Commit graph

8 commits

Author SHA1 Message Date
Ralph Sennhauser
8a6d7b6c65
Fix includes in source/ps
Make include-what-you-use happy with some iles in source/ps and fix what
needs to be fixed.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-08-03 15:57:56 +02:00
vladislavbelov
ffc4a56b9f Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
Fixes #6846

Differential Revision: https://code.wildfiregames.com/D5185
This was SVN commit r27965.
2023-12-03 00:30:12 +00:00
bb
157c6af18e Make the space in 0 A.D. non-breaking throughout the codebase.
Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful

Will add linter rule in seperate commit

Happy recompiling everyone!

Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00
elexis
b18f74da44 Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
This was SVN commit r18987.
2016-11-23 11:18:37 +00:00
Ykkrosh
c9fa7f13d9 Add GPL header
This was SVN commit r6830.
2009-04-18 17:00:33 +00:00
Ykkrosh
cbafd43eea # Changed handling of command-line arguments.
* Added CmdLineArgs, which does the parsing then lets various pieces of
code check for whatever arguments they want.
 * Made Atlas exit out of main() cleanly, instead of calling exit()
itself.
 * Disabled the global exception-catching in unit tests, via a
entry_noSEH, so it doesn't make debugging harder.
 * Added nice printing of CStr in unit test failure messages, and added
comparison of vector vs constant array.

This was SVN commit r4688.
2006-12-09 14:39:52 +00:00
Ykkrosh
2f53eea71a Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation.
Color: Moved SColor* structs into SColor.h, so they can be used without
indirectly including CVector[34]D.
Terrain: Added 'base colour', for the Actor Viewer to be able to
modulate the colour of normally-white terrain.
Removed some "using namespace std" (because it doesn't make the code
easier to read, and it defeats the point of namespaces, and the rest of
the code doesn't do it).

This was SVN commit r4392.
2006-09-26 01:44:20 +00:00
Ykkrosh
e53242284f # Updates to unit-testing system.
Premake: Changed to use PCH when compiling tests.
CxxTest: Got rid of /Wp64 warnings. Changed TS_ASSERT_STR_EQUALS to
print both strings on failure.
win_internal: Added the bits that CxxTest::Win32Gui needs (because
Win32Gui is now compiled with PCH and uses our sysdep headers).
Disabled test_cache_policies, because it took long enough for me to read
its name.

This was SVN commit r4237.
2006-08-22 21:38:53 +00:00