Commit graph

13 commits

Author SHA1 Message Date
janwas
8f9a3fc38f - config.h: massive improvements, much clearer.
- tentatively activate PCH if gcc > 3.4. remove XP_ defines (which were
undocumented; now in scripting/spidermonkey.h)
- rename some config defines
- move sysdep/debug.h to lib/debug.h (it's portable; was wrong all
along)
- grouped all debug heap related stuff to debug.h:debug_heap_*
- sysdep: fix circular include issue with debug.h

This was SVN commit r2427.
2005-06-22 03:23:22 +00:00
janwas
28e50ab752 - sysdep: moved posix versions of display_msg etc. to new unix.cpp
- add new portable display_error (and convenience macro DISPLAY_ERROR,
if advanced params aren't needed; don't want to break C compat). this is
the old assert dialog and more; allows ErrorReaction (see sysdep.h) to
be carried out according to users wishes.
- add win_is_locked for deadlock avoidance

This was SVN commit r2420.
2005-06-21 16:44:12 +00:00
janwas
40bfeb37c1 ogl_tex: max_tex_size -> ogl_max_tex_size
assert_dlg, udbg, debug.h: dialog with stack trace is now used in dev
mode for exceptions as well

This was SVN commit r2393.
2005-06-16 21:52:35 +00:00
janwas
641806cc22 zip, lockfree: minor comments
debug.*: move crashlog write code here
wdbg: improvements to breakpoint code. major cleanup in exception
handler; de-hackified. mostly done, not yet stress-tested when not
running in debugger

This was SVN commit r2333.
2005-05-22 22:32:58 +00:00
janwas
e4d1454fd8 slight revisions to comments.
breakpoint code looks to work, but self-test isn't yet complete.

This was SVN commit r2290.
2005-05-12 02:58:40 +00:00
janwas
f911bdc4b1 move debug_microlog to debug.cpp, call it debug_wprintf_mem. move MICROLOG define to pyrogenesis.h.
major cleanup+documenting in debug.h; added breakpoint interface.
sysdep: moved debug_out definition to udbg.cpp

This was SVN commit r2287.
2005-05-11 22:44:20 +00:00
janwas
0e4624397a breakpoint WIP
This was SVN commit r2280.
2005-05-11 04:37:05 +00:00
janwas
11904b70b3 symbol->descriptive_string cache - avoids redundant debug_resolve_symbol calls.
basically extracted all portable symbol code from wdbg and mmgr, so that
we can use it on linux as well.

This was SVN commit r1891.
2005-02-02 03:35:25 +00:00
janwas
2d1ba66dc8 mmgr.cpp: uses assert2 when something fails (so you get a pretty stack trace
mmgr.h: remove everything if !defined(USE_MMGR); move dox to end of file
debug.h: fix stupid n00b bug in assert2 (expr wasn't in "()" )

This was SVN commit r1822.
2005-01-26 00:33:45 +00:00
janwas
cb74250a51 - moved assert2 to sysdep/debug.h
- sysdep/debug.h includes platform-specific version, so they can define
debug_break
- no longer a debug_break wrapper that calls to specific versions (so
that the debugger breaks in the target function directly)
- unix-specific stuff is only debug ATM; call it udbg instead of unix.*

This was SVN commit r1813.
2005-01-25 18:27:00 +00:00
janwas
9cadcd875d lint fixes; no longer dynamically load dbghelp (can always distribute required version)
work in progress: cleaning up debug info, add functions for mmgr to
query caller

This was SVN commit r1781.
2005-01-23 18:07:34 +00:00
olsner
b2afef529c Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
This was SVN commit r912.
2004-08-05 13:07:51 +00:00
janwas
05f02111da split debug functions out into separate sysdep/debug header
This was SVN commit r883.
2004-08-02 13:47:38 +00:00