historic_bruno
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b1c081e36d
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Set svn:eol-style=native, fix some inconsistent line endings
This was SVN commit r14299.
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2013-12-06 00:42:50 +00:00 |
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sanderd17
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4062e2011f
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fix tests
This was SVN commit r14288.
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2013-12-05 08:53:40 +00:00 |
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historic_bruno
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71ae5a19d8
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Fixes visual actor interpolation, handling position changes more cleanly, based on patch by sbte.
Fixes rally point lines not updating, fixes #1865
This was SVN commit r13323.
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2013-03-23 17:59:54 +00:00 |
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quantumstate
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21f13f9683
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Only use interpolation for moving objects in VisualActor. Patch by sbte. Fixes #1846.
This was SVN commit r13223.
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2013-03-05 20:02:16 +00:00 |
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quantumstate
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f72d820cd4
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Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18.
This was SVN commit r11886.
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2012-05-19 23:07:41 +00:00 |
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Ykkrosh
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ce67dfd333
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Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
This was SVN commit r10902.
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2012-01-12 12:51:10 +00:00 |
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Ykkrosh
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f66a3e726f
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Avoid overflow identified by /RTCc warning
This was SVN commit r10537.
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2011-11-14 22:22:38 +00:00 |
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Ykkrosh
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f0f81827f3
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Fix build with old GCCs
This was SVN commit r10522.
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2011-11-13 01:04:40 +00:00 |
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Ykkrosh
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959b5a505c
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Fix bug in incremental LOS computation
This was SVN commit r10446.
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2011-10-28 13:15:33 +00:00 |
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