Commit graph

13 commits

Author SHA1 Message Date
Ralph Sennhauser
9c7bbd531f
Fix some includes in source/lib
Make include-what-you-use happy with some files in source/lib and fix
what needs to be fixed.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-07-25 07:11:21 +02:00
elexis
43137fef3f Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
Differential Revision: https://code.wildfiregames.com/D716
Refs 09e974e1cb
Reviewed By: bb
Change in agreement with leper.

This was SVN commit r19899.
2017-07-10 14:26:24 +00:00
elexis
b18f74da44 Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
This was SVN commit r18987.
2016-11-23 11:18:37 +00:00
Ykkrosh
769350a3e7 Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794, based on patch by Dietger.
This was SVN commit r11556.
2012-04-18 20:39:00 +00:00
janwas
4663ac0fe7 split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
the old debug_assert always ran and tested the expression, which slows
down release builds. wrapping them in #ifndef NDEBUG is clumsy. the new
ASSERT behaves like assert and ENSURE like the old debug_assert. Let's
change any time-critical but not-super-important ENSURE to ASSERT to
speed up release builds. (already done in bits.h and unique_range.h)

This was SVN commit r9362.
2011-04-30 13:01:45 +00:00
janwas
c2fd939898 license change to the more permissible Expat/MIT license for lib/ (see forum thread)
This was SVN commit r7316.
2010-02-08 16:23:39 +00:00
Ykkrosh
c9fa7f13d9 Add GPL header
This was SVN commit r6830.
2009-04-18 17:00:33 +00:00
Ykkrosh
7a4dd7b473 Set svn:eol-style=native
This was SVN commit r6828.
2009-04-18 16:14:48 +00:00
janwas
2624069993 replace most BIT macros with a Bit() template for better 64-bit safety
test_bits: add tests for all routines in bits.h
hpet: add safety check
unit.h, bits.h, DOMEvent.h: change T(~0) to ~T(0) (required when T is
64-bit)

This was SVN commit r6335.
2008-09-06 21:15:53 +00:00
janwas
0994b71316 fixes
bits: avoid warning, document ceil_log2 corner case
cpu, x86_x64: remove unused cpu_MemoryFence
wdbg_heap: avoid warning
test_bits: fix incorrect test values
TerrainOverlay: fix use of struct vs. class, correct unintended
search&destroy of intended->ssize_tended (LOL)

This was SVN commit r6119.
2008-06-26 20:12:42 +00:00
janwas
c0ed950657 had to remove uint and ulong from lib/types.h due to conflict with other library.
this snowballed into a massive search+destroy of the hodgepodge of
mostly equivalent types we had in use (int, uint, unsigned, unsigned
int, i32, u32, ulong, uintN).

it is more efficient to use 64-bit types in 64-bit mode, so the
preferred default is size_t (for anything remotely resembling a size or
index). tile coordinates are ssize_t to allow more efficient conversion
to/from floating point. flags are int because we almost never need more
than 15 distinct bits, bit test/set is not slower and int is fastest to
type. finally, some data that is pretty much directly passed to OpenGL
is now typed accordingly.

after several hours, the code now requires fewer casts and less
guesswork.

other changes:
- unit and player IDs now have an "invalid id" constant in the
respective class to avoid casting and -1
- fix some endian/64-bit bugs in the map (un)packing. added a
convenience function to write/read a size_t.
- ia32: change CPUID interface to allow passing in ecx (required for
cache topology detection, which I need at work). remove some unneeded
functions from asm, replace with intrinsics where possible.

This was SVN commit r5942.
2008-05-11 18:48:32 +00:00
janwas
45c76ce39d fix self-tests.
clarify that timestamp in system_info is UTC.

This was SVN commit r5055.
2007-05-10 21:33:56 +00:00
janwas
a34b759720 . split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
. timer, config: fix definition of ALLOW_RDTSC
. add movsx_be64 (for whirlpool), revise implementation, move to
byte_order, add test
. MAX -> std::max, remove those macros
. add timestamp to system_info as requested by philip

This was SVN commit r5050.
2007-05-09 21:01:11 +00:00