This shifts the responsibility of updating the actual size more towards
IGUIObject, and enables only ever doing it when the value is actually
needed. This allows us to remove the delay of size changed
notifications, since the value is now already recalculated as
infrequently as possible anyways.
All of that ensures that the actual size (returned by GetActualSize) is
always up-to-date e.g. when reading it from the parent, which was
previously broken.
Fixes#8200
Make include-what-you-use happy with most of the files in source/gui and
fix what needs to be fixed after including missing compile flags.
Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
Make include-what-you-use happy with a part of the files in source/gui
and fix what needs to be fixed after including missing compile flags.
Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
Previously, modifying individual CGUISize properties (left, top, right,
bottom) via JavaScript had no effect unless the entire size object was
copied, modified, and reassigned—resulting in verbose and error-prone
code.
This update introduces proper JavaScript property accessors, enabling
direct reading and writing of CGUISize members. The result is a more
intuitive and scriptable API.
Key Changes:
- Implemented JavaScript get/set accessors for each CGUISize property,
directly interacting with the native object.
- Retained support for string assignments to CGUISize
- Maintained the GUISize JS object for backward compatibility, also
marked as deprecated.
- Improved CGUISimpleSetting<CGUISize> to allow partial updates via
direct property access.
- allow assigning size from object with pixel and percent values
You can now assign size using an object with properties like:
size = {
left: number, right: number, top: number, bottom: number,
rleft: number, rright: number, rtop: number, rbottom: number
}
- One or more properties can be specified, the missing properties with
fill as zero.
- Assignment triggers an immediate update event.
Delayed Setting Notifications:
- Introduced a mechanism for delayed setting notifications, currently
only used in CGUISimpleSetting<CGUISize>, to avoid redundant
recalculations.
- Ensured that getComputedSize triggers any pending delayed
notifications before returning the size.
This change significantly enhances the developer experience and brings
the behavior in line with typical expectations for direct property
manipulation in JavaScript.
Replace premade bitmap fonts with FreeType2 and dynamic texture atlas.
Switched from static, premade bitmap fonts to runtime-generated glyphs using FreeType2.
Glyphs are rendered on demand into a dynamic texture atlas, improving scalability,
font quality, and support for internationalization.
Currently using RGBA format for compatibility across all render
paths while initial support for R8_UNORM is being added.
This prepares for future optimizations in VRAM and performance
Includes groundwork for gamma-corrected blending and future swizzling support.
`std::shared_ptr` is intrusive. When a function expects a
`std::shared_ptr` the caller has to use it too and can't store the
element on the stack for example.
Comments by: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D5221
This was SVN commit r28131.
Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful
Will add linter rule in seperate commit
Happy recompiling everyone!
Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.