Commit graph

15 commits

Author SHA1 Message Date
Ralph Sennhauser
f9e1e742bf
Fix includes in source/renderer
Make include-what-you-use happy with files in source/renderer and
fix what needs to be fixed.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-07-27 16:07:14 +02:00
Ralph Sennhauser
e7f44ca6ca
Fix some includes in source/renderer
Make include-what-you-use happy with some files in source/renderer and
fix what needs to be fixed.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-07-09 09:04:50 +02:00
phosit
891908b801 Remove UNUSED
The `UNUSED` macro is used to mark a variable as unused but with a name.
Those usages are replaced with comments so that `UNUSED` can be removed.

https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rf-unused
2025-06-26 17:25:05 +02:00
phosit
d9795d29fe Remove the name of some unused arguments
Remove some usage of the `UNUSED` macro. Remove only those cases where
the names can be deduced from their type.

https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rf-unused
2025-06-18 12:49:59 +02:00
vladislavbelov
ffc4a56b9f Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
Fixes #6846

Differential Revision: https://code.wildfiregames.com/D5185
This was SVN commit r27965.
2023-12-03 00:30:12 +00:00
bb
157c6af18e Make the space in 0 A.D. non-breaking throughout the codebase.
Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful

Will add linter rule in seperate commit

Happy recompiling everyone!

Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00
vladislavbelov
3b417062bb Reduces the number of possible allocations for models with multiple UV sets during loading.
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4247
This was SVN commit r25890.
2021-09-03 20:11:52 +00:00
Stan
ddcdc643ba Further cleanup of MikkTSpace
- Move the * and & to the correct side,
- Add .0 and  0.f to clearly mark the types
- Pass pointers instead of arrays
- Add a newline after forward declaration
- Add spaces between operators
- Use c++ cast

Reviewed by: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D1934
This was SVN commit r22323.
2019-05-30 23:03:01 +00:00
Stan
39720041f7 Cleanup MikktspaceWrapper.
Reviewed by: @Angen
Differential Revision: https://code.wildfiregames.com/D1872
This was SVN commit r22316.
2019-05-28 22:06:29 +00:00
elexis
417c84870c Actually remove trailing tabs from source/.
This was SVN commit r18991.
2016-11-23 14:09:58 +00:00
elexis
6149dd3841 Actually remove trailing whitespace for non-header files as well.
This was SVN commit r18989.
2016-11-23 13:02:58 +00:00
myconid
367c67d6ad GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
This was SVN commit r12795.
2012-10-29 13:20:21 +00:00
historic_bruno
ddbc9e7d86 Disables useless MSVC warning in MikktspaceWrap. Cleans up a few inconsistencies
This was SVN commit r12505.
2012-08-21 16:40:07 +00:00
myconid
47c2907f10 added licensing headers to some of the new files
This was SVN commit r12301.
2012-08-06 21:34:41 +00:00
myconid
da8c673a0a ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
This was SVN commit r12300.
2012-08-06 19:10:47 +00:00