Ykkrosh
e144ef03a2
Windows build warning fix
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This was SVN commit r7510.
2010-05-07 19:33:14 +00:00
Ykkrosh
d0599f4c7a
Share component template scripts to save some memory.
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This was SVN commit r7504.
2010-05-07 00:24:22 +00:00
Ykkrosh
fe53bce3b1
Rewrite the clone-object-between-JS-contexts code (for GUI<->simulation interface) to be more efficient.
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Delete unnecessary unused incomplete profiler scripting support.
Clean up some JSAPI code to use newer features.
Display simulation script functions in the profiler.
This was SVN commit r7503.
2010-05-05 22:36:35 +00:00
Ykkrosh
3a1abb5d8f
# Compile gameplay scripts in strict mode.
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Fixes #487 .
This was SVN commit r7456.
2010-04-14 18:57:50 +00:00
Ykkrosh
cf48ff0588
Expose JS_HasProperty
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This was SVN commit r7449.
2010-04-09 18:45:28 +00:00
Ykkrosh
45fa351feb
Revert unnecessary bcb462ad87
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This was SVN commit r7422.
2010-04-01 08:18:16 +00:00
janwas
bcb462ad87
windows build fix
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(should HAVE_VALGRIND go into e.g. lib/config2.h?)
This was SVN commit r7420.
2010-03-31 22:24:16 +00:00
Ykkrosh
9b6326f124
Always build with Valgrind support. Always use the bundled Valgrind header.
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This was SVN commit r7397.
2010-03-26 10:31:47 +00:00
Ykkrosh
00e18e4ea8
Report S3TC non-support with an in-game GUI message box.
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Fixes #313 .
This was SVN commit r7390.
2010-03-23 22:45:07 +00:00
Ykkrosh
31febafb05
Compatibility with non-threadsafe SpiderMonkey
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This was SVN commit r7364.
2010-03-19 19:54:00 +00:00
Ykkrosh
953fb41c82
# Basic in-game building placement with new simulation system
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This was SVN commit r7285.
2010-01-24 17:24:35 +00:00
Ykkrosh
7c2e9027c2
# Rewrite of the game's simulation system
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Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)
This was SVN commit r7259.
2010-01-09 19:20:14 +00:00