,
such that good micro is more resource-efficient.
Patch by: @azayrahmad
Differential revision: https://code.wildfiregames.com/D3865
Comments by: @Langbart, @nani, @Stan, @wraitii
This was SVN commit r25381.
Following 21e866fcf0.
Also support leaving a turret by using a hotkey.
Currently the hotkeys are by default bound to the same ones as
garrisoning.
Differential revision: D3773
Icons by: @wowgetoffyourcellphone and @Stan.
This was SVN commit r25240.
While they often look alike, their behaviour is totally different.
This split has some implications:
- There are now separate auras for garrisoning and turrets.
- Entities can now have both turret points and garrison slots,
independent of eachother.
In general previous behaviour is maintained as much as possible.
Differential revision: D3150
Comments by: @Nescio, @wraitii
Tested by: @v32itas
This was SVN commit r25123.
Improve the hotkey translations. This adds them to messages.json for
translation, closing the work from 09ad8bfbe5
Refs #5867, refs #5996
Differential Revision: https://code.wildfiregames.com/D3641
This was SVN commit r25097.
- adds JSON files to specify the human-readable categorization, name and
description of hotkeys.
- clean up code
Translation support via messages.json not yet added - the strings need
another pass and that avoids translators doing redundant work. See D3641
Refs #5867, Refs #5996
Differential Revision: https://code.wildfiregames.com/D3596
This was SVN commit r25023.