Fire Giant
eb1424cb8f
Fixed a stupid typo (missing semicolon).
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This was SVN commit r1315.
2004-11-14 21:16:39 +00:00
Fire Giant
a9fe8c0c61
Changed GUI load sequence in order to fix a problem which came up through the global objects being loaded before the main menu background object. The globals are now in 6_global.xml (should always be at the end of the load order) and the JS initialization now is in 1_init.xml.
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This was SVN commit r1314.
2004-11-14 21:14:00 +00:00
Ykkrosh
fb09faf5be
Parser bug-fix
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This was SVN commit r1313.
2004-11-14 18:56:13 +00:00
Acumen
9a69d76feb
Minor update to add link to 5_atlas.xml, so that GUI development of the Atlas Editor is supported.
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This was SVN commit r1303.
2004-11-11 23:51:52 +00:00
MarkT
793794649f
Combat code, some scripting, broken network, and fixed some bugs.
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This was SVN commit r1301.
2004-11-11 07:09:32 +00:00
Calefaction
9b47d446d2
Updated to instansiate and tear down the mesh managed.
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This was SVN commit r1300.
2004-11-08 22:21:50 +00:00
janwas
e48b5f9b64
enable file listing hook in ParseArgs
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This was SVN commit r1287.
2004-11-07 22:46:57 +00:00
olsner
3136791492
Linux/GCC Compat(tm)
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This was SVN commit r1284.
2004-11-07 21:30:47 +00:00
Calefaction
3c69a79f0f
Updated to output OpenGL version
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This was SVN commit r1281.
2004-10-31 07:37:32 +00:00
Calefaction
955ddcf9a1
More programmable pipeline updates
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This was SVN commit r1280.
2004-10-30 21:57:46 +00:00
Calefaction
7947293015
Initial programmable pipeline push
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This was SVN commit r1272.
2004-10-23 18:13:54 +00:00
MarkT
d33d2e4450
Added some support for user profiles
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This was SVN commit r1270.
2004-10-23 14:39:28 +00:00
janwas
a8fff67c91
remove "p-pressed" debug_out
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This was SVN commit r1267.
2004-10-22 21:54:31 +00:00
Ykkrosh
0a4c838185
Exciting space->tab transformations
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This was SVN commit r1265.
2004-10-21 15:04:19 +00:00
janwas
20061f0e38
due to h_allow_free, no longer rely on h_mgr cleaning up buffers (that was a hack, and wouldn't work if OpenAL is reset at runtime)_
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now snd_cleanup before h_mgr_cleanup - makes sense anyway.
also added snd_update call that doesn't change OpenAL position - this is
so sound works in the main menu.
This was SVN commit r1263.
2004-10-20 23:16:38 +00:00
janwas
d30c7ef9aa
use correct path to sound assets
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This was SVN commit r1259.
2004-10-19 13:45:50 +00:00
Calefaction
50dee130ae
Updated to properly support LOD bias settings in config. Fixes mipmap blurryness.
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This was SVN commit r1254.
2004-10-17 21:01:00 +00:00
janwas
f0f7f236b7
sound test filename -> game data, since ogg playing works again.
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This was SVN commit r1251.
2004-10-16 20:55:56 +00:00
Acumen
90a0860081
Added load for 4_manual.xml.
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This was SVN commit r1243.
2004-10-15 18:01:22 +00:00
janwas
1798a1ab1d
remove testing code that makes clicks do strange things ;)
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This was SVN commit r1242.
2004-10-15 17:26:36 +00:00
janwas
390fe343a0
gives sound engine current position during update; also fixed sound shutdown order issue (must come after h_mgr_shutdown)
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note: you will need to fiddle a bit to test this ATM: see
http://forums.wildfiregames.com/0ad/index.php?showtopic=1672 #5
This was SVN commit r1240.
2004-10-15 13:29:04 +00:00
Acumen
769e521349
Added references to multiple GUI XML files (temporary adjustment to make it easier to work on different GUI pages).
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This was SVN commit r1227.
2004-10-07 21:06:08 +00:00
Ykkrosh
2c9ac03375
Another minor fix
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This was SVN commit r1225.
2004-10-07 20:14:20 +00:00
MarkT
2ab625720b
Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
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This was SVN commit r1220.
2004-10-07 19:23:35 +00:00
janwas
711118ee97
less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
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This was SVN commit r1216.
2004-10-06 14:25:36 +00:00
janwas
53f8283cfc
update sound test rig, have added a few (local) filenames for testing
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This was SVN commit r1212.
2004-10-05 13:14:34 +00:00
janwas
622febf5b7
update sound test rig, have added a few (local) filenames for testing
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This was SVN commit r1211.
2004-10-05 13:14:03 +00:00
Ykkrosh
6d4f94112d
Fixed memory leak
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This was SVN commit r1195.
2004-09-23 12:42:37 +00:00
Calefaction
0a05c2977a
Updated to reflect MaterialManager
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This was SVN commit r1194.
2004-09-23 05:21:18 +00:00
Calefaction
4fff66cfce
Initial import of material code. MaterialReader is implemented and functional. Currently models do not attempt to load materials, nor does the renderer use them.
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This was SVN commit r1192.
2004-09-23 04:00:56 +00:00
janwas
ab7b542c20
console height now relative to y resolution instead of always 600 pixels
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This was SVN commit r1188.
2004-09-22 14:01:50 +00:00
olsner
777f06143d
- A lot of small network fixes
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- Connecting client(s) to a server and giving orders to a shared set of
entities now works - Yeah!
- Removed thread sync from CNetServer
This was SVN commit r1180.
2004-09-21 14:40:43 +00:00
janwas
6fd0c451c2
changed to include sound code (test "rig")
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This was SVN commit r1163.
2004-09-19 15:58:13 +00:00
Ykkrosh
d373e7a559
Moved language selection into the .cfg file
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This was SVN commit r1130.
2004-09-06 11:13:36 +00:00
Ykkrosh
959600b0d1
Removed FPS display
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This was SVN commit r1121.
2004-09-05 11:27:23 +00:00
Gee
ec7ace7016
no message
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This was SVN commit r1108.
2004-09-03 05:49:20 +00:00
Ykkrosh
756c89d85d
Removed GUI TEMPmessage
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This was SVN commit r1104.
2004-09-02 19:18:14 +00:00
Gee
51b5254a9d
Added a GUI file to load
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This was SVN commit r1086.
2004-08-31 02:10:40 +00:00
Ykkrosh
70d84beab2
Altered font handling -- now uses CFont in preference to unifont_* (yay, pointless OO) and allows font mapping ("default"=>"palatino12", etc) using .cfg files
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This was SVN commit r1074.
2004-08-27 22:08:30 +00:00
janwas
918cb99c7f
now verify glActiveTexture != 0 in GL extension check (in response to bug #18 )
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This was SVN commit r1055.
2004-08-25 11:44:11 +00:00
Ykkrosh
d5a5f4c300
Now uses plain English messages when calling translate() before loading a language, rather than crashing
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This was SVN commit r1043.
2004-08-24 11:32:32 +00:00
Ykkrosh
0e55379b36
Initial i18n integration
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This was SVN commit r1029.
2004-08-21 11:45:01 +00:00
olsner
4d9c7684df
w00t! first batch of actual network support!
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This was SVN commit r1006.
2004-08-16 15:19:17 +00:00
Ykkrosh
9cd4cab693
A few log categories
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This was SVN commit r994.
2004-08-15 20:57:31 +00:00
janwas
c0428d8cee
sound/music player now responsible for calling oal_Init, due to delay-loading.
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This was SVN commit r983.
2004-08-12 17:20:11 +00:00
janwas
56d798d52f
move g_LightEnv here from terrainMain (which is ceasing to exist)
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This was SVN commit r961.
2004-08-10 16:02:29 +00:00
janwas
92ea452096
remove hack, now that h_mgr actually caches
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This was SVN commit r937.
2004-08-08 16:55:25 +00:00
Ykkrosh
138df056bd
Fixed invalid GL code
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This was SVN commit r924.
2004-08-06 15:01:23 +00:00
olsner
b2afef529c
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
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This was SVN commit r912.
2004-08-05 13:07:51 +00:00
MarkT
2b396ccb57
Minor improvements to some simulation code.
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This was SVN commit r887.
2004-08-02 23:14:54 +00:00