historic_bruno
011ba8255e
New sound system implementation by stwf, refs #1223 , #961 .
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Enables audio on OS X, refs #685 , #931 .
Fixes music not playing after a game, refs #946 .
This was SVN commit r12428.
2012-08-15 00:10:44 +00:00
historic_bruno
d1b2922f02
Fixes unnecessary linking of X11 on OS X.
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This was SVN commit r12219.
2012-07-28 23:48:57 +00:00
historic_bruno
9b79ca5179
Fixes incorrect exclusion of rpath that broke shared lib loading. Refs #1421 , #1516
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This was SVN commit r12198.
2012-07-26 13:33:04 +00:00
historic_bruno
2f90e1eee7
Adds --minimal-flags option to Premake, for building only with essential flags (currently only a *nix option). Based on patch by leper. Refs #1516 .
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Updates Premake4.make to not include CFLAGS in CXXFLAGS (see
aab1cdf9d6 ).
This was SVN commit r12173.
2012-07-22 02:52:37 +00:00
Ykkrosh
5abedde99a
Don't enable -fpch-preprocess (which may interfere with ccache) unless we're actually building with PCH
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This was SVN commit r12069.
2012-07-04 15:20:42 +00:00
leper
637c09b204
Add support for OpenBSD. Fixes #1463 .
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Backport os_getversion from premake4.4-beta4 and extend it to support
POSIX-compilant systems.
Add some missing newlines at the end of file as these cause warnings on
OpenBSD.
Update the config paths.
This was SVN commit r11970.
2012-06-13 20:43:56 +00:00
Ykkrosh
770ee1f30c
Build test executable with same linker settings as game executable, to fix --without-fam
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This was SVN commit r11661.
2012-04-24 15:14:14 +00:00
historic_bruno
b101f5ad01
Adds hardware cursors for Linux and OS X. Requires libxcursor on Linux. Fixes #748 .
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Adds explicit links to frameworks we need on OS X.
This was SVN commit r11596.
2012-04-21 07:53:53 +00:00
historic_bruno
95e9d72323
Adds install_name to libCollada link options for OS X.
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This was SVN commit r11112.
2012-02-21 20:27:25 +00:00
historic_bruno
489138ce3d
Fixes spurious test of "unix" in Premake (prevented X11 from linking properly)
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This was SVN commit r11109.
2012-02-20 23:58:59 +00:00
Ykkrosh
56378ea9f1
Experimental Android build support
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This was SVN commit r11078.
2012-02-15 19:57:49 +00:00
Ykkrosh
ff7653d012
Update Premake for Android
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This was SVN commit r11076.
2012-02-15 15:53:17 +00:00
Ykkrosh
9972eb8cae
Enough GLES compatibility to reach the menu screen
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This was SVN commit r11064.
2012-02-13 20:53:24 +00:00
historic_bruno
1fe6d4780a
Includes Objective-C++ (*.mm) files in Premake generated projects. Premake and GCC handle the rest. Fixes #1148 .
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This was SVN commit r11013.
2012-02-04 01:20:33 +00:00
historic_bruno
41e3bad341
More build fixes for FreeBSD.
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Adds BSD sysdep.
Adds support for MAKE variable, overriding make command in our build
scripts.
Fixes more files not ending with newline.
This was SVN commit r10994.
2012-01-31 00:06:56 +00:00
historic_bruno
fc27a5c0ea
More FreeBSD build fixes.
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Fixes some warnings about files that don't end with newline.
This was SVN commit r10991.
2012-01-30 06:21:11 +00:00
historic_bruno
19c6ae7b1e
Adds incomplete FreeBSD support to Premake scripts.
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Properly detects amd64 system architecture on FreeBSD.
Adds support for WX_CONFIG variable (works just like SDL_CONFIG).
Adds bsd_names for BSD-specific library names.
This was SVN commit r10981.
2012-01-29 03:58:08 +00:00
Ykkrosh
63e151fbd5
Slightly more Android compatibility
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This was SVN commit r10975.
2012-01-28 16:38:21 +00:00
Yves
c7e9894d44
Fixes #947 by generating a plain executable instead of an app bundle for development-builds.
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The plan is to create a bundle later as a separate deployment-step after
building.
NVTT build is also changed because the installnames were not correct
when doubleclickig the executable.
This was SVN commit r10946.
2012-01-22 10:38:08 +00:00
Ykkrosh
182bf2b4af
Vague start at hypothetical Android support
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This was SVN commit r10923.
2012-01-17 22:05:43 +00:00
Ykkrosh
e64a3d3946
Experiment a little with OpenGL ES
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This was SVN commit r10915.
2012-01-15 23:15:31 +00:00
Ykkrosh
e4b2de4bba
Delete obsolete AoE3Ed code
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This was SVN commit r10909.
2012-01-14 19:12:18 +00:00
Yves
4a42b6bf28
Solves/Works around some linking problems for ActorEditor, ArchiveViewer and FileConverter. Closes #1004
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This was SVN commit r10749.
2011-12-17 12:59:29 +00:00
Ykkrosh
ed5a64aae4
Add --with-system-mozjs185 build flag. Fixes #990 , based on patch by infyquest.
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This was SVN commit r10534.
2011-11-14 16:10:41 +00:00
Yves
fc9e89647b
Adds basic support for Code::Blocks on the Mac and Linux.
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The Project structure is still a bit strange, but it builds successfully
now.
This was SVN commit r10521.
2011-11-12 23:58:35 +00:00
Ykkrosh
9cbf587e59
Import Mongoose HTTP server library
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This was SVN commit r10463.
2011-11-03 23:36:54 +00:00
historic_bruno
1389f11b6e
Applies Yves' latest patch for premake4.
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Fixes test generation path in XCode and MSVC.
Fixes PCH dependency tracking in GCC. Fixes #903 .
Fixes PCH being included in its own input (caused GCC bus error).
Ensures premake4 gets rebuilt on *nix after running clean-workspaces.sh.
Updates Windows premake4 binary.
This was SVN commit r10154.
2011-09-01 01:58:04 +00:00
historic_bruno
f9dc6d9d69
Removes superfluous test build configuration from premake4.
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This was SVN commit r10082.
2011-08-24 00:15:00 +00:00
Ykkrosh
8872bad668
AoEO BAR compatibility in AoE3Ed
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This was SVN commit r10026.
2011-08-17 16:17:22 +00:00
historic_bruno
fab7bf4fcf
Fixes manifest dependencies for Actor Editor. Fixes #924 .
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This was SVN commit r10018.
2011-08-16 22:08:47 +00:00
historic_bruno
819f354cca
Removes Devil. Fixes #666 .
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Adds no_delayload to OpenAL, which has been causing startup problems.
This was SVN commit r9989.
2011-08-10 23:15:40 +00:00
historic_bruno
d605e85ae5
Removes ColourTester utility (needs update-workspaces).
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Adds busy cursor to Atlas map generator.
This was SVN commit r9987.
2011-08-10 22:23:35 +00:00
Ykkrosh
e8e4d37c8d
Set up manifest via linkoptions for test executable
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This was SVN commit r9836.
2011-07-15 22:45:50 +00:00
Ykkrosh
0dc3ae487d
Premake4 build scripts for the game, from Yves (plus minor tweaks)
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This was SVN commit r9830.
2011-07-15 17:56:57 +00:00