Ykkrosh
8799bd98b0
Support 8bpp textures
...
When textures.xml specifies format="alpha", the input is expected to be
an
8-bit greyscale PNG, and the output will be an 8-bit uncompressed
alpha-only DDS.
Add format override to CTextureProperties, to select between e.g.
GL_ALPHA
and GL_LUMINANCE for 8-bit textures.
This is needed so fonts can use the new texture system.
This was SVN commit r14015.
2013-10-18 15:36:31 +00:00
historic_bruno
e24ce51029
Adds DynamicArena allocator that grows by fixed chunk size, fixes #2142 .
...
Changes fixed size arenas to new dynamic arenas with reasonable chunk
sizes (may require tuning), refs #1842
This was SVN commit r13916.
2013-09-30 01:22:44 +00:00
Ykkrosh
c2583e42da
Reduce memory allocations in the renderer
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Use an arena allocator in ShaderModelRenderer::Render, to reduce
the allocation cost in STL containers.
Avoid unnecessary copying of std::vectors.
This was SVN commit r13911.
2013-09-29 14:48:11 +00:00
historic_bruno
2a613f8236
Removes mostly useless video memory detection, fixes another crash with Nvidia Optimus on Windows, fixes #2145 , #2138
...
This was SVN commit r13891.
2013-09-22 18:07:33 +00:00
RedFox
9694eec8b8
As per ticket #1707 . Some minor improvements to spatial subdivision. Makes way for future changes in RangeManager.
...
Right now merely improves memory usage.
This was SVN commit r13854.
2013-09-15 14:03:53 +00:00
stwf
b1bd61938e
add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development
...
This was SVN commit r13821.
2013-09-10 14:17:04 +00:00
leper
04ed87bf28
Display error messages instead of breaking into the debugger when we don't have rights to save a map in Atlas. Fixes #1941 .
...
This was SVN commit r13818.
2013-09-09 23:31:22 +00:00
janwas
c1dcbe4176
update TLB table
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refs #2074
This was SVN commit r13741.
2013-08-23 06:42:48 +00:00
historic_bruno
0a0bd83cf0
Adds L4 cache detection for some new Haswell CPUs, fixes #2074
...
This was SVN commit r13736.
2013-08-21 23:18:35 +00:00
historic_bruno
f947fa6afe
Fixes stack overflow in stack dump logic, by special-casing boost::unordered types, fixes #1813 .
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Adds INIT_HAVE_DISPLAY_ERROR init flag to correctly override
ah_display_error in Atlas (InitVfs was overriding it again), but don't
use it because it's ugly and broken, refs #1729
This was SVN commit r13724.
2013-08-20 21:07:42 +00:00
alpha123
93abbae435
Fix build issues on ARM. Patch by Josh. Fixes #2049 .
...
This was SVN commit r13634.
2013-08-07 05:00:46 +00:00
leper
d1af7ea0ef
Include mod path in the cache path.
...
This was SVN commit r13546.
2013-07-10 00:08:01 +00:00
historic_bruno
8aa016a884
Changes graphics card name detection on Windows to use OpenGL, as a workaround for certain WMI related crashes on Nvidia Optimus and netbook systems. Fixes #1952 , #1575
...
This was SVN commit r13536.
2013-07-06 18:30:29 +00:00
historic_bruno
02b98f3acd
Fixes build with x11 and SDL2
...
This was SVN commit r13485.
2013-06-17 01:43:57 +00:00
historic_bruno
e75877b52f
Adds comment about xorg-x11's glXGetProcAddress not returning NULL for unsupported functions, closes #171
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This was SVN commit r13480.
2013-06-14 23:49:20 +00:00
leper
2567fee329
Write mod data correctly. Fixes #1940 .
...
This was SVN commit r13472.
2013-06-11 20:50:09 +00:00
leper
b3391ebe39
Fix build warnings. Patch by Markus. Refs #1851 .
...
This was SVN commit r13469.
2013-06-11 00:05:57 +00:00
historic_bruno
d2b0d25457
Fixes macro redefinition of FACILITY_VISUALCPP in VC2012 (it's defined in winerror.h).
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Removes obsolete hack for old Boost and VC2005 (broke VC2005 build with
modern Boost).
This was SVN commit r13433.
2013-05-28 01:14:41 +00:00
historic_bruno
a8a968d32c
Catch exceptions by reference (by convention), based on patch from Markus, refs #1852
...
This was SVN commit r13421.
2013-05-22 22:27:53 +00:00
historic_bruno
284e9cd230
Improves frame rate counter to give smoother results, patch by sbte. Fixes #1016
...
This was SVN commit r13204.
2013-02-26 21:50:38 +00:00
leper
2f19cf86d3
Fix mod priority. Add user mod support. Fixes #1838 .
...
This was SVN commit r13167.
2013-02-14 00:40:02 +00:00
leper
3e8bdebc6d
Add Clang detection and add BSD to the collected stats.
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This was SVN commit r13111.
2013-01-23 16:01:17 +00:00
Ykkrosh
c037e3f78e
Add detection of Win8 in wversion, to help stats collection
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This was SVN commit r13100.
2013-01-21 20:32:07 +00:00
historic_bruno
d65c7751a5
Updates bundled libpng to v1.5.13, built with VC2008 - requires update-workspaces. Refs #864
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This was SVN commit r13035.
2013-01-03 17:22:14 +00:00
leper
276f0a41a0
New Year's clean-up.
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Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.
This was SVN commit r13031.
2013-01-01 18:33:53 +00:00
historic_bruno
e91a918164
Fixes race condition in EnsureMonotonic on 32-bit builds, which was causing unreliable timer behavior, fixes #1729
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This was SVN commit r12927.
2012-12-03 13:24:12 +00:00
Yves
9d0da11eab
Fixes compile error introduced in 3787f17e4d
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This was SVN commit r12909.
2012-12-01 20:34:35 +00:00
janwas
308db6627a
fix synchronization of TimerState (refs #1729 )
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This was SVN commit r12908.
2012-12-01 06:33:30 +00:00
janwas
3787f17e4d
merge with local codebase: fix PopulationCount
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This was SVN commit r12907.
2012-12-01 03:06:24 +00:00
janwas
9001cba02c
fix: remove unnecessary failure check concerning window class atom. fixes #1729
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This was SVN commit r12906.
2012-12-01 02:34:19 +00:00
myconid
1fb7889539
Postproc manager
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This was SVN commit r12755.
2012-10-15 10:34:23 +00:00
historic_bruno
5cff74f4e7
Replaces FAM file monitoring with inotify on Linux, based on patch by noKid. Fixes #1316 , refs #1687 .
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Removes FAM dependency.
This was SVN commit r12726.
2012-10-02 00:03:14 +00:00
Yves
fcf09598d9
Temporarily disabling FAM for Alpha 11 because it can cause problems on Ubuntu and hotloading doesn't seem to work anyway at the moment.
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Known problems with FAM:
- System hangs at shutdown
- Assertion failure at startup in debug mode
This was SVN commit r12550.
2012-08-29 21:22:57 +00:00
historic_bruno
e485fb9e2c
Implements copy/paste for OS X using NSPasteboard including pre-10.6 API support. Fixes #1326
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This was SVN commit r12464.
2012-08-18 19:47:55 +00:00
historic_bruno
011ba8255e
New sound system implementation by stwf, refs #1223 , #961 .
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Enables audio on OS X, refs #685 , #931 .
Fixes music not playing after a game, refs #946 .
This was SVN commit r12428.
2012-08-15 00:10:44 +00:00
Deiz
20d75a3880
Free cursors before shutting down SDL. Fixes #1355 .
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This was SVN commit r12271.
2012-08-03 16:48:02 +00:00
historic_bruno
2c8adb1aea
Adds support for Boost.Filesystem v3, the only option in Boost 1.50. Fixes #1527 . Refs #1360
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This was SVN commit r12229.
2012-07-29 23:04:22 +00:00
historic_bruno
574f4db8ab
Fixes font texture handling to use format auto-detection when possible, based on patch by Deiz/F00. Fixes #1508
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This was SVN commit r12073.
2012-07-05 01:05:09 +00:00
leper
637c09b204
Add support for OpenBSD. Fixes #1463 .
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Backport os_getversion from premake4.4-beta4 and extend it to support
POSIX-compilant systems.
Add some missing newlines at the end of file as these cause warnings on
OpenBSD.
Update the config paths.
This was SVN commit r11970.
2012-06-13 20:43:56 +00:00
Ykkrosh
fbc3cbad7c
Fix handling of non-ASCII paths on Unix
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This was SVN commit r11839.
2012-05-11 14:30:15 +00:00
historic_bruno
37a5bedb81
Adds partial support for Debian GNU/kFreeBSD, based on patch by vincent. Refs #1322 .
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This was SVN commit r11781.
2012-05-07 01:53:35 +00:00
vts
490182ddd0
Wall placement. Closes #786 .
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This was SVN commit r11760.
2012-05-05 19:22:22 +00:00
historic_bruno
ffc89ee1af
Adds some OS X availability macros to support 10.5 SDK. Not foolproof but good enough for now.
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This was SVN commit r11757.
2012-05-05 03:18:22 +00:00
historic_bruno
b101f5ad01
Adds hardware cursors for Linux and OS X. Requires libxcursor on Linux. Fixes #748 .
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Adds explicit links to frameworks we need on OS X.
This was SVN commit r11596.
2012-04-21 07:53:53 +00:00
Ykkrosh
769350a3e7
Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794 , based on patch by Dietger.
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This was SVN commit r11556.
2012-04-18 20:39:00 +00:00
Ykkrosh
ce215cace3
Add support for custom vertex attributes and array-of-matrix uniforms in GLSL.
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This was SVN commit r11489.
2012-04-12 14:10:02 +00:00
historic_bruno
0fda0019d1
Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145 .
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Adds proper OS X app bundle support.
Updates Windows installer script.
This was SVN commit r11389.
2012-03-22 00:23:31 +00:00
Ykkrosh
36107cb7e1
GLES compatibility for particles and shadows.
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Fix invalid enum errors.
Fix shader texture binding.
This was SVN commit r11372.
2012-03-19 21:10:14 +00:00
Ykkrosh
8c6231f940
Fix black-square cursor on 16bpp Windows
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This was SVN commit r11371.
2012-03-19 20:46:12 +00:00
Ykkrosh
6fc508f662
Fix non-PCH build.
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Fix typo.
This was SVN commit r11327.
2012-03-13 21:39:01 +00:00
Ykkrosh
2afc4d9d8f
Fix #1140 (signedness warning on some platforms).
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This was SVN commit r11251.
2012-03-05 17:05:02 +00:00
historic_bruno
7fa6afac37
Corrects some Doxygen comments and adds a few others of interest.
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This was SVN commit r11209.
2012-03-01 03:55:05 +00:00
Ykkrosh
5009636e39
Improve Android compatibility.
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Basic touchscreen input for testing.
Better GLSL support for map rendering.
This was SVN commit r11155.
2012-02-25 17:29:27 +00:00
Ykkrosh
4c43d1f9c5
Fixing building with older versions of Boost
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This was SVN commit r11083.
2012-02-16 18:01:10 +00:00
Ykkrosh
7656ffa265
Be more informative about errors in CreateDirectories
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This was SVN commit r11082.
2012-02-16 13:50:31 +00:00
Ykkrosh
832a51da80
GLSL text support
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This was SVN commit r11080.
2012-02-15 21:53:13 +00:00
Ykkrosh
20d23eb340
Sysdep code for Android/ARM
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This was SVN commit r11075.
2012-02-15 15:40:31 +00:00
Ykkrosh
f4625e69af
Partial Android compatibility.
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Remove unnecessary VM allocation (which seemingly causes problems on
Android due to mmap during static initialization).
Allow building without NVTT.
This was SVN commit r11074.
2012-02-15 13:58:58 +00:00
Ykkrosh
9972eb8cae
Enough GLES compatibility to reach the menu screen
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This was SVN commit r11064.
2012-02-13 20:53:24 +00:00
Ykkrosh
677ccf53e6
Yet more GLES compatibility
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This was SVN commit r11061.
2012-02-13 16:41:17 +00:00
Ykkrosh
a9eca31bad
Even more GLES compatibility
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This was SVN commit r11060.
2012-02-13 15:06:25 +00:00
Ykkrosh
4bf59b9a7d
More GLES compatibility, mainly around terrain rendering.
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This was SVN commit r11059.
2012-02-13 14:02:14 +00:00
Ykkrosh
baff889321
Fix invalid varargs
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This was SVN commit r11054.
2012-02-12 21:05:13 +00:00
Ykkrosh
531b40578a
More GLES compatibility.
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Add config option to disable hardware cursors on Windows.
This was SVN commit r11053.
2012-02-12 20:45:31 +00:00
Ykkrosh
db85833655
More GLES compatibility.
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Move more rendering code to shader API.
This was SVN commit r11050.
2012-02-12 13:20:49 +00:00
Ykkrosh
a3f168b887
Initial support for GLSL generic vertex attributes in shader API, for GLES compatibility.
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Specify GLSL version in shader files, for better error detection.
This was SVN commit r11040.
2012-02-09 17:55:25 +00:00
Ykkrosh
3fab2729b5
Partial SDL2 compatibility
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This was SVN commit r11033.
2012-02-06 22:47:35 +00:00
Ykkrosh
0f4928bd0a
Use dummy IO tracer, to avoid overhead of storing data that will never be used. (See #1143.)
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This was SVN commit r11007.
2012-02-02 23:12:36 +00:00
historic_bruno
41e3bad341
More build fixes for FreeBSD.
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Adds BSD sysdep.
Adds support for MAKE variable, overriding make command in our build
scripts.
Fixes more files not ending with newline.
This was SVN commit r10994.
2012-01-31 00:06:56 +00:00
Ykkrosh
5cdb2ebd70
Fix cursor winding
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This was SVN commit r10992.
2012-01-30 12:13:43 +00:00
historic_bruno
fc27a5c0ea
More FreeBSD build fixes.
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Fixes some warnings about files that don't end with newline.
This was SVN commit r10991.
2012-01-30 06:21:11 +00:00
Ykkrosh
cc5a0fba4e
Use shader API for GUI text.
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Flip GUI quads so we don't have to disable back-face culling.
This was SVN commit r10989.
2012-01-30 00:27:23 +00:00
Ykkrosh
8be430eb30
Remove obsolete ogl_shader
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This was SVN commit r10984.
2012-01-29 12:23:16 +00:00
Ykkrosh
adbd7633dd
# Initial GLSL rendering support
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This was SVN commit r10978.
2012-01-29 01:22:22 +00:00
Ykkrosh
63e151fbd5
Slightly more Android compatibility
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This was SVN commit r10975.
2012-01-28 16:38:21 +00:00
Ykkrosh
d068c1dd09
Fix build with old versions of Mesa
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This was SVN commit r10936.
2012-01-19 18:23:54 +00:00
historic_bruno
95e6673ed4
Fixes include in wsdl.
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This was SVN commit r10932.
2012-01-18 22:51:49 +00:00
janwas
8099388bec
final sync with work - add VECTOR_ALIGNED, fix wsdl to match new SDL include path
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This was SVN commit r10926.
2012-01-18 15:36:44 +00:00
Ykkrosh
182bf2b4af
Vague start at hypothetical Android support
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This was SVN commit r10923.
2012-01-17 22:05:43 +00:00
Ykkrosh
e64a3d3946
Experiment a little with OpenGL ES
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This was SVN commit r10915.
2012-01-15 23:15:31 +00:00
Ykkrosh
1389e754de
Include *.DELETED files when building archives. See #1110 .
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This was SVN commit r10907.
2012-01-14 18:46:20 +00:00
historic_bruno
893cb2668e
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
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This was SVN commit r10904.
2012-01-12 23:32:27 +00:00
historic_bruno
ed237ff1a6
Implements GetVideoMode on OS X (10.6+ compatible), based on patch by Echelon9. Fixes #847 .
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This was SVN commit r10897.
2012-01-11 23:41:59 +00:00
Ykkrosh
6bb54ee1d4
Fix Windows build
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This was SVN commit r10896.
2012-01-11 23:04:33 +00:00
Ykkrosh
d07eac218c
SDL 1.3 build fixes.
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Support SDL_CONFIG environment variable in update-workspaces to pick
non-default sdl-config.
Avoid non-standard use of SDL/ in include paths.
This was SVN commit r10895.
2012-01-11 22:50:39 +00:00
Ykkrosh
6f2eec3c2e
Fix warnings
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This was SVN commit r10867.
2012-01-04 13:19:38 +00:00
janwas
8b6a3923d3
instead of wcscasecmp, use std::string operator< (i.e. case-sensitive comparison)
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closes #1036 (see rationale/discussion there)
This was SVN commit r10862.
2012-01-04 00:25:34 +00:00
janwas
785b6efa4b
by default, don't attempt to start the aken driver
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addresses security concerns
[http://www.wildfiregames.com/forum/index.php?showtopic=15482 ]
This was SVN commit r10858.
2012-01-02 23:38:46 +00:00
Ykkrosh
0ec4242962
Detect and fix printf signedness errors. Fixes #1086 , #1087 .
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This was SVN commit r10846.
2012-01-01 16:43:10 +00:00
Ykkrosh
cc405939c2
Fix #1085 (incorrect buffer size), based on patch by Echelon9
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This was SVN commit r10845.
2012-01-01 14:42:58 +00:00
janwas
325c344ddd
increase size of error message buffer, don't complain about "invalid image hash" (known issue with aken.sys on Win7 x86).
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fixes #1083
This was SVN commit r10834.
2011-12-29 20:15:47 +00:00
janwas
78ba79209d
more minor fixes. rename uname.machine to x64 (less confusing than amd64)
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This was SVN commit r10827.
2011-12-29 09:47:42 +00:00
janwas
23308f0259
wsdl: add error checks, add support for bpp in sdl_surface
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This was SVN commit r10826.
2011-12-29 09:01:09 +00:00
Ykkrosh
1e210165f2
Fix some MSVC static analysis warnings
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This was SVN commit r10825.
2011-12-29 02:06:09 +00:00
Ykkrosh
9ef1cd8ba8
Avoid the deprecated (and fallible) SHGetMalloc, per current MSDN documentation
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This was SVN commit r10824.
2011-12-29 01:50:18 +00:00
Ykkrosh
6ac6d4f1ec
Fix #1062 (incorrect check for empty string), based on patch by Echelon9
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This was SVN commit r10821.
2011-12-29 01:07:20 +00:00
Ykkrosh
52756535f3
Fix crash in GL_EXT_timer_query profiler
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This was SVN commit r10819.
2011-12-28 22:00:52 +00:00
janwas
c134221739
minor fixes
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waio: ensure error is disk_full on failure
cache_adt: scaffolding code wrongly used std::remove_if instead of
list::remove. thanks to Echelon9 for catching this! fixes #1063
This was SVN commit r10818.
2011-12-28 11:21:05 +00:00
janwas
0d05c96be2
[gcc] compile fix.
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fixes #1074
thanks to Echelon9!
This was SVN commit r10816.
2011-12-27 18:56:20 +00:00
janwas
3537ae31d5
sync with work:
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x86_x64: update MSR definitions to include model 2F (westmere ex);
update bus clock computation for sandy bridge; remove unused
cpu_Serialize; use namespace, add model names
mahaf: cope with stricter security for services/drivers
ApicId -> GetApicId, move to apic module
aken: add batch file to install driver (optional)
This was SVN commit r10815.
2011-12-27 14:12:31 +00:00
historic_bruno
587487811b
Fixes typo in pool allocator stats, based on patch from Echelon9. Fixes #1061 .
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This was SVN commit r10799.
2011-12-23 03:54:36 +00:00
janwas
2bc2666e4e
sync with work - minor fixes
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This was SVN commit r10770.
2011-12-19 11:55:30 +00:00
janwas
286ce58b1c
more restrictive permissions required by tightened vista/win7 security (still unable to launch services without admin - but could install them once)
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This was SVN commit r10762.
2011-12-18 12:21:57 +00:00
janwas
36ef0a376d
workaround hardware/BIOS craziness
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fixes #1047
This was SVN commit r10754.
2011-12-17 20:41:32 +00:00
janwas
f4e46d166d
sync with work; minor fixes (wsdl must report gfx memory in KB to match sdl)
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This was SVN commit r10678.
2011-12-06 09:17:39 +00:00
janwas
24aa71b566
safely handle the case where an archive required for populating a directory cannot be opened (e.g. because it is open within 7-zip, which apparently wants exclusive access)
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fixes #1021
This was SVN commit r10631.
2011-11-29 16:51:58 +00:00
Ykkrosh
b1fa90b8ef
Use a deterministic order when loading multiple archive files from within a single mod
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This was SVN commit r10620.
2011-11-27 17:33:42 +00:00
janwas
301854702c
add support for removing individual files from VFS and a mechanism for automatically doing so (add filename.extension.DELETED to the same directory/archive), as discussed in meeting.
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refactor: split up Invalidate into RemoveFile+RepopulateDirectory
GameSetup: fix: ensure the first mod always overrides game files,
irrespective of timestamp.
This was SVN commit r10610.
2011-11-26 18:37:53 +00:00
Ykkrosh
fbff0aa98d
Fix printf argument types
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This was SVN commit r10529.
2011-11-13 18:31:06 +00:00
Ykkrosh
f865401136
Detect allocation failure
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This was SVN commit r10520.
2011-11-12 23:57:33 +00:00
Ykkrosh
70224e7940
Fix missing symbols in old glext
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This was SVN commit r10515.
2011-11-11 11:56:51 +00:00
Ykkrosh
cfb79c3062
# Add GPU performance profiling support.
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Add some profiler region attributes.
Render events in profile visualiser.
Change profiler from GPL to MIT.
This was SVN commit r10492.
2011-11-09 13:09:01 +00:00
Ykkrosh
8fba3f92b1
Allow better hwdetect debugging
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This was SVN commit r10491.
2011-11-09 11:54:05 +00:00
Ykkrosh
7064565ff6
# Allow saving and loading single-player games.
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Support writing zip files based on in-memory data.
Fix menu sliding animations to be framerate independent.
This was SVN commit r10454.
2011-10-30 00:07:28 +00:00
Ykkrosh
05d7742ec8
Increase trace cache size to cope slightly better with serialization test mode
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This was SVN commit r10447.
2011-10-28 13:16:30 +00:00
Ykkrosh
08e37f1a71
Avoid potential aliasing violation in endian functions
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This was SVN commit r10428.
2011-10-25 14:02:50 +00:00
janwas
ff256528f2
sync with work. faster PopulationCount; avoid invalid param handler when debug string length exceeded; return error instead of dialog box when waio_Preallocate fails
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This was SVN commit r10414.
2011-10-19 10:58:02 +00:00
janwas
8af8326563
replace old pool_allocator/RawPoolAllocator with ProxyAllocator that draws upon the new-style Arena (more efficient, avoids slow VirtualAlloc)
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This was SVN commit r10410.
2011-10-16 10:37:21 +00:00
janwas
6c102ea712
add instrumentation to diagnose failed VM commit
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This was SVN commit r10405.
2011-10-15 22:03:42 +00:00
janwas
3624f7c417
fix: pthread_self now returns a unique value in each thread (before, it was using the windows pseudo handle functionality)
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This was SVN commit r10404.
2011-10-15 20:12:59 +00:00
janwas
f0df97d773
add support for retrieving all WMI class instances (required for detecting multiple graphics and sound cards)
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fixes #998
This was SVN commit r10399.
2011-10-13 18:53:59 +00:00
janwas
0fa54bc56a
fix compile error due to GCC restriction.
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thanks to daniel.santos for reporting and alex for creating the
ticket/notifying me.
fixes #992
[heh, the amount of comments are proportional to the trouble caused by
this code :S ran into VC++ compile errors when __declspec came after
void* return type *sigh*]
This was SVN commit r10385.
2011-10-10 20:08:04 +00:00
janwas
8ac994e4e6
sync with work: add and use NOTHROW; export file_system functions; throw Status from File ctor; add WARN_THROW equivalents of WARN_RETURN
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This was SVN commit r10384.
2011-10-10 10:04:36 +00:00
janwas
a106b9da0b
apic: avoid warning message for ancient single-core, non-HT processors. fixes #985
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wvm: improve diagnostics if allocation failed
This was SVN commit r10374.
2011-10-08 16:53:57 +00:00
janwas
39e5cb5dc9
proper fix for brain-dead Linux affinity API (that code was disabled in #547 )
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refs #985
This was SVN commit r10373.
2011-10-08 16:42:30 +00:00
janwas
16f5016a1a
sync with work: add compile-time BITS and CeilLog2 and optional IO instrumentation
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This was SVN commit r10324.
2011-09-26 08:29:57 +00:00
janwas
0d708b31b4
avoid rare init-order bug when SRAT ACPI table is available AND APIC IDs are NOT
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move APIC-related code to separate file, with its own initialization to
avoid circular dependency
fixes #976
This was SVN commit r10315.
2011-09-24 19:47:13 +00:00
janwas
9812ee2780
avoid error dialog when gamma upload fails twice (for reasons still unknown *sign*)
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http://www.wildfiregames.com/forum/index.php?showtopic=14058&pid=226211&st=50&#entry226211
This was SVN commit r10303.
2011-09-21 20:38:09 +00:00
historic_bruno
08b4d96cf2
Moves Atlas UI to main thread while engine loop runs in new thread.
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Fixes Atlas compatibility with OS X (wxOSX/Cocoa requires the UI to run
in the main thread). Fixes #500 .
Fixes Windows shutdown to close COM library properly (and WMI).
This was SVN commit r10299.
2011-09-20 22:49:02 +00:00
janwas
80df13f47b
add support for recursive mutex on windows; ensure h_mgr uses them (pthread doesnt guarantee default type is recursive)
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This was SVN commit r10247.
2011-09-10 22:51:51 +00:00
janwas
78fe8e1e62
h_mgr: fix simple double-free warning triggered at shutdown when an object's child was freed AND the all objects were forcibly freed (complicated by the fact that the pool allocator overwrites freed storage, which made this appear to be a tag conflict).
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fixes #860 , #915 , #920
This was SVN commit r10243.
2011-09-10 20:04:01 +00:00
janwas
63c7d3d52f
fix warning about missing registry key (happens on one system for unknown reasons)
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see
http://www.wildfiregames.com/forum/index.php?showtopic=14058&pid=225336&st=50&#entry225336
This was SVN commit r10202.
2011-09-07 19:15:20 +00:00
janwas
9a53cc1395
__SSE[2]__ didn't work on MSVC/ICC after all; introduce HAVE_SSE[2] instead
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This was SVN commit r10089.
2011-08-24 09:23:44 +00:00
janwas
ed959b8da7
minor fixes: add missing arena.cpp; add required NONCOPYABLE annotation; fix UNUSED2 to work in the case of references.
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This was SVN commit r10059.
2011-08-22 08:54:56 +00:00
janwas
6c859fc6bb
add documentation on pointer types and RESTRICT as per yesterday's meeting
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This was SVN commit r10053.
2011-08-21 15:09:09 +00:00
Ykkrosh
509f4387d7
Fix build
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This was SVN commit r10052.
2011-08-21 13:10:44 +00:00
janwas
881d3cebf4
lay groundwork for more efficient and flexible allocators. add new sysdep/vm that provides access to additional features on Windows (large pages, autocommit). add Pool/Arena allocators that avoid overhead and support arbitrary storage (not just the expensive virtual memory allocator in DynArray)
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This was SVN commit r10051.
2011-08-21 11:00:09 +00:00
janwas
3eb1ed0139
(actually remove)
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This was SVN commit r10050.
2011-08-21 10:31:23 +00:00
janwas
c26a369762
remove Bucket allocator (superseded by upcoming Arena/Pool with expandable Storage policies)
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This was SVN commit r10049.
2011-08-21 10:30:35 +00:00
janwas
5406a68959
feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
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This was SVN commit r10043.
2011-08-20 17:56:12 +00:00
Ykkrosh
e8f6be0bf3
Fix GCC build (only reference SIMD types when supported by the compiler (though this might not work in MSVC))
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This was SVN commit r10025.
2011-08-17 13:41:25 +00:00
janwas
9f97610cb2
refactor: remove "wrapping" and "read" functionality for DynArray (in preparation for replacing it with template policies for more flexible Pool etc.)
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This was SVN commit r10024.
2011-08-17 08:38:53 +00:00
Ykkrosh
609f1643d5
Fix -Wconversion warnings in simulation code.
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Cast to smaller integer types explicitly.
Generally avoid platform-dependent types (size_t) in simulation code.
Use float versions of math.h functions, not double.
This was SVN commit r10017.
2011-08-16 11:18:32 +00:00
Ykkrosh
b9bd7ff86e
Fix signed/unsigned comparison warning
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This was SVN commit r9972.
2011-08-06 12:31:48 +00:00
janwas
083e7a41fd
fix typo
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This was SVN commit r9962.
2011-08-04 17:27:14 +00:00
janwas
0748c5a75e
cleanup and simplification of the really old h_mgr code.
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replace array-of-pages data structure with demand-committed VM => allows
simple allocation of new resources without having to search for the
first free index. I suspect the cause of multiple reported bugs (refs
#860 , #899 , #915 ) was a race. Most issues are fixed, but the pool's
freelist also needs to be made thread-safe and lock-free. this has
performance and 64-bit portability implications, so I'll leave it for
later (Pool is due for some serious refactoring anyway).
please post a comment if this or similar issues persist.
This was SVN commit r9961.
2011-08-04 17:11:16 +00:00
janwas
6304797cbd
pool - safely handle zero-sized allocations ( fixes #909 )
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snd_mgr - remove no longer needed hacks for native OpenAL
implementations
test_wdbg_sym.h - belated commit of warning fix
This was SVN commit r9944.
2011-07-31 09:42:57 +00:00
Ykkrosh
8fee3d8ef8
# New territory border rendering.
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Add textured line overlay rendering.
Change terrain height calculations to be triangulation-dependent for
improved accuracy.
Add triangulation-dependent terrain normal function.
Support separate S/T wrap modes for textures.
Rename CVector2D_Maths since it no longer conflicts with simulation
CVector2D.
Coalesce freed chunks in vertex buffers, to avoid excessive
fragmentation.
Add some things to help debug vertex buffer allocation a little.
This was SVN commit r9929.
2011-07-30 00:56:45 +00:00
historic_bruno
153357f640
Replaces architecture-dependent cpuid function with inline GCC assembly. Should fix #670 by eliminating nasm dependency.
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This was SVN commit r9891.
2011-07-21 01:44:29 +00:00
janwas
15df4aa4be
OS X fix: if os_cpu_ClockFrequency reports an unknown/invalid value, measure the frequency instead; also avoid reporting invalid freqs in system_info
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This was SVN commit r9886.
2011-07-20 08:10:36 +00:00