Commit graph

4 commits

Author SHA1 Message Date
Matei
fce69aaa7f # - Housekeeping
# - Territory restriction rules for buildings.

This was SVN commit r4206.
2006-08-08 03:45:13 +00:00
Ykkrosh
397a350e45 svn:ignore auto-generated test .cpp files.
Territories: Fixed memory leaks.
Atlas: New section-toolbar. Fixed colour of brush grid. Moved open/save
into File menu. Added 3D-ish lighting control. Added 'busy'
notifications.

This was SVN commit r4079.
2006-07-12 14:49:10 +00:00
Matei
1034a980fe Added code for placement of socketted buildings.
This was SVN commit r4073.
2006-07-09 23:12:37 +00:00
Matei
7926b3d93c # Some groundwork for territories.
Entities with traits.is_territory_centre == true will act as territory
centres, and territory areas are calculated and displayed on the
minimap. It remains to display these areas in the game view and to make
Civ Centres "socketable" so you can build them on Settlements to claim
them.

This was SVN commit r4070.
2006-07-08 22:40:01 +00:00