leper
5c01b50ca4
Add FALLTHROUGH, which in the best case is just [[fallthrough]].
...
Note that this does not fix the warnings in AtlasObjectXML, someone
interested
in fixing those should check whether using ICU would be a nicer
solution.
Reviewed By: echotangoecho
Differential Revision: https://code.wildfiregames.com/D740
This was SVN commit r20095.
2017-09-01 20:04:53 +00:00
leper
9defd11440
Pass ScriptInterface as a const ref where possible.
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Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D739
This was SVN commit r20028.
2017-08-24 00:32:42 +00:00
elexis
43137fef3f
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
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Differential Revision: https://code.wildfiregames.com/D716
Refs 09e974e1cb
Reviewed By: bb
Change in agreement with leper.
This was SVN commit r19899.
2017-07-10 14:26:24 +00:00
Itms
9aad0137ba
Stop using WMI for detecting the sound card, and use OpenAL instead. Delete WMI code altogether now it is unused.
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This fixes #4561 and makes sound card detection work on non-Windows
platforms.
Reviewed By: echotangoecho
Tested By: Imarok, elexis
Differential Revision: https://code.wildfiregames.com/D636
This was SVN commit r19877.
2017-07-06 17:29:49 +00:00
elexis
47cc447322
Fix OsPath string8 function on Unix to account for characters that aren't covered by ISO-8859-1,
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thus allow proper printing of such paths.
Fixes #4647
Refs #4320 D518
Patch By: Philip
Tested By: Imarok on Windows, wraitii on OSX
This was SVN commit r19823.
2017-06-25 14:30:26 +00:00
elexis
a7c09a500d
That what leper said. Refs 9ff7ec3465, 31d1536e52.
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This was SVN commit r19688.
2017-05-29 02:56:34 +00:00
elexis
d44a407fc4
That what mimo said.
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This was SVN commit r19684.
2017-05-28 17:45:17 +00:00
elexis
9ff7ec3465
Scale the cursor according to the GUI scale (HiDPI support).
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Differential Revision: https://code.wildfiregames.com/D320
Fixes #3875
Patch By: Dariost
Reviewed By: domdomegg
This was SVN commit r19667.
2017-05-27 09:24:04 +00:00
Itms
f0a008c821
Refactor NONCOPYABLE to remove unneeded semicolons. Remove visibility keywords that were hidden in the macro. Patch by echotangoecho.
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Reviewed By: Itms
Differential Revision: https://code.wildfiregames.com/D481
This was SVN commit r19626.
2017-05-21 13:11:07 +00:00
leper
7c88529b45
Call std::terminate() instead of throwing in a destructor.
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We don't catch this specific exception, so no behavioural change, but we
do no longer violate the implicit noexcept for destructors in C++11.
(Fixes a GCC6 and VS2015 warning.)
Reviewed By: Itms
Differential Revision: https://code.wildfiregames.com/D416
This was SVN commit r19612.
2017-05-19 17:48:43 +00:00
leper
51f7502bb1
Don't move temporaries, so possibly allowing for copy elision.
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Pointed out by clang's -Wpessimizing-move.
Reviewed By: wraitii
Differential Revision: https://code.wildfiregames.com/D421
This was SVN commit r19559.
2017-05-11 23:24:54 +00:00
elexis
36a16a4576
Remove debug breakpoint that is triggered whenever an unsupported UTF32 character is encountered,
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for example when someone would send a lobby chat message containing such
a character, it effectively ended the game of the recipients.
Differential Revision: https://code.wildfiregames.com/D456
Fixes #4433
Reviewed By: leper
Reported and tested by: Hannibal_Barca
This was SVN commit r19540.
2017-05-08 22:29:00 +00:00
leper
c5ab9925d4
Fix possible null dereferences.
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Reviewed By: vladislavbelov
Differential Revision: https://code.wildfiregames.com/D420
This was SVN commit r19532.
2017-05-08 02:41:23 +00:00
elexis
09e974e1cb
Bump year number of files changed this year in the license headers.
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This was SVN commit r19503.
2017-05-01 14:28:22 +00:00
wraitii
6ee830068a
Print the name of OpenGL errors when they occur.
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Patch by vladislavbelov
Differential Revision: https://code.wildfiregames.com/D313
This was SVN commit r19496.
2017-05-01 07:19:39 +00:00
leper
584ccd690e
Remove lib/pointer_typedefs.h. Patch by echotangoecho.
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Reviewed By: Itms, leper
Differential Revision: https://code.wildfiregames.com/D83
This was SVN commit r19184.
2017-01-29 00:06:28 +00:00
wraitii
8fec942e8a
Fix Atlas under macOS Sierra.
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We were polling SDL messages from two different threads (by mistake),
and Sierra now refuses to do that.
Tested by Stan, Itms, Fatherbushido, and discussed with Philip for the
code change itself.
Fixes #4408 .
Differential Revision: https://code.wildfiregames.com/D42
This was SVN commit r19160.
2017-01-21 09:54:08 +00:00
Itms
4068f2e14a
Fix warning with GCC in our lowlevel PNG texture code.
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Ensure a variable is not clobbered by libpng's use of longjmp. Make code
more consistent.
Differential Revision: https://code.wildfiregames.com/D35
This was SVN commit r19111.
2017-01-04 21:05:08 +00:00
elexis
417c84870c
Actually remove trailing tabs from source/.
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This was SVN commit r18991.
2016-11-23 14:09:58 +00:00
elexis
6149dd3841
Actually remove trailing whitespace for non-header files as well.
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This was SVN commit r18989.
2016-11-23 13:02:58 +00:00
elexis
944ba16eb4
End source files with a newline.
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This was SVN commit r18988.
2016-11-23 11:27:54 +00:00
elexis
b18f74da44
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
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This was SVN commit r18987.
2016-11-23 11:18:37 +00:00
wraitii
12ad190a51
Allow .Deleted to work on directories. Fixes #2641 . Patch by leper.
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This was SVN commit r18916.
2016-11-10 22:52:39 +00:00
Itms
b9a6d2af16
Use the debugger output on Windows for invalid parameter tests (see bd9bc6db78).
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This way, the test output is not polluted by the error messages when
running in debug mode.
This was SVN commit r18608.
2016-08-15 12:15:19 +00:00
elexis
bcbf25bfbd
Fix line endings of all files in source/ except source/third_party/.
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This was SVN commit r18558.
2016-07-25 09:07:45 +00:00
elexis
f4e69b7c07
Cleanup of #3255 , fixes #3966 .
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Don't create an empty oos_logs directory when starting the game.
Rename getDateIndexSubdirectory to createDateIndexSubdirectory.
Add a comment for the breakpoint argument of CreateDirectories.
This was SVN commit r18183.
2016-05-16 00:56:07 +00:00
Itms
c9cecab0be
Remove libjpeg. Fixes #2828 .
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Based on patch by dalerank, tested on Windows, might need to be amended
for OSX.
This was SVN commit r17870.
2016-03-12 18:15:04 +00:00
elexis
a32ed75bff
Fix a race-condition when two games have been started simultaneously and attempt to create the same replay directory, refs #3255 .
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Instead of triggering a debug-breakpoint, print a warning to stdout and
succeed in the N'th retry when having started N processes
simultaneously.
Previously the problem had been addressed by using the processID in the
directory name.
This was SVN commit r17776.
2016-02-19 11:22:32 +00:00
historic_bruno
48ba4d9cb4
Updates precompiled win32 SDL libs to 2.0.4 from libsdl.org.
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Fixes windows build with SDL 2.0.4, fixes #3138 , #3225
This was SVN commit r17658.
2016-01-17 23:11:37 +00:00
leper
c33d1e3741
Remove commented out code and comments invalid since 9542ecdd7e.
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This was SVN commit r17647.
2016-01-13 22:39:09 +00:00
Yves
89aef0b6eb
Cinematic camera core functionality. Patch by Vladislav Belov.
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Based on existing code that was still around from an old(not working)
implementation.
Supports basic control from trigger scirpts (queue, start and stop
camera paths) and works in multiplayer.
This was SVN commit r17594.
2016-01-03 12:41:04 +00:00
fabio
9a2d0f803e
Remove disabled by default SDL1 support.
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Refs #2041 .
This was SVN commit r17470.
2015-12-14 10:52:21 +00:00
historic_bruno
5b2738b0cb
Doubles size of sound card string buffers, for users with many sound devices present. Fixes #3660
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This was SVN commit r17365.
2015-12-02 22:41:17 +00:00
leper
6f09803e8c
TerrainTextureManager file loading rewrite. Fixes #3358 .
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Add directory callback to vfs::ForEachFile.
Each terrain directory should now have a terrains.xml file,
as using the previous terrains.xml file is unlikely to be what was
intended.
This was SVN commit r17341.
2015-11-30 20:12:12 +00:00
historic_bruno
c0b4e78801
Fixes stream serialization bug on OS X 10.8 and older, which caused instant OOS in multiplayer games, fixes #3108 .
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Fixes test failures on OS X 10.7 and older, refs #3109
This was SVN commit r17133.
2015-10-15 03:31:30 +00:00
leper
36c6b50944
Revert emplace for associative containers. Fixes #3366 .
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GCC < 4.8.0 does not support emplace for those.
See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=44436 .
This was SVN commit r16922.
2015-08-19 03:32:47 +00:00
leper
674f49f1a8
Remove generated test files during clean-workspaces.sh. Patch by otero. Fixes #3275 .
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Also remove two generated and disabled test files.
This was SVN commit r16921.
2015-08-19 01:30:09 +00:00
leper
217a500d60
Add missing license headers. Fixes #3357 .
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This was SVN commit r16903.
2015-07-31 11:28:14 +00:00
leper
c5aad60776
Actually stop iterating if retval != INFO::OK. Also fix comments.
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This was SVN commit r16900.
2015-07-30 21:50:58 +00:00
leper
15a4c813d6
Add support for AArch64 (ARM64). Patch by tbm. Fixes #3345 .
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This was SVN commit r16899.
2015-07-30 19:52:55 +00:00
leper
8bfe16cac8
Use in-place construction.
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This was SVN commit r16894.
2015-07-29 23:44:17 +00:00
leper
bd53e9d736
Remove unused ah_translate code.
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This was SVN commit r16881.
2015-07-27 01:08:15 +00:00
leper
caa8f51c2e
Annotate custom assert for clang-analyzer.
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This was SVN commit r16800.
2015-06-21 18:46:23 +00:00
historic_bruno
e5727980da
Adds debug output to display return code of failing SHGetFolderPathW, refs #3267
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This was SVN commit r16688.
2015-05-27 02:02:32 +00:00
fabio
487d6a1afc
When using SDL2 recommend a >= 2.0.2 version to avoid incurring in possible bugs with older versions.
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This was SVN commit r16585.
2015-04-27 07:56:34 +00:00
historic_bruno
b6bcfdbb2e
Fixes missing newlines in debug_printf, patch by elexis, fixes #3056
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This was SVN commit r16534.
2015-04-12 19:38:31 +00:00
leper
cf527707da
Revert "Improve ARRAY_SIZE." ( 7afaacda19).
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constexpr and noexcept are only supported by VS November 2013 CTP.
This was SVN commit r16508.
2015-04-06 21:24:53 +00:00
leper
7afaacda19
Improve ARRAY_SIZE.
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This was SVN commit r16499.
2015-04-05 16:50:26 +00:00
historic_bruno
89107d1406
Fixes grayscale PNG handling, there is no need to convert them all to RGB and 4741e896c4 broke special font texture handling. Instead, only grayscale with alpha PNGs will be converted to RGBA (they fail to load otherwise).
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Removes warning about converting grayscale textures, refs #1640 .
This was SVN commit r16449.
2015-03-19 03:04:01 +00:00
historic_bruno
4741e896c4
Improves handling of PNG textures based on GdkPixbuf's setup_png_transformations. The PNG decoder should now support grayscale, RGB or indexed color; bit depth up to 16; and interlacing. Fixes #1640 , refs #2823 , #3082
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This was SVN commit r16439.
2015-03-16 02:28:00 +00:00