elexis
9cc98aaf47
Take new observermode into account in some missing places, refs #3850 , #3168 .
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This was SVN commit r18223.
2016-05-23 15:26:47 +00:00
sanderd17
33f6713f94
New attempt to get the aura translations included. See 1606d40f68
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This was SVN commit r18221.
2016-05-23 10:40:26 +00:00
mimo
6171f66d06
AI: fix serialization of template changes, fixes #3993 , refs #3858
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This was SVN commit r18219.
2016-05-22 20:25:41 +00:00
sanderd17
a951762d6c
Add support to the structure tree for units with technologies in their production queue. Patch by s0600204. Fixes #4001
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This was SVN commit r18218.
2016-05-22 15:32:47 +00:00
mimo
9c9796d8ad
Changes in AI: Decrease a bit the required number of champions in attacks because of the recent increase of their cost,
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Make more use of corrals when no fields and Cleanups
This was SVN commit r18216.
2016-05-21 17:06:25 +00:00
mimo
682086b7fb
do not let the captureStrength become infinite when capturing a damaged structure, fix #3973 , patch by fatherbushido
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This was SVN commit r18215.
2016-05-21 16:44:20 +00:00
elexis
4b5f8dfca6
Remove trailing whitespace and simplify some length checks. Refs #252 .
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This was SVN commit r18214.
2016-05-21 16:20:27 +00:00
sanderd17
a2bd82d171
Complete phase tooltips. Patch by fatherbushido. Fixes #3451
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This was SVN commit r18213.
2016-05-21 11:18:06 +00:00
sanderd17
1606d40f68
I18n of auras. Based on patch by fatherbushido. Fixes #3982
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This was SVN commit r18212.
2016-05-21 09:18:05 +00:00
FeXoR
ff342619c7
Fixes a bug in random map schwarzwald.js introduced in 7471a0db63 that prevented the starting positions to be flattened.
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This was SVN commit r18211.
2016-05-20 20:36:10 +00:00
sanderd17
a84b923380
Fix timing of previous patch
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This was SVN commit r18210.
2016-05-20 14:05:19 +00:00
sanderd17
804fd4be61
Update 'survival of the fittest' to work with capturing (include siege engines in the attacking units) + add some randomness to the waves + make the timing a bit more challenging
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This was SVN commit r18209.
2016-05-20 14:02:47 +00:00
elexis
7cd43ba8cf
Fix whitespace and remove duplicate comment, refs #1950 .
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This was SVN commit r18208.
2016-05-20 12:51:27 +00:00
sanderd17
9368ffe345
Fix tech modifications calculations so we don't bump into stupid mistakes again (f.e. multiplying two positive numbers is now guaranteed to stay positive). See 7f300bbf3d and 0b8845eb4f
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This was SVN commit r18207.
2016-05-20 11:20:51 +00:00
elexis
ec1696ded3
Send a network message to update the GUI if another player pauses a multiplayer game. Patch by echotangoecho, fixes #1950 .
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Pause animations then and on disconnect.
Don't unpause unintentionally when closing a message box in
singleplayer.
This was SVN commit r18204.
2016-05-19 22:10:38 +00:00
elexis
856dc1c999
Network cleanup.
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Send the "client has rejoined" message after the synchronization
finished instead of right after the loading screen.
Patch by echotangoecho, refs #1949 , #1950 .
This was SVN commit r18203.
2016-05-19 21:03:46 +00:00
elexis
1b3a12ea92
Also update this file following 1c5a7f6267.
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This was SVN commit r18200.
2016-05-19 17:51:56 +00:00
sanderd17
09ceb841f3
Add some useful warnings on missing or abnormal template/technology data.
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This was SVN commit r18199.
2016-05-19 15:12:28 +00:00
FeXoR
1c5a7f6267
Moved BUILDING_ANGlE from the maps to BUILDING_ORIENTATION in a random map lib. Made some arguments optional with the default set to that constant, renamed some arguments and moved "orientation" in placeCivDefaultEntities to kwargs. Removed unneeded comments. Fixes #3988
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This was SVN commit r18198.
2016-05-19 14:48:21 +00:00
elexis
4921056b9e
Revert de06dc76f7 as it's broken in several ways and revealed a simulation bug. Refs #3288 .
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This was SVN commit r18197.
2016-05-19 09:33:17 +00:00
mimo
b57a103e81
petra cleanup, mainly unneeded parentheses
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This was SVN commit r18196.
2016-05-17 19:35:33 +00:00
mimo
329caed9dd
petra: be more inclined to help an ally attacked by several enemies
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This was SVN commit r18195.
2016-05-17 19:31:03 +00:00
elexis
de06dc76f7
Show researchable techs of all selected entities, not only the first one. Fixes #3288 .
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This was SVN commit r18194.
2016-05-17 19:05:18 +00:00
elexis
67cdbedb24
Fix an option comment.
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This was SVN commit r18192.
2016-05-17 16:35:48 +00:00
elexis
b49414b03e
Gamesetup cleanup.
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Use JSdoc comments and use rgbToGuiColor as pointed out by sanderd17.
This was SVN commit r18191.
2016-05-17 16:05:36 +00:00
sanderd17
0501ff9f59
Fix Seleucus aura
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This was SVN commit r18190.
2016-05-17 11:44:29 +00:00
elexis
23a43cb0f6
Allow more choices for the wonder timeout, refs #3234 .
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This was SVN commit r18189.
2016-05-16 18:32:24 +00:00
elexis
2de117618b
Fix typo in 46ead523b8. Patch by fatherbushido, refs #3792 .
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This was SVN commit r18188.
2016-05-16 13:57:45 +00:00
elexis
c34998b85a
Show the playerselection dropdown in front of the "Follow player" observer option in case they overlap.
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This was SVN commit r18187.
2016-05-16 13:18:26 +00:00
mimo
0b6c7ca1b0
ai: remove some unneeded parentheses
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This was SVN commit r18186.
2016-05-16 10:48:52 +00:00
mimo
7ddfc89c18
petra: fix buildLimit when it is 0, reported by fatherbushido
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This was SVN commit r18185.
2016-05-16 10:23:35 +00:00
elexis
24b262e4d1
Remove the trigger keyword from these maps as they either use the Tutorial AI for scripting or use a script only to place entities on load, refs #3013 .
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This was SVN commit r18182.
2016-05-16 00:21:44 +00:00
elexis
9eccf5cd07
Use an actual playername instead of "You" in singleplayer, fixes #3979 .
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Differentiate between SP and MP name and allow editing it in the
settings.
Defaults to the OS username.
Makes sharing singleplayer replays more effective.
Also fixes a troublesome colorization of "You" in a translated sentence,
refs #3501 .
This was SVN commit r18180.
2016-05-15 17:13:35 +00:00
elexis
6680fe82e2
Add maplist filter for maps that come with triggerscripts. Patch by fabio and Stan, refs #3013 .
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This was SVN commit r18179.
2016-05-15 04:19:45 +00:00
elexis
4944d9b83c
GUI / messagebox cleanup.
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Remove pointless "mode" argument from messageBox and add newlines to its
calls.
Remove unused variable codes, trailing whitespace and useless comments.
Remove redundant button init code by using a loop (forEach to avoid a
closure).
Inline many unneeded variables.
Add missing translate to gamesetup_mp.js.
Quote object keys and capitalize globals correctly.
This was SVN commit r18178.
2016-05-15 04:04:31 +00:00
elexis
b562db2f27
Update the loading screen tooltips following 60a2af2988.
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This was SVN commit r18177.
2016-05-15 01:14:33 +00:00
elexis
f64f1c4ade
Show a hint when failed to connect to a game stating that it is likely caused by the host not forwarding the UDP port. Patch by Stan, fixes #3570 .
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This was SVN commit r18176.
2016-05-15 00:37:58 +00:00
sanderd17
5a5f05f8d9
Remove gather penalty from some more units (the penalty is added as tech). Units discovered by fatherbushido.
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This was SVN commit r18175.
2016-05-14 20:17:04 +00:00
mimo
6dbdaf1160
fix 58e356babb
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This was SVN commit r18174.
2016-05-14 18:25:35 +00:00
elexis
dd26d683c6
Summary screen cleanup.
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Few simplifications, newlines for sprintf calls.
This was SVN commit r18173.
2016-05-14 13:10:50 +00:00
mimo
58e356babb
allow trade with mirage markets, fixes #3894
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This was SVN commit r18172.
2016-05-14 12:27:48 +00:00
elexis
866d04a22b
Fix typo.
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This was SVN commit r18171.
2016-05-14 12:15:41 +00:00
mimo
ac525fcd2a
some cleanup in petra
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This was SVN commit r18170.
2016-05-14 12:14:12 +00:00
elexis
f5cfda84b8
Gamesetup cleanup. Patch by Imarok, fixes #3980 .
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Rename GUI objects to numPlayers, mapFilter and mapType for consistency.
Thus use loops to remove code duplication for hiding controls.
This was SVN commit r18169.
2016-05-14 12:07:41 +00:00
mimo
721c47a9e8
remove the hardcoded gain in petra, fixes #3943 , patch by LittleDev
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This was SVN commit r18168.
2016-05-14 12:04:44 +00:00
mimo
0b8845eb4f
fix 7f300bbf3d
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This was SVN commit r18167.
2016-05-13 20:14:02 +00:00
sanderd17
7f300bbf3d
Fix issue with elite units not being able to gather anything
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This was SVN commit r18165.
2016-05-12 19:04:24 +00:00
mimo
148f485172
remove some unused var
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This was SVN commit r18164.
2016-05-12 17:42:27 +00:00
mimo
a4cb84c8e0
ai cleanup, mainly trailing spaces
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This was SVN commit r18163.
2016-05-12 17:38:58 +00:00
elexis
7eea4bd81a
GUI cleanup.
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A commit against colored spaces.
Use helper function to shorten code while keeping the space apparent.
Inline username variable.
Rename playerIndex to playerID.
This was SVN commit r18162.
2016-05-12 16:08:26 +00:00