Commit graph

1370 commits

Author SHA1 Message Date
Ykkrosh
d70a981377 Android fixes
This was SVN commit r11068.
2012-02-13 23:53:09 +00:00
Ykkrosh
9972eb8cae Enough GLES compatibility to reach the menu screen
This was SVN commit r11064.
2012-02-13 20:53:24 +00:00
Ykkrosh
531b40578a More GLES compatibility.
Add config option to disable hardware cursors on Windows.

This was SVN commit r11053.
2012-02-12 20:45:31 +00:00
Ykkrosh
db85833655 More GLES compatibility.
Move more rendering code to shader API.

This was SVN commit r11050.
2012-02-12 13:20:49 +00:00
historic_bruno
08bd07ddd6 Adds safe bool operator to ICmpPtr, replacing the null() method, based on patch by leper. Also changes bool operator in AtSmartPtr to safe bool. Fixes #1077.
Changes some CmpPtr variable names for consistency.

This was SVN commit r11036.
2012-02-08 02:46:15 +00:00
Ykkrosh
3fab2729b5 Partial SDL2 compatibility
This was SVN commit r11033.
2012-02-06 22:47:35 +00:00
historic_bruno
41e3bad341 More build fixes for FreeBSD.
Adds BSD sysdep.
Adds support for MAKE variable, overriding make command in our build
scripts.
Fixes more files not ending with newline.

This was SVN commit r10994.
2012-01-31 00:06:56 +00:00
historic_bruno
fc27a5c0ea More FreeBSD build fixes.
Fixes some warnings about files that don't end with newline.

This was SVN commit r10991.
2012-01-30 06:21:11 +00:00
Ykkrosh
cc5a0fba4e Use shader API for GUI text.
Flip GUI quads so we don't have to disable back-face culling.

This was SVN commit r10989.
2012-01-30 00:27:23 +00:00
Ykkrosh
04c63a4093 Clean up some text rendering to avoid relying on deprecated GL matrix state.
Use scissor instead of deprecated clip planes for GUI text.
Remove unused support for generic font names.

This was SVN commit r10985.
2012-01-29 20:04:21 +00:00
Ykkrosh
8ca59d418d Partially fix hotloading (see #848)
This was SVN commit r10977.
2012-01-29 01:19:54 +00:00
Ykkrosh
d40e4797de Report timer_Resolution via hwdetect
This was SVN commit r10947.
2012-01-22 13:49:09 +00:00
historic_bruno
c8bf34948c Fixes no PCH build. Fixes #1113.
This was SVN commit r10914.
2012-01-15 21:48:41 +00:00
Ykkrosh
1389e754de Include *.DELETED files when building archives. See #1110.
This was SVN commit r10907.
2012-01-14 18:46:20 +00:00
historic_bruno
893cb2668e Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
This was SVN commit r10904.
2012-01-12 23:32:27 +00:00
Ykkrosh
6bb54ee1d4 Fix Windows build
This was SVN commit r10896.
2012-01-11 23:04:33 +00:00
Ykkrosh
d07eac218c SDL 1.3 build fixes.
Support SDL_CONFIG environment variable in update-workspaces to pick
non-default sdl-config.
Avoid non-standard use of SDL/ in include paths.

This was SVN commit r10895.
2012-01-11 22:50:39 +00:00
historic_bruno
1e4b950ed1 This was SVN commit r10870. 2012-01-05 03:38:54 +00:00
historic_bruno
29a8f01254 Adds missing attributes when using autostart-random (caused undefined variable warning in saved games list).
This was SVN commit r10869.
2012-01-04 22:48:32 +00:00
Ykkrosh
10527b4551 Fix #1092 (script runtime mismatch when saving games)
This was SVN commit r10868.
2012-01-04 15:28:48 +00:00
Ykkrosh
56bd4b37cd Fix #1064 more
This was SVN commit r10860.
2012-01-03 15:42:03 +00:00
Ykkrosh
0ec4242962 Detect and fix printf signedness errors. Fixes #1086, #1087.
This was SVN commit r10846.
2012-01-01 16:43:10 +00:00
janwas
23308f0259 wsdl: add error checks, add support for bpp in sdl_surface
This was SVN commit r10826.
2011-12-29 09:01:09 +00:00
Ykkrosh
c4bb67a1ca Fix #1064 (use ++it instead of it++ for consistency), based on patch by Echelon9
This was SVN commit r10822.
2011-12-29 01:17:03 +00:00
Ykkrosh
52756535f3 Fix crash in GL_EXT_timer_query profiler
This was SVN commit r10819.
2011-12-28 22:00:52 +00:00
janwas
3537ae31d5 sync with work:
x86_x64: update MSR definitions to include model 2F (westmere ex);
update bus clock computation for sandy bridge; remove unused
cpu_Serialize; use namespace, add model names
mahaf: cope with stricter security for services/drivers
ApicId -> GetApicId, move to apic module
aken: add batch file to install driver (optional)

This was SVN commit r10815.
2011-12-27 14:12:31 +00:00
Ykkrosh
4f6f0b7baf Fix tests, and warnings, and non-PCH build
This was SVN commit r10801.
2011-12-23 13:01:29 +00:00
Ykkrosh
6399ec0cd2 # Partial support for saved games with AI.
Support cancelling loads while inside a loader callback.
Fix use of ArchiveReader/Writer since their API changed.
Improve error-detection in deserializer to avoid crashes.
Report deserializer errors to users.
Expand load-error message box to fit message about invalid saved games.

This was SVN commit r10787.
2011-12-22 14:04:32 +00:00
Ykkrosh
5f0d5e4137 Tidy some whitespace
This was SVN commit r10786.
2011-12-22 13:50:11 +00:00
Ykkrosh
0c84a6125b Support larger profiler JSON output
This was SVN commit r10781.
2011-12-21 11:28:24 +00:00
Ykkrosh
0ba908816f Fix line endings
This was SVN commit r10635.
2011-11-29 21:04:38 +00:00
Ykkrosh
8492426a14 Rough support for profiling replay mode and scripts
This was SVN commit r10634.
2011-11-29 20:32:43 +00:00
Ykkrosh
e74d6707e4 Avoid calling glGenQueries while a timer query is active (hopefully fixes #1033)
This was SVN commit r10622.
2011-11-27 22:24:05 +00:00
janwas
301854702c add support for removing individual files from VFS and a mechanism for automatically doing so (add filename.extension.DELETED to the same directory/archive), as discussed in meeting.
refactor: split up Invalidate into RemoveFile+RepopulateDirectory
GameSetup: fix: ensure the first mod always overrides game files,
irrespective of timestamp.

This was SVN commit r10610.
2011-11-26 18:37:53 +00:00
Ykkrosh
d82b85b8f3 Fix #1025 (add config option to toggle pause on window focus loss), based on patch by markcho.
This was SVN commit r10609.
2011-11-26 15:23:41 +00:00
historic_bruno
39d100c732 Moves camera projection settings to default.cfg.
Changes field of view (FOV) to 45 degrees per discussion. Fixes #941.
Tweaks default camera zoom and rotation accordingly.

This was SVN commit r10548.
2011-11-17 23:34:01 +00:00
Ykkrosh
6b1ce04aad Fix VC2008 compatibility
This was SVN commit r10544.
2011-11-16 17:49:28 +00:00
Ykkrosh
ade841efdd Avoid assertion failures on abnormal exit() (e.g. dumpSchema mode)
This was SVN commit r10530.
2011-11-13 21:37:12 +00:00
Ykkrosh
fbff0aa98d Fix printf argument types
This was SVN commit r10529.
2011-11-13 18:31:06 +00:00
Ykkrosh
95bd6f874e Fix OS X build by using GL_TIME_ELAPSED consistently
This was SVN commit r10516.
2011-11-12 19:29:48 +00:00
Ykkrosh
70224e7940 Fix missing symbols in old glext
This was SVN commit r10515.
2011-11-11 11:56:51 +00:00
Ykkrosh
3916c25b84 Optimise vertex skinning code with SSE, based on patch by gruby.
Fixes #905.

This was SVN commit r10499.
2011-11-09 23:11:28 +00:00
Ykkrosh
87b3b0856f Fix warning
This was SVN commit r10496.
2011-11-09 22:35:31 +00:00
Ykkrosh
8617dfd0e1 Avoid fatal error on printf overflow in profiler
This was SVN commit r10495.
2011-11-09 18:29:08 +00:00
quantumstate
f2ea307507 Moved warning and debug messages to below the top bar.
This stops them obscuring the useful inormation in the bar.

This was SVN commit r10494.
2011-11-09 17:01:57 +00:00
Ykkrosh
b090ec48ce Add query counter bits to hwdetect
This was SVN commit r10493.
2011-11-09 13:10:34 +00:00
Ykkrosh
cfb79c3062 # Add GPU performance profiling support.
Add some profiler region attributes.
Render events in profile visualiser.
Change profiler from GPL to MIT.

This was SVN commit r10492.
2011-11-09 13:09:01 +00:00
Ykkrosh
cb27a680bf Fix profiler shutdown order
This was SVN commit r10483.
2011-11-09 00:09:19 +00:00
Ykkrosh
8f3255f9c8 Fix tests and Atlas with new profiler
This was SVN commit r10471.
2011-11-05 23:09:31 +00:00
Ykkrosh
09a02c96d5 Add initial code annotations for the new profiling tool
This was SVN commit r10466.
2011-11-04 01:35:50 +00:00
Ykkrosh
9965f43067 # Engine support for new profiling tool
This was SVN commit r10465.
2011-11-04 01:33:07 +00:00
Ykkrosh
4ef66a6950 Provide JSON-compatible string escaping
This was SVN commit r10464.
2011-11-04 01:18:34 +00:00
Ykkrosh
7064565ff6 # Allow saving and loading single-player games.
Support writing zip files based on in-memory data.
Fix menu sliding animations to be framerate independent.

This was SVN commit r10454.
2011-10-30 00:07:28 +00:00
Ykkrosh
b454ccca79 Fix GUI issues when reconnecting to multiplayer games
This was SVN commit r10452.
2011-10-29 14:53:13 +00:00
Ykkrosh
b59e27f678 Fix assertion failure in replay mode
This was SVN commit r10443.
2011-10-27 21:22:41 +00:00
Ykkrosh
6d071123cc Add simple functions for zlib compression with embedded length headers
This was SVN commit r10436.
2011-10-27 14:21:58 +00:00
Ykkrosh
dfc92de51b Avoid outputting non-printable-ASCII characters in the network log
This was SVN commit r10433.
2011-10-27 14:16:28 +00:00
Ykkrosh
29e4f633f1 Add initial serialization test mode.
Reduce some dependencies on CSimulation2 to provide more flexibility.

This was SVN commit r10426.
2011-10-24 14:31:05 +00:00
historic_bruno
08b4d96cf2 Moves Atlas UI to main thread while engine loop runs in new thread.
Fixes Atlas compatibility with OS X (wxOSX/Cocoa requires the UI to run
in the main thread). Fixes #500.
Fixes Windows shutdown to close COM library properly (and WMI).

This was SVN commit r10299.
2011-09-20 22:49:02 +00:00
Ykkrosh
e13aeee36c Report desktop display size (not just window size)
This was SVN commit r10065.
2011-08-22 22:34:59 +00:00
Ykkrosh
36d897c694 # New menu background image
This was SVN commit r10042.
2011-08-20 17:17:53 +00:00
Ykkrosh
609f1643d5 Fix -Wconversion warnings in simulation code.
Cast to smaller integer types explicitly.
Generally avoid platform-dependent types (size_t) in simulation code.
Use float versions of math.h functions, not double.

This was SVN commit r10017.
2011-08-16 11:18:32 +00:00
Ykkrosh
e7ac0926a7 Replace console prefix-search behaviour with more standard history navigation, based on patch by Ross Bearman.
Fixes #906.

This was SVN commit r9939.
2011-07-30 23:06:09 +00:00
janwas
15df4aa4be OS X fix: if os_cpu_ClockFrequency reports an unknown/invalid value, measure the frequency instead; also avoid reporting invalid freqs in system_info
This was SVN commit r9886.
2011-07-20 08:10:36 +00:00
janwas
0d23e3f333 post-alpha sync with work.
debug stack trace fixes, remove more asm, change CONTINUE/OK scheme to
OK/ALL_COMPLETE, fix tests

This was SVN commit r9871.
2011-07-18 09:21:56 +00:00
Ykkrosh
2f0bd8d8b0 Upgrade to SpiderMonkey 1.8.5 (fixes #734)
This was SVN commit r9852.
2011-07-16 23:24:14 +00:00
Ykkrosh
8eb7af4ac9 Be a bit more robust to build environment changes.
Reduce some module dependencies.
Clean up some unused instantiations.

This was SVN commit r9827.
2011-07-15 13:22:48 +00:00
Ykkrosh
f28ae0d427 Disable SDL's DGA mouse support by default, to fix Linux fullscreen mouse sensitivity problems
This was SVN commit r9819.
2011-07-13 17:40:12 +00:00
Ykkrosh
b08e142193 Graphics optimisations and features from eihrul.
Add shadow filtering (PCF) option.
Fix ugly shadow saturation in old lighting mode.
Fix fancy water shader.
Fix camera matrix computation.
Support scissoring of camera frustum.
Optimise vertex skinning.
Inline various matrix functions.
Support filtering of the list of submitted models before a rendering
pass, for more precise culling.
Optimise water renderer (fixes #721, based on patch by ortalo).
Use scissoring when generating reflection/refraction textures.
Skip reflection/refraction texture generation when no water is visible.
Render alpha-blended objects differently (fixes #434).
Reduce shadow swimming effects.

This was SVN commit r9814.
2011-07-12 23:48:05 +00:00
Ykkrosh
20ebb2b829 Fix incorrect string type in log message on non-Windows
This was SVN commit r9790.
2011-07-09 18:41:58 +00:00
Ykkrosh
899f5105b9 Fix glwprintf errors on OS X with non-ASCII strings, by setting LC_CTYPE to UTF-8
This was SVN commit r9768.
2011-07-06 21:19:59 +00:00
Ykkrosh
528b833db0 Fix assertion failure in replay mode
This was SVN commit r9757.
2011-07-04 15:17:46 +00:00
historic_bruno
a8fdcfde59 Fixes broken autostart for random maps with AI
This was SVN commit r9699.
2011-06-27 23:27:25 +00:00
historic_bruno
33e8ac6fa5 Applies Kenny's patch for CInput pasting behavior (fixes #640)
Simplifies some clipboard hotkeys

This was SVN commit r9658.
2011-06-25 00:04:41 +00:00
janwas
ef4df42895 add support for .dylib on OS X based on patch by Yves (thanks!)
c.f.
http://www.wildfiregames.com/forum/index.php?showtopic=14173&pid=220828&st=0&#entry220828

This was SVN commit r9642.
2011-06-20 20:06:51 +00:00
historic_bruno
74f849ad0b Adds message when profiler snapshot is first saved (Shift+F11)
This was SVN commit r9633.
2011-06-17 23:40:13 +00:00
Ykkrosh
59124006c8 Work around problem with quote keys in Windows on an Apple machine
This was SVN commit r9575.
2011-05-29 21:12:09 +00:00
janwas
e3d87b0375 remove no longer necessary lowlevel wsock implementation (superseded by enet) since the delay load hook isn't compatible with a DLL packaging of enet.
-> cstr serialization uses lib/byte_order.h instead of htons; removed
hostname/IP from system_info (Philip agrees its utility is negligible)

This was SVN commit r9572.
2011-05-29 19:59:51 +00:00
Ykkrosh
755802d0ce Fix build errors
This was SVN commit r9556.
2011-05-27 13:32:34 +00:00
janwas
34186dd017 refactor file interface. requires workspace update
- separate file_system_util into vfs functions (-> vfs/vfs_util) and
file_system (avoids ugly fs_util namespace prefix)
- get rid of non-portable O_BINARY_NP etc. flags
- use standard O_WRONLY etc. flags instead of LIO_WRITE; but avoid the
need for specifying O_CREAT|O_TRUNC
- only open files for aio when O_DIRECT is specified (which 0ad does
not) - avoids wasting time and security issues
- return file descriptor directly instead of via output param
- waio: safer FCB mechanism that avoids mixing descriptors between lowio
and aio

This was SVN commit r9550.
2011-05-25 10:39:13 +00:00
janwas
7600c3862b refactor gfx detection code (interface), allow exporting from DLL (required at work)
This was SVN commit r9546.
2011-05-24 14:17:47 +00:00
Ykkrosh
1075e206f7 Fix some format string errors
This was SVN commit r9534.
2011-05-18 19:10:36 +00:00
Ykkrosh
05688548d0 Fix a bogus Doxygen comment
This was SVN commit r9513.
2011-05-14 17:27:14 +00:00
janwas
9b7cdef124 ensure WHRT debug messages are always displayed (in case of compatibility trouble)
refs #709

This was SVN commit r9485.
2011-05-08 09:14:21 +00:00
Ykkrosh
5bda00c230 Fix test
This was SVN commit r9471.
2011-05-07 00:14:17 +00:00
janwas
f608b44d1d fix self-test and map load on Windows (avoid mixing dir separators).
add more specific error codes (used at work)

This was SVN commit r9462.
2011-05-06 18:45:30 +00:00
Ykkrosh
45426ac21c Probably fix build error
This was SVN commit r9450.
2011-05-05 18:06:36 +00:00
Ykkrosh
a7aed9957d Build fix
This was SVN commit r9448.
2011-05-05 16:24:06 +00:00
janwas
a741fb2f33 fix ChooseCacheSize - more simple, no longer relies on available-memory reporting (because Linux has a weird understanding of "available")
closes #611, refs #832

This was SVN commit r9445.
2011-05-05 09:53:07 +00:00
Ykkrosh
fa16181e84 Fix build error in tests.
Don't call wrealpath on the value returned by GetArg0, since it breaks
the tests and changes the semantics of that function.

This was SVN commit r9427.
2011-05-04 14:40:14 +00:00
Ykkrosh
b560ff5fb7 Fix warning from cccd6849a7
This was SVN commit r9426.
2011-05-04 14:18:16 +00:00
janwas
a7152270f4 Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either)
WARNING: that means stuff like Path(nativeDataPath/"art/") is forbidden
and will raise errors on Windows when nativeDataPath contains \. always
use /"" to add a trailing slash. never embed "/" in OsPath component
strings (it's OK for VFS strings since they consistently use /).

wdir_watch, CmdLineArgs: avoid mixed separators
wutil: remove overzealous assertion (infinite recursion if an error
arose before we create a window)

refs #781

This was SVN commit r9424.
2011-05-04 12:16:51 +00:00
janwas
7523894760 ENSURE(0) -> DEBUG_WARN_ERR(ERR::LOGIC) (a bit smaller, and more descriptive)
This was SVN commit r9423.
2011-05-04 12:10:17 +00:00
janwas
cccd6849a7 cleanup (requires update-workspaces)
lib_errors.cpp: replace with status.cpp, adapt to needs at work
wutil: fix runtime warning reported via feedback box
config: merge CONFIG_PARANOIA and !CONFIG_FINAL into
CONFIG_ENABLE_CHECKS
add openmp, pointer_typedefs.h

This was SVN commit r9410.
2011-05-03 12:38:42 +00:00
Ykkrosh
333c62a490 Report errors in GL limit detection properly.
Report slightly more detailed RAM and CPU data.

This was SVN commit r9405.
2011-05-02 23:46:56 +00:00
janwas
5ca66fc757 cleanup: move ADTs into lib/adts (separate files). fix definition of ASSERT
This was SVN commit r9364.
2011-04-30 13:35:36 +00:00
janwas
4663ac0fe7 split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
the old debug_assert always ran and tested the expression, which slows
down release builds. wrapping them in #ifndef NDEBUG is clumsy. the new
ASSERT behaves like assert and ENSURE like the old debug_assert. Let's
change any time-critical but not-super-important ENSURE to ASSERT to
speed up release builds. (already done in bits.h and unique_range.h)

This was SVN commit r9362.
2011-04-30 13:01:45 +00:00
janwas
6c915291cc cleanup (requires update-workspaces):
major refactor of wfilesystem - remove gotos and workaround for FAT file
times
replace more round_up of constants with Align<>
remove old unused allocators (STL aligned, matrix, some shared_ptr)
move allocator utils into separate headers.
remove lockfree, wterminal
avoid testing __cplusplus

This was SVN commit r9361.
2011-04-30 12:34:28 +00:00
janwas
2374caac3e major refactor of file/io and alignment code. requires update-workspaces
. completely rewrite waio - use IOCP, add several hardcore
optimizations. now outperforms the
  AS SSD and ATTO benchmarks when writing
. refactor file interface - use LIO_READ instead of 'r', allow access to
file descriptor.
. completely rewrite the IO wrapper. now much more simple, less CPU
overhead, adds
  support for pre-issue/post-completion hooks and preallocation.
  io::Run defaults to simple synchronous IO; use io::Parameters to get
asynchronous.
. add alignment.h with constants and Align() function template (more
efficient than
  round_up for compile-time constants)
. add UniqueRange - similar to C++0x unique_ptr (emulated for C++03),
plus a
  built-in size. avoids expensive thread-safe reference counting in
shared_ptr.

cleanup:
- move fat_time functions into archive_zip
- remove no longer needed io_align and block_cache
- reduce dependencies in sysdep/compiler (move parts to
code_annotation.h)
- move IOCP into separate file (reused by waio)

This was SVN commit r9350.
2011-04-29 19:10:34 +00:00
Ykkrosh
2d04d78db8 Disable apparently buggy shader mode on r300c drivers. Fixes #780.
This was SVN commit r9308.
2011-04-23 17:06:27 +00:00
Ykkrosh
7ec3266da5 Fix assertion failures when running RMS in debug mode
This was SVN commit r9282.
2011-04-18 17:10:57 +00:00
historic_bruno
b4503bb61e Simplifies random map output, see #782.
Changes random maps to XZ coordinates, matching the engine.
More documentation for rmgen library.

This was SVN commit r9271.
2011-04-16 04:04:06 +00:00
historic_bruno
942a45372c Random maps generated in their own thread, loading GUI is updated with progress.
Fixes some bugs in game loader error handling.

This was SVN commit r9220.
2011-04-10 05:31:18 +00:00
janwas
99aa427ffa make use of SMBIOS information to detect CPU frequency and memory size
smbios fixes: also ignore max value (used by Dell BIOS to report invalid
MemoryDevice bit width); fix incorrect error check that caused 0 to be
returned on all but the first call; add implicit conversion operator to
allow using size without appending .value

This was SVN commit r9195.
2011-04-07 17:06:00 +00:00
Ykkrosh
e5e9e38532 Fix GCC 4.6 "set but not used" warnings
This was SVN commit r9194.
2011-04-07 16:34:51 +00:00
historic_bruno
2b138f47db Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764.
Fixes loading screen 'title'.
Fixes broken autostart behavior for random maps and multiplayer games.

This was SVN commit r9193.
2011-04-07 02:32:16 +00:00
Ykkrosh
1866c2d3b7 Renderer simplification: Remove non-FBO shadow mode.
This was SVN commit r9189.
2011-04-06 22:08:51 +00:00
historic_bruno
06903af31f Fixes build warning in C/C++ preprocessor (moves initialization outside test expression)
This was SVN commit r9185.
2011-04-06 21:47:42 +00:00
Ykkrosh
823e63a93b # Initial version of new particle system.
This was SVN commit r9151.
2011-04-03 19:15:15 +00:00
Ykkrosh
d295dacb9b # Add new renderer mode based on GL_ARB_fragment_program.
Change lighting model for new maps to allow better overbrightness.
Cache player colours instead of loading from scripts every time the
renderer wants them.

This was SVN commit r9123.
2011-03-26 20:17:21 +00:00
Ykkrosh
8b11b73226 Tweak OGRE preprocessor to fit in our code, and fix bug with #define inside #ifdef.
This was SVN commit r9122.
2011-03-26 20:09:54 +00:00
Ykkrosh
d1241cd6e9 Import original OgreGLSLProcessor from OGRE 1.7.2
This was SVN commit r9121.
2011-03-26 20:07:57 +00:00
Ykkrosh
9193ba56f9 Build fixes and whatnot
This was SVN commit r9115.
2011-03-23 21:15:22 +00:00
janwas
1f7e8d7194 per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered*
This was SVN commit r9111.
2011-03-23 16:56:27 +00:00
janwas
588bfa11bf remove unnecessary utf8 includes
This was SVN commit r9110.
2011-03-23 16:32:44 +00:00
janwas
0999ba0941 refactoring:
- simplify sys_get_executable_name interface - return OsPath directly,
rename to sys_ExecutablePathname
- add validation of path components in GetDirectoryEntries
- replace multiple calls to GetModuleFileNameW with
sys_ExecutablePathname
- lift nearly all MAX_PATH limitations (required at work)

This was SVN commit r9109.
2011-03-23 16:14:47 +00:00
janwas
64a02932e3 refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
This was SVN commit r9108.
2011-03-23 14:43:35 +00:00
janwas
dcd192cb60 refactor path interface:
- use wrapper class instead of std::wstring (reduces mixing of
strings/paths; allows safe+easy join via operator/ and convenient
case-insensitive comparison via operator==, avoids NativePathFromString,
similar to boost::filesystem)
- NativePath -> OsPath
- add hash and To/FromJSVal for Path
- add TS_ASSERT_PATH_EQUALS
- replace _wfopen_s with sys_OpenFile
- remove obsolete SortFiles/Directories

This was SVN commit r9107.
2011-03-23 13:36:20 +00:00
historic_bruno
f618605477 Changes default random map sizes.
Tweaks random map resources.
Adds support for circular maps to rmgen library.
Various fixes in map generator.
On Miletus map, change player 2 civ, as Romans are not fully implemented
(fixes #758)

This was SVN commit r9104.
2011-03-23 08:12:04 +00:00
historic_bruno
0e0ed94926 Implements random map system, fixes #6.
Includes default library "rmgen" w/ API based on rmgen tool.
Modifies rmgen scripts Cantabrian Highlands, Neareastern Badlands, and
Latium.
Old map support dropped from MapReader.
Fixes a few bugs in existing game setup and initialization scripts.

This was SVN commit r9096.
2011-03-22 01:34:45 +00:00
Ykkrosh
c0a105432e Use path types and conversions more consistently.
This was SVN commit r9094.
2011-03-21 22:59:00 +00:00
Ykkrosh
83271ec816 Fix build errors.
Fix VFS root directory failing IsDirectory, which breaks the search for
textures.xml.
Fix incompatible change to loose cache name determination.

This was SVN commit r9092.
2011-03-21 21:06:08 +00:00
janwas
c3405e6f50 path improvements/fixes:
- replace more std::wstring with Native or VfsPath; wstring_from_utf8 ->
NativePathFromString
- replace sequences of Join(Path(), Basename+extension) with
ChangeExtension in wsdl, CacheLoader
- add Path::IsDirectory to replace .empty() / path_is_dir_sep(.back()).
also changed behavior to reflect the fact that "" is the VFS root
_directory_
- Path::Join now allows 2 identical path types (e.g. VfsPath) or one
char* literal (prevents inadvertently introducing non-safe characters).
to convert from wstring or wchar_t, use an explicit ctor (e.g.
VfsPath(wchar_t_string))

This was SVN commit r9091.
2011-03-21 19:54:08 +00:00
janwas
6d25329412 # towards locale-independent pathnames on Linux
c.f.
http://www.wildfiregames.com/forum/index.php?showtopic=14541&st=0&p=217250&#entry217250
and 2011-03-19 meeting

This was SVN commit r9090.
2011-03-21 17:53:13 +00:00
Ykkrosh
2392eb6720 Skip reporting caches that were initialised but never filled in
This was SVN commit r9086.
2011-03-19 15:17:14 +00:00
Ykkrosh
d805e764c5 # Render unit silhouettes when behind buildings.
Fixes #144.
Start using stencil buffer.
Simplify materials a little.

This was SVN commit r9076.
2011-03-18 16:57:54 +00:00
janwas
5b91e2d7ab move cache detection into separate file.
add support for CPUID.2 cache descriptors (many Bothans died to bring us
this information)
simplify the API - use one structure to describe cache and TLB; only one
accessor for both.

HWDetect: version change, since dtlbs and itlbs are no longer
distinguished

fixes #752

This was SVN commit r9074.
2011-03-18 16:44:03 +00:00
Ykkrosh
9659ec298b Fix off-by-one error in date logging, and rearrange to standard format.
This was SVN commit r9065.
2011-03-15 20:29:29 +00:00
Ykkrosh
51b58328f7 Fix negative 'unlogged' time in profiler at start of game.
Remove redundant Reset call.

This was SVN commit r9047.
2011-03-08 16:58:07 +00:00
Ykkrosh
7d6cfe58de Fix non-PCH build
This was SVN commit r9037.
2011-03-06 00:01:23 +00:00
Ykkrosh
6f9da85d9f Improve performance of full state hash computation, by skipping script components that are known to have no data.
Switch to much quicker (and less comprehensive) per-turn hashing in
multiplayer games.

This was SVN commit r9036.
2011-03-05 22:30:32 +00:00
Ykkrosh
18798c3f8d OS X build fix
This was SVN commit r9022.
2011-03-05 13:49:36 +00:00
Ykkrosh
e608d9269a Load entity templates for the AI via the progressive loader.
Display message while loading the map list for the setup screen.

This was SVN commit r9019.
2011-03-05 01:56:59 +00:00
Ykkrosh
6bcce22a88 Tell the profiler about a few more bits of code
This was SVN commit r9007.
2011-03-03 22:38:01 +00:00
Ykkrosh
58ae08522f Let local.cfg override the hardware-dependent defaults set by hwdetect
This was SVN commit r9005.
2011-03-03 01:49:49 +00:00
Ykkrosh
1c1564daaf Make profiler JSON output much more concise.
Right-align values in in-game profile viewer.
Add alternating row shading in profile viewer, to make it easier to
read.

This was SVN commit r9004.
2011-03-03 01:09:19 +00:00
Ykkrosh
16a4eb36dd Various minor optimisations.
Enable SpiderMonkey method JIT in Release mode.
Add Engine.ProfileStart/Engine.ProfileStop functions for scripts.
Fix AI to clone initial entity data and shared metadata.

This was SVN commit r9003.
2011-03-03 00:16:14 +00:00
Ykkrosh
cb0e322a61 # Minor AI fixes.
Avoid script errors on Miletus.
Use pre-existing female citizens as workers.
Fix autostart.

This was SVN commit r8999.
2011-02-27 19:20:36 +00:00
Ykkrosh
407b1ef80f Bump hwdetect version, to identify reports that include recent bugfixes
This was SVN commit r8992.
2011-02-26 19:41:01 +00:00
Ykkrosh
6d7c27edfe Fix occasionally rendering just terrain and no models when starting a game
This was SVN commit r8988.
2011-02-26 00:07:16 +00:00
janwas
d805ef356e FileExists -> VfsFileExists (see next commit)
scriptInterface: fix bool cast warning

This was SVN commit r8984.
2011-02-25 16:30:55 +00:00
Ykkrosh
77fe5c9e40 Disable shadows and fancy-water by default on some slower graphics devices.
See #623.

This was SVN commit r8983.
2011-02-25 02:00:57 +00:00
Ykkrosh
a903b4c9d3 Fix #684 (disable S3TC on R600 drivers).
Clean up hwdetect a tiny bit.

This was SVN commit r8982.
2011-02-25 01:31:00 +00:00
Ykkrosh
0378500bdc Fix #712 (remove S3TC warning).
Add timer to S3TC decoder so it's still easy to determine if it was
used.

This was SVN commit r8981.
2011-02-25 01:28:46 +00:00
Ykkrosh
059a53dd37 Fix startup hang on OS X, caused by using timers before initialising them
This was SVN commit r8974.
2011-02-23 09:19:41 +00:00
Ykkrosh
6b783aebd6 Try to fix build errors
This was SVN commit r8973.
2011-02-22 21:50:26 +00:00
Ykkrosh
9bbda8b80b HTTP proxy discovery for Windows
This was SVN commit r8969.
2011-02-21 21:54:47 +00:00
Ykkrosh
25039d3aff Fix build errors with old glext.h.
Report full cache details, and lsb-release when available.

This was SVN commit r8968.
2011-02-21 18:56:23 +00:00
Ykkrosh
ee8b193cdb Fix profiler crash differently
This was SVN commit r8967.
2011-02-21 11:57:01 +00:00
janwas
a155809447 avoid crash due to null pointer in profiler (triggered by returning from the root node)
This was SVN commit r8966.
2011-02-21 09:41:11 +00:00
Ykkrosh
d75d9c3b75 Make the script profiler more useful, by giving the filename/line for anonymous functions.
Fix the turn-based profiler a bit.

This was SVN commit r8964.
2011-02-21 02:16:12 +00:00
Ykkrosh
d7a243343d Add per-turn counts to profiler, as well as per-frame.
Remove percent-of-parent and percent-of-frame timings since they're not
particularly useful.
Simplify profiler update code by using RingBuf.
Handle profiler keys via character codes rather than keysyms, to
hopefully work with different keyboard layouts.
Make console intercept all keys, to stop digits, shift-D, etc having
unexpected side-effects.
Disable console copy/paste when console is inactive.

This was SVN commit r8960.
2011-02-20 20:50:26 +00:00
Ykkrosh
5f64937d02 Skip detecting some not-very-useful GL values that cause errors in some drivers
This was SVN commit r8953.
2011-02-20 11:46:48 +00:00
Ykkrosh
c29f2d26b3 Add some more stuff to hwdetect, because there can never be too much
This was SVN commit r8951.
2011-02-20 00:54:36 +00:00
Ykkrosh
b2f5dd1b62 Non-PCH build fixes
This was SVN commit r8949.
2011-02-19 22:30:34 +00:00
janwas
7445342b61 wdll_ver: avoid errors while reading DLL version due to (lack of) FS redirection
UserReport: avoid windows iterator debugging warning due to invalid
operator[]

This was SVN commit r8942.
2011-02-19 19:15:00 +00:00
Ykkrosh
f3372bf11d Add some rough performance reporting.
Make the profiler converge a bit faster.

This was SVN commit r8939.
2011-02-19 03:14:37 +00:00
Ykkrosh
ceb4bc9b94 Report more hardware details
This was SVN commit r8937.
2011-02-19 00:39:32 +00:00
Ykkrosh
1c7e33b528 Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
Handle most CStr8/CStrW conversions via UTF-8 instead of effectively
assuming Latin-1.
Return UTF-8 strings from Xeromyces API.

This was SVN commit r8929.
2011-02-17 20:08:20 +00:00
Ykkrosh
3d997365d8 Fix CStr numeric constructors on 32-bit platforms.
Remove unnecessary assignment operators.

This was SVN commit r8926.
2011-02-16 21:14:08 +00:00
Ykkrosh
0da7e822ff # Add opt-in automatic feedback system.
Add GL implementation limits to hwdetect.
Make the in-game manual support multiple text files.
Remove unnecessary instruction on how to close the manual window.
Make guitextobject.caption return the original value without stripping
formatting tags.
Remove unused non-VFS support from config system.
Support writing config files back to their original path.
Remove unnecessary user profile directory; use normal config directory.

This was SVN commit r8925.
2011-02-16 20:40:15 +00:00
Ykkrosh
fca69efd76 Fix build for GCC 4.5
This was SVN commit r8920.
2011-02-13 18:38:22 +00:00
Ykkrosh
11837204b6 Fix archive builder to not compress the recently-renamed terrain blend textures
This was SVN commit r8919.
2011-02-13 17:37:33 +00:00
Ykkrosh
c7056490b2 Restrict the initial window size to the screen size (hopefully fixes #532).
This was SVN commit r8915.
2011-02-12 21:21:07 +00:00
Ykkrosh
eb074ba28c Fix #495 (warn when locale is bogus), based on patch from darrenhoffman and sergiovier
This was SVN commit r8913.
2011-02-12 00:19:59 +00:00
Ykkrosh
11bc751fd3 Save replay log's commands.txt in new locations when playing multiple games in a single session
This was SVN commit r8906.
2011-02-10 23:57:19 +00:00
Ykkrosh
b8925fbbc9 # Support AI construction of buildings.
Pass terrain passability data to AI scripts.
Expand pathfinder passability data to 16 bits per tile, to allow more
classes.
Support 16-bit ints in serializer.
Partially support JS typed arrays.
Allow foundations to be placed on top of units (fixes #499).
Stop farms and fishes blocking movement (fixes #534).
Add obstruction flags to allow finer control over what they block.
Associate entity IDs with obstruction shapes, to allow finding colliding
entities.
Support moving to the edge of a target entity with inactive obstruction.
Support foundation entities in AI.
Support playing as non-hele civs.

This was SVN commit r8899.
2011-02-10 16:06:28 +00:00
Ykkrosh
fe21c5e023 # Rewrite fog-of-war rendering.
Disable shadows when only 2 TMUs available.
Clean up some other rendering code.

This was SVN commit r8882.
2011-02-03 01:12:24 +00:00
Ykkrosh
1e02fe70a7 Add texture limits to hwdetect
This was SVN commit r8881.
2011-01-31 18:59:37 +00:00
Ykkrosh
03c75100ab # Fix terrain blending logic.
Add terrain priority rendering mode in Atlas.
Fix terrain painting in Atlas to be less profligate with priority
values.
Support hotloading of blend textures.
Clean up some trivial things.

This was SVN commit r8872.
2011-01-29 16:31:48 +00:00
Ykkrosh
f39f279132 Add AI script code to provide a cleaner API around the engine interface.
Handle AIProxy entirely through scripts.
Support structured clones of script values.
Improve performance.
Support multiple script contexts sharing a runtime.
Use a separate context per AI player.

This was SVN commit r8866.
2011-01-15 23:35:20 +00:00
Ykkrosh
dd501b2a5a # Add initial basic player AI framework.
Support direct access to serializer streams, so serializers can be
nested.
Make component script "this.template" read-only.
Stop globally-subscribed component scripts receiving messages posted to
local components, to reduce out-of-sync risks.
Move pathfinder data out of entity template directory.
Fix GuiInterface deserialization.

This was SVN commit r8865.
2011-01-12 12:29:00 +00:00
Ykkrosh
40933c06e1 Primitive support for gamepad camera movement
This was SVN commit r8844.
2010-12-30 19:45:13 +00:00
Ykkrosh
ad3f33dd27 Build fix for very old SDL
This was SVN commit r8833.
2010-12-11 02:25:21 +00:00
janwas
ba2a9d7af3 improvements from work: [update-workspaces required]
- split precompiled.h into several headers (simplifies reuse)
- enable additional warnings not in W4
- split ErrorReaction into ErrorReactionInternal - clarifies which
values can actually be returned by debug_DisplayError
- wsdl: slightly safer HDC usage via CS_OWNDC, avoid dipping into DC
cache via ValidateRect instead of BeginPaint; remove unused thread
create
- StdDeserializer - wasn't including byte_order => BYTE_ORDER was
undefined
- wsysdep: clean up error dialog message handling

This was SVN commit r8828.
2010-12-09 11:16:21 +00:00
Ykkrosh
2540e17f45 Fix non-PCH builds
This was SVN commit r8816.
2010-12-08 18:54:05 +00:00
Ykkrosh
8ddef2fee0 Add fast-forward/rewind commands, to help with testing.
This was SVN commit r8803.
2010-12-06 19:58:06 +00:00
historic_bruno
1201956b93 Additional cleaning up of logging: removed LOG_CATEGORY macro definitions.
This was SVN commit r8792.
2010-12-05 08:50:33 +00:00
historic_bruno
19dbbb816d Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247
This was SVN commit r8791.
2010-12-05 08:41:55 +00:00
historic_bruno
95da3789cd Handle SDL_ACTIVEEVENT which notifies us of mouse focus change. If mouse focus is lost don't render cursor, reverting back to OS style. When focus is regained, render cursor again. Fixes #626
This was SVN commit r8789.
2010-12-05 05:17:28 +00:00
Ykkrosh
819bacd538 Automatically disable audio on OS X since it's stupid and broken.
This was SVN commit r8788.
2010-12-04 19:42:50 +00:00
Ykkrosh
4575c26616 Disable compression of public.zip (fixes #671).
This was SVN commit r8785.
2010-12-04 15:57:55 +00:00
Ykkrosh
4b37898ab9 Fix tests.
This was SVN commit r8784.
2010-12-04 15:08:18 +00:00
Ykkrosh
74114bf09a Handle XMB caching with the same system as texture caching.
Fixes #694.

This was SVN commit r8782.
2010-12-04 00:08:26 +00:00
historic_bruno
2963422173 Add screenshot location logging w/ rendered console message. Rendered messages are hidden before screenshot is taken. Fixes #675
This was SVN commit r8675.
2010-11-21 01:25:16 +00:00
Ykkrosh
c36fc2b8d7 Add script-based system for doing messy stuff based on system configuration.
Display warning for certain broken NVIDIA drivers.

This was SVN commit r8663.
2010-11-20 19:46:49 +00:00
Ykkrosh
74c19b5015 Add xmessage-based GUI dialog box for debug messages on Linux (fixes #663).
Switch out of fullscreen before displaying dialog boxes.
Add Engine.DebugWarn for testing.

This was SVN commit r8661.
2010-11-20 17:14:45 +00:00
Ykkrosh
f286ce0b13 Fix crash when loading zero-length config files
This was SVN commit r8634.
2010-11-17 01:39:14 +00:00
Ykkrosh
bd3bd084c0 Support new SpiderMonkey API.
wposix: Define int8_t compatibly with SpiderMonkey.
Remove unused camera, lightenv JS interfaces.
Remove most of vector JS interface.
Remove some of the redundant JS string conversion functions.
Remove unneeded vmem, _lodBias functions.
Clean up some formatting.

This was SVN commit r8629.
2010-11-16 23:00:52 +00:00
WhiteTreePaladin
042972e298 Renamed "session_new" to "session"
This was SVN commit r8608.
2010-11-14 20:32:38 +00:00
Ykkrosh
4100a13e0a # Add resource shuttling.
Add resource-carrying animations/props to an actor for testing.
Warn more quietly about invalid cursor names.

This was SVN commit r8589.
2010-11-13 19:15:29 +00:00
Ykkrosh
25cd781641 Support horizontal scroll wheels for camera rotation
This was SVN commit r8582.
2010-11-13 01:00:54 +00:00
Ykkrosh
e43eb0c18b # Various hotkey fixes and cleanups.
Support ctrl for removing entities from selection.
Move big screenshot hotkey to shift+F2.
Increase mouse wheel rotation speed.
Fix HotkeyIsPressed when a more specific hotkey was matched instead.
Support multiple hotkeys with the same binding.
Use hotkeys instead of raw key events in GUI.
Delete some obsolete hotkey definitions.
Remove unused broken EntitySelection toggle method.

This was SVN commit r8546.
2010-11-07 20:42:52 +00:00
janwas
a13836bd68 safely handle zero-sized XMB files ensuing from a crash while loading
fixes #662

This was SVN commit r8545.
2010-11-07 16:14:13 +00:00
janwas
3407983e98 remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting
This was SVN commit r8542.
2010-11-06 19:11:40 +00:00
Ykkrosh
818ea52c3b Delete obsolete non-working i18n code
This was SVN commit r8527.
2010-11-03 17:52:07 +00:00
Ykkrosh
81f5e0ac5f Allow continuing playing when a client leaves a multiplayer game (fixes #620).
Fix multiplayer autostart.
Make NETTURN_LOG syntax differently ugly.

This was SVN commit r8525.
2010-11-03 00:21:52 +00:00
janwas
52851faeb6 cleanup - remove old cpu_memcpy and cpu_i64FromDouble that are no longer needed
This was SVN commit r8517.
2010-11-01 11:09:03 +00:00
Ykkrosh
aefc87f226 Windows fixes
This was SVN commit r8513.
2010-10-31 22:26:41 +00:00
Ykkrosh
5d764f1435 Run network server in a separate thread, to minimise latency.
Make some parts of logger and console thread-safe.
Simplify console: remove special commands; remove prefix for script
commands.
Remove LOG_ONCE, to simplify logger.
Change some code to use the new logger interface.
Fix OOS when revealing map.
Clean up some formatting.

This was SVN commit r8511.
2010-10-31 22:00:28 +00:00
Ykkrosh
10c5dbcba4 Fix Atlas and autostart.
Fix non-POD in varargs.
Remove misleading max_players config variable (the engine doesn't care
about it, all the limits are hard-coded).
Remove civ-center-based player civ initialisation hack.
Add dummy player_defaults.json.
Clean up formatting a bit.

This was SVN commit r8498.
2010-10-30 13:27:23 +00:00
historic_bruno
9ee44bd9b8 Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
This was SVN commit r8494.
2010-10-30 04:02:42 +00:00
Ykkrosh
97019c3a5a Fix launching Atlas from the main menu
This was SVN commit r8491.
2010-10-29 21:04:59 +00:00
Ykkrosh
9e499cdec5 # Fix hotkey bugs.
Simplify hotkey system to use strings consistently.
Restrict scope of GUI hotkey bindings to the associated page.
Avoid hard-coding list of hotkeys.
Clean up the code a little bit and fix some bugs.
Remove unused "!" prefix for key negation.
Fixes #567.

This was SVN commit r8444.
2010-10-23 02:37:00 +00:00
Ykkrosh
3eed24a338 Fix Mesa S3TC-enabling to work in Atlas
This was SVN commit r8433.
2010-10-21 23:44:54 +00:00
Ykkrosh
c0a7a36f7a Use JSFastNative API in more places, for improved compatibility with future SpiderMonkey versions.
Remove some unnecessary script-exposed functions, and move some more
into the Engine namespace.

This was SVN commit r8428.
2010-10-21 19:54:59 +00:00
janwas
d11bc41d9a move support for GL swap control into wsdl (based on patch from wacko)
fixes #523

This was SVN commit r8399.
2010-10-17 08:55:47 +00:00
Ykkrosh
ee55b92667 Avoid wasting address space on currently-broken cache (see #611).
This was SVN commit r8371.
2010-10-15 23:20:28 +00:00
Ykkrosh
835609df20 Change S3TC warning yet again, to point to a web page with more information. Also stop hard-coding the message.
This was SVN commit r8367.
2010-10-15 12:29:20 +00:00
Ykkrosh
a1a7264aec Set force_s3tc_enable automatically for greater chance of compressed texture support on Linux (see #575).
This was SVN commit r8356.
2010-10-15 00:06:48 +00:00
Ykkrosh
3d2b17f1bf Fix some warnings on Windows
This was SVN commit r8352.
2010-10-13 21:58:31 +00:00
janwas
6f62ef3f3c better ChooseCacheSize: always clamp to 500 MB, remove assertion (refs #611)
This was SVN commit r8329.
2010-10-11 07:03:53 +00:00
janwas
c9cc7d9784 skip populating directories when mounting and scanning archives => reduces startup time by about half a second when archives are present.
also disable archive stats (currently unused) and refactor directory
creation/association logic.

This was SVN commit r8321.
2010-10-10 10:22:11 +00:00
janwas
48360edf21 noticed during testing that the file cache is much smaller than our dataset; added logic to choose a decent size. rebuild-workspaces required.
wversion: move into separate component from wutil to allow inclusion
from GameSetup without pulling in windows.h (causes conflicts)

This was SVN commit r8319.
2010-10-09 21:14:08 +00:00
Ykkrosh
a4e47abf34 Stop suggesting the now-unnecessary libtxc_dxtn when S3TC support is missing
This was SVN commit r8315.
2010-10-09 16:07:41 +00:00
Ykkrosh
0436dc4cb9 Fix memory leak
This was SVN commit r8302.
2010-10-07 18:42:35 +00:00
Ykkrosh
caba7cbe8f Fix #586 (setting sound.mastergain to 0), based on patch from historic_bruno
This was SVN commit r8270.
2010-10-04 12:07:17 +00:00
Ykkrosh
6bcf4f25c8 Fix CStr parsing to be independent of locale, so that it doesn't break when GTK+ changes the locale.
This was SVN commit r8218.
2010-09-30 23:17:41 +00:00
Ykkrosh
82691683cb Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov.
Remove obsolete IsNewSimulation function.

This was SVN commit r8190.
2010-09-26 23:05:25 +00:00
Ykkrosh
000b7250a2 Use slightly higher quality texture compression in archive-builder mode
This was SVN commit r8148.
2010-09-20 16:34:09 +00:00
Ykkrosh
84b04f37db Fix more warning.
This was SVN commit r8133.
2010-09-18 18:59:04 +00:00
Ykkrosh
b9eb283174 Fix warning.
Set thread name for texture converter.

This was SVN commit r8132.
2010-09-18 18:56:06 +00:00
Ykkrosh
0d172264f8 # Add -archivebuild mode to generate .zip files for releases, with automatic compression of textures.
Fix terrain manager to understand .cached.dds files.
Fix IArchiveWriter so you can pass it absolute paths of files to load,
and different relative paths for storing inside the archive.
Fix fs_util::ForEachFile when called on the VFS root.

This was SVN commit r8130.
2010-09-18 18:21:00 +00:00
Ykkrosh
bd38d9d34f Fix log replayer to load terrain properties.
Add profiler to replayer.
Add replay hash verification.

This was SVN commit r8119.
2010-09-17 17:45:50 +00:00
janwas
2e7436434d warning fixes: mostly size_t vs. specialized API type and other type conversion.
added player_id_t typedef and INVALID_PLAYER, use that instead of -1.
also added sanity checks to cpu.cpp to ensure ARCH_* is correct (see
http://www.wildfiregames.com/forum/index.php?showtopic=13327&hl=)
and further predefined macros to arch.h just to be sure.

This was SVN commit r8079.
2010-09-05 09:38:30 +00:00
Ykkrosh
b1e32f9542 Fix tests
This was SVN commit r8077.
2010-09-04 21:29:27 +00:00
Ykkrosh
6c7830df3f Rename CTextureManager and CTextureEntry since they are only for terrain textures
This was SVN commit r8076.
2010-09-04 21:26:52 +00:00
Ykkrosh
1c535b6a8a Fix #544 (Fall back to windowed mode if fullscreen fails), based on patch from oln
This was SVN commit r8072.
2010-09-04 14:49:12 +00:00
Ykkrosh
5e15a0279e Print JS stack trace when reporting exceptions.
Increase maximum logger message size.
Fix GC bug.

This was SVN commit r8063.
2010-09-03 20:06:17 +00:00
Ykkrosh
2b57f4f998 # Initial support for formation movement.
Support asynchronous path queries.
Allow escaping when stuck in impassable terrain tiles.
Split Update message in multiple phases, to cope with ordering
requirements.
Support automatic walk/run animation switching.

This was SVN commit r8058.
2010-09-03 09:55:14 +00:00
Ykkrosh
2cff131a87 Fix #545 (Grab mouse in fullscreen), based on patch from Jayschwa
This was SVN commit r8022.
2010-08-22 10:00:22 +00:00
Ykkrosh
2529ae2a7b Fix #543 (Replace skybox with black background), based on patch from Jayschwa
This was SVN commit r8018.
2010-08-21 22:43:35 +00:00
Ykkrosh
f221caecda Add camera angle/zoom reset key ("H")
This was SVN commit r7941.
2010-08-14 00:52:19 +00:00
Ykkrosh
6c7b82130c # Redesigned the camera control system.
Add shift+wheel (and Q/E, and ctrl+arrows, and ctrl+WASD) to rotate the
camera.
Restrict the rotation and zoom to narrow ranges. (Constraints can be
disabled in the dev overlay).
Smooth the movement and rotation.
Fix some stupid whitespace.
Fix some const correctness.

This was SVN commit r7930.
2010-08-13 13:26:29 +00:00
WhiteTreePaladin
0c4a64ce4c The chat hotkey (goes with previous commit)
This was SVN commit r7910.
2010-08-11 22:17:54 +00:00
Ykkrosh
56a975312e With --without-pch error
This was SVN commit r7894.
2010-08-10 19:48:35 +00:00
Ykkrosh
ba5a892912 Fix warnings
This was SVN commit r7886.
2010-08-09 09:49:24 +00:00
Ykkrosh
a42f14d168 Windows build fix
This was SVN commit r7881.
2010-08-08 20:11:57 +00:00
Ykkrosh
91cd032827 Add basic replay recorder/player to help debugging and performance testing.
This was SVN commit r7863.
2010-08-06 22:16:05 +00:00
Ykkrosh
51d0abbf2a Use SDL_GL_SWAP_CONTROL to control vsync on non-Windows. Fixes #520.
This was SVN commit r7845.
2010-08-04 21:30:43 +00:00
Ykkrosh
65bcedb9fc Load map descriptions from their XML file.
Add basic hold-fire stance, and use it for some test maps.
Add JSON data container to map XML files, to simplify the interaction
between scripts and maps.
Fix fixed-point printing so it roundtrips safely through map files.
Fix camera startup positions in old-format maps.

This was SVN commit r7844.
2010-08-04 21:15:41 +00:00
Ykkrosh
b292a32505 Add JS memory usage to profiler.
Add dumpHeaps() console function for debugging JS memory usage.
Increase default JS heap size.
Make call-time profile table appear first when toggling.
Remove some unused script functions.

This was SVN commit r7842.
2010-08-02 19:23:58 +00:00
Ykkrosh
8286218cad Delete lots of obsolete unused script-interface code.
Delete unused code from various other places.

This was SVN commit r7839.
2010-08-01 20:56:34 +00:00
Ykkrosh
d29dd45237 Fix compiling with Clang
This was SVN commit r7824.
2010-07-30 21:42:22 +00:00
Ykkrosh
1706363bab Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr.
Also delete some unused declarations, and rename is_playing to
snd_is_playing.

This was SVN commit r7813.
2010-07-29 15:55:41 +00:00
Ykkrosh
827c81fb03 Allow overriding libdir at run-time for tests
This was SVN commit r7795.
2010-07-24 12:51:22 +00:00
Ykkrosh
7568414fed Fall back to 16-bit depth buffer when 24-bit isn't supported
This was SVN commit r7791.
2010-07-23 17:28:32 +00:00
janwas
aa44bac652 from work: add thread-safe timer; add CAS64 (required for thread-safe timer); remove topology init requirements, no longer cache results (simplifies GroupPolicy_PerCache); add scoped affinitizer; whrt: fix race condition reported by parallel inspector. also refactor cache and TLB detection.
This was SVN commit r7785.
2010-07-22 16:17:33 +00:00
Ykkrosh
2b1541ba0b Fix #456 (DllLoader should handle missing files better), based on patch from evans
This was SVN commit r7783.
2010-07-22 00:25:13 +00:00
Ykkrosh
9674c3c0fe Remove ScriptingHost initialisation code (share with ScriptInterface instead).
Fix GUI scripts to avoid strict warnings.
Rejig GUI/SpiderMonkey interface to use less custom code, and to work
with JSOPTION_VAROBJFIX.
Add event name to GUI event handler function names (visible in the
profiler).

This was SVN commit r7769.
2010-07-19 23:01:58 +00:00