Commit graph

17 commits

Author SHA1 Message Date
Ralph Sennhauser
3c1a37985a
Fix includes in source/network
Make include-what-you-use happy with files in source/network and
fix what needs to be fixed.

Ref: #8086
Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
2025-07-23 18:18:47 +02:00
phosit
dd26f3a802 Restrict param type of FSM events
Previously the param type was `void*` now the type has to be specified
as template parameter of the `CFsm`.
With this commit some casts can be removed.
2025-06-26 16:42:04 +02:00
phosit
3a5ad160f7 Make CFsm a template
The context doesn't have to be converted to `void*` and back.


Differential Revision: https://code.wildfiregames.com/D5253
This was SVN commit r28074.
2024-05-04 16:13:02 +00:00
phosit
a4f91e43ae Default many of CFsm's special functions and remove virtual specifires
Differential Revision: https://code.wildfiregames.com/D5249
This was SVN commit r28053.
2024-03-21 17:43:34 +00:00
phosit
1eb11b39bf Remove the StateSet from FSM
The `StateSet` is only used to check if a state is valid. That's useless
since it wouldn't be found in the `TransitionMap` - With the same
outcome.

Accepted By: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D5236
This was SVN commit r28039.
2024-02-25 14:05:23 +00:00
phosit
483da49759 More generic hash function for FSM
The hash function introduced in 6faf704731 doesn't work on 32 bit
systems. This one should.

Accepted By: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D5237
This was SVN commit r28033.
2024-02-16 17:31:40 +00:00
phosit
6faf704731 Split the FSM-transitions and put them in an unordered_map
Comments By: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D5225
This was SVN commit r28020.
2024-01-29 18:44:14 +00:00
phosit
05356bb9fc Remove the FSM EventMap
Comments By: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D5089
This was SVN commit r27987.
2023-12-20 20:44:06 +00:00
vladislavbelov
ffc4a56b9f Revert non-ASCII characters from source and configuration files introduced in 157c6af18e.
Fixes #6846

Differential Revision: https://code.wildfiregames.com/D5185
This was SVN commit r27965.
2023-12-03 00:30:12 +00:00
bb
157c6af18e Make the space in 0 A.D. non-breaking throughout the codebase.
Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful

Will add linter rule in seperate commit

Happy recompiling everyone!

Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00
phosit
80bcf944bc Don't convert actions to void*
Accepted By: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D5044
This was SVN commit r27783.
2023-07-25 07:50:33 +00:00
phosit
8b761fec29 Constrain the FSM-transition to have at most one action.
Accepted By: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D5059
This was SVN commit r27768.
2023-07-19 12:23:53 +00:00
phosit
8480cfc35f Remove FSM conditions.
FSM conditions aren't used. So this removes dead code.

Accepted By: @wraitii
Differential Revision: https://code.wildfiregames.com/D4959
This was SVN commit r27702.
2023-06-14 14:58:37 +00:00
Stan
fc392a4367 FSM cleanup:
- Use reinterpret_cast.
- Use using instead of typedef.
- Use PascalCase for CONDITION and ACTION.
- Use constexpr instead of #define.

Patch by: @phosit
Differential Revision: https://code.wildfiregames.com/D4868
This was SVN commit r27385.
2023-01-07 21:41:30 +00:00
Stan
f1edbb9049 Make comments in FSM detectable by doxygen
- Move the comments to the header file
 - Add a dot at the end of a comment
 - Remove some trivial comments
 - Improve spelling.

Patch by: @phosit
Differential Revision: https://code.wildfiregames.com/D4861
This was SVN commit r27376.
2023-01-06 19:16:11 +00:00
Stan
8e0e40d489 Fix whitespaces, identation and remove (void).
Patch by: @phosit
Differential Revision: https://code.wildfiregames.com/D4800
This was SVN commit r27337.
2023-01-04 17:10:05 +00:00
vladislavbelov
b59e798ef4 Moves network/fsm.* to network/FSM.*.
Patch By: phosit
Differential Revision: https://code.wildfiregames.com/D4797
This was SVN commit r27150.
2022-10-12 18:16:27 +00:00
Renamed from source/network/fsm.h (Browse further)