Commit graph

57 commits

Author SHA1 Message Date
Ykkrosh
d2948937a0 Fixed prop player-colouring. Allowed per-object colours. (Coming soon: data to demonstrate it.)
This was SVN commit r2113.
2005-04-07 04:29:07 +00:00
Ykkrosh
6a0b5fa0ab ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
Fixed random actor props.

This was SVN commit r2109.
2005-04-03 05:02:00 +00:00
Ykkrosh
22dd4dd67b Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
Maps: Stored non-entity objects in XML instead of PMP, for easier manual
editing. Updated existing maps to newest format, so that they can still
work. Added undocumented _rewriteMaps() JS function. Also renamed _mem
to vmem, and reclassified its undocumentedness as unintentional, since
it's reasonably useful.
Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc
which don't care about progressiveness.
main.cpp: re-enabled vfs_display, since it doesn't crash now
Vector3D: stopped warning

This was SVN commit r2078.
2005-03-29 20:50:04 +00:00
Ykkrosh
2073733761 Fixed support for extra-new actor format. Updated binaries.
This was SVN commit r2050.
2005-03-26 00:22:42 +00:00
Ykkrosh
c11465cfbf Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
This was SVN commit r2049.
2005-03-25 23:04:36 +00:00
Ykkrosh
5460b8982e Various small fixes and minimal improvements
This was SVN commit r2035.
2005-03-22 13:54:37 +00:00
Ykkrosh
afcf7453a3 Random actors, now with fewer missing files
This was SVN commit r2022.
2005-03-19 19:10:52 +00:00